Player Matchup

Serqet
Serqet
Fapington14
Serqet
Level 114
God Stats
1W - 1L
1,315 SR
Queue Stats
109W - 98L
1,543 Elo+
Party 3
Ra
Ra
FistMePappa
Ra
Level 125
God Stats
1W - 0L
1,683 SR
Queue Stats
12W - 14L
1,459 Elo+
Party 1
Sylvanus
Sylvanus
Joshcons
Sylvanus
Level 115
God Stats
11W - 6L
1,644 SR
Queue Stats
150W - 142L
1,536 Elo+
Party 1
Artio
Artio
Mdoctor122
Artio
Level 107
God Stats
2W - 3L
1,421 SR
Queue Stats
119W - 100L
1,575 Elo+
Party 3
Cernunnos
Cernunnos
TTVLettuceLounge
Cernunnos
Level 155
God Stats
9W - 7L
1,591 SR
Queue Stats
250W - 236L
1,569 Elo+
Party 1
Team Averages
Level 123
1,531 SR
1,536 Elo+

VS

Team Averages
Level 115
1,551 SR
1,538 Elo+
Ullr
Ullr
 
Ullr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
GrimBearer
Ne Zha
Level 110
God Stats
20W - 27L
1,529 SR
Queue Stats
622W - 635L
1,571 Elo+
Solo
Artio
Artio
Not Ghostlyn
Artio
Level 105
God Stats
7W - 6L
1,528 SR
Queue Stats
99W - 98L
1,505 Elo+
Party 2
Zeus
Zeus
Nvar
Zeus
Level 91
God Stats
1W - 1L
1,653 SR
Queue Stats
420W - 392L
1,534 Elo+
Solo
Tyr
Tyr
antonicarmay205
Tyr
Level 109
God Stats
17W - 17L
1,547 SR
Queue Stats
331W - 281L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
5 / 3 / 4
7,943
611
5,928
9,636
3,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 0 / 3
7,852
604
1,415
2,670
872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Joshcons
Sylvanus
12
2 / 1 / 7
7,795
600
4,954
7,528
5,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artio
13
2 / 1 / 2
7,292
561
6,570
10,861
8,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
13
6 / 1 / 3
7,925
610
18,418
13,851
4,842
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
0 / 3 / 0
6,273
483
5,217
10,659
2,657
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
GrimBearer
Ne Zha
12
1 / 2 / 1
7,048
542
5,088
7,832
2,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 4 / 1
6,544
503
4,717
15,427
8,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zeus
Nvar
Zeus
13
3 / 4 / 0
8,125
625
3,763
6,958
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 3 / 0
6,707
516
4,428
11,685
8,518
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
16
Kills
6
6
Deaths
16
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
3
0
0
W
Serqet
5
3
4
2.33
W
1
0
3
2.5
L
Ne Zha
GrimBearer
Ne Zha
1
2
1
0.75
W
Sylvanus
Joshcons
Sylvanus
2
1
7
5.5
W
Artio
2
1
2
3
L
1
4
1
0.38
L
Zeus
Nvar
Zeus
3
4
0
0.75
W
Cernunnos
6
1
3
7.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,285
Damage
23,213
44,546
Taken
52,561
22,970
Mitigated
23,824
27,822
Healing
15,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,217
1,811
0
1,439
10,659
2,657
0
2,133
8,526
0
48,113
W
Serqet
5,928
1,121
0
4,031
9,636
3,038
0
554
8,990
0
45,355
W
1,415
65
373
748
2,670
872
0
128
2,538
48,042
0
L
Ne Zha
GrimBearer
Ne Zha
5,088
1,441
0
3,368
7,832
2,183
0
1,401
5,574
0
41,973
W
Sylvanus
Joshcons
Sylvanus
4,954
1,252
2,374
3,790
7,528
5,919
153
1,971
5,546
24,453
0
W
Artio
6,570
997
26
7,578
10,861
8,299
0
0
10,861
38,425
0
L
4,717
164
1,603
3,163
15,427
8,566
0
2,712
12,715
14,357
0
L
Zeus
Nvar
Zeus
3,763
712
0
814
6,958
1,900
0
535
6,371
48,064
0
W
Cernunnos
18,418
11,534
0
8,902
13,851
4,842
819
5,650
8,131
0
66,221
L
4,428
349
0
4,678
11,685
8,518
0
5,077
5,412
0
32,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,807
Gold Earned
34,697
410
Minions Killed
409
0
Camps Cleared
0
1,322,839
Distance Traveled
1,287,747
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,273
483
98
8
0
253,883
4
W
Serqet
7,943
611
88
7
0
298,873
3
W
Ra
7,852
604
106
8
0
272,124
4
L
Ne Zha
7,048
542
88
7
0
284,146
4
W
Sylvanus
7,795
600
43
3
0
261,816
3
W
Artio
7,292
561
71
5
0
254,474
3
L
Artio
6,544
503
37
3
0
269,777
0
L
Zeus
8,125
625
111
9
0
245,422
3
W
Cernunnos
7,925
610
102
8
0
235,552
2
L
Tyr
6,707
516
75
6
0
234,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role