Player Matchup

Bakasura
Bakasura
Fleshking1
Bakasura
Level 63
God Stats
1W - 2L
1,434 SR
Queue Stats
236W - 259L
1,359 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Lyxinsa
Kumbhakarna
Level 64
God Stats
3W - 4L
1,569 SR
Queue Stats
140W - 180L
1,392 Elo+
Party 1
Nu Wa
Nu Wa
anas3408
Nu Wa
Level 72
God Stats
23W - 13L
1,601 SR
Queue Stats
382W - 403L
1,344 Elo+
Party 2
Rama
Rama
oksygéne
Rama
Level 86
God Stats
12W - 8L
1,637 SR
Queue Stats
217W - 261L
1,399 Elo+
Party 1
Horus
Horus
scorbier
Horus
Level 29
God Stats
1W - 2L
1,427 SR
Queue Stats
33W - 41L
1,372 Elo+
Party 1
Team Averages
Level 63
1,534 SR
1,373 Elo+

VS

Team Averages
Level 92
1,402 SR
1,408 Elo+
Loki
Loki
CANARIO_LPGC_69
Loki
Level 106
God Stats
9W - 8L
1,386 SR
Queue Stats
195W - 241L
1,395 Elo+
Solo
Raijin
Raijin
HealDead
Raijin
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 68L
1,459 Elo+
Party 3
Sylvanus
Sylvanus
LeroyMalkins
Sylvanus
Level 104
God Stats
12W - 13L
1,443 SR
Queue Stats
102W - 118L
1,357 Elo+
Solo
Anubis
Anubis
MrRedit
Anubis
Level 87
God Stats
10W - 8L
1,401 SR
Queue Stats
80W - 78L
1,424 Elo+
Party 3
Anhur
Anhur
sTreNnnnn
Anhur
Level 63
God Stats
1W - 7L
1,279 SR
Queue Stats
38W - 57L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Fleshking1
Bakasura
4
0 / 1 / 0
3,375
482
406
1,986
475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
Lyxinsa
Kumbhakarna
6
0 / 2 / 1
4,175
596
1,696
5,199
1,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
anas3408
Nu Wa
7
2 / 4 / 0
4,057
580
2,029
3,942
996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
7
1 / 0 / 0
4,155
594
2,389
3,734
650
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
scorbier
Horus
6
0 / 3 / 0
3,487
498
226
3,377
1,332
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 0
4,494
642
1,172
3,861
921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Raijin
HealDead
Raijin
9
2 / 1 / 2
4,960
709
2,116
3,571
834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
LeroyMalkins
Sylvanus
7
1 / 0 / 0
4,032
576
2,372
4,139
2,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
MrRedit
Anubis
9
4 / 0 / 0
5,179
740
3,250
2,401
1,017
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
sTreNnnnn
Anhur
6
1 / 1 / 1
3,965
566
2,136
3,260
881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
3
Kills
10
10
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
L
Bakasura
Fleshking1
Bakasura
0
1
0
0
W
Raijin
HealDead
Raijin
2
1
2
3
W
Sylvanus
LeroyMalkins
Sylvanus
1
0
0
1
L
Kumbhakarna
Lyxinsa
Kumbhakarna
0
2
1
0.25
W
Anubis
MrRedit
Anubis
4
0
0
4
L
Nu Wa
anas3408
Nu Wa
2
4
0
0.5
L
Rama
1
0
0
1
W
Anhur
sTreNnnnn
Anhur
1
1
1
1.5
L
Horus
scorbier
Horus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,746
Damage
11,046
18,238
Taken
17,232
4,560
Mitigated
6,005
4,500
Healing
5,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,172
155
0
0
3,861
921
0
534
3,294
0
21,659
L
Bakasura
Fleshking1
Bakasura
406
260
0
341
1,986
475
0
793
1,193
0
7,728
W
Raijin
HealDead
Raijin
2,116
41
0
1,450
3,571
834
439
1,121
2,287
21,876
0
W
Sylvanus
LeroyMalkins
Sylvanus
2,372
792
498
1,568
4,139
2,352
0
1,096
3,041
8,265
0
L
Kumbhakarna
Lyxinsa
Kumbhakarna
1,696
337
830
1,146
5,199
1,107
0
1,369
3,830
8,801
0
W
Anubis
MrRedit
Anubis
3,250
40
0
1,292
2,401
1,017
703
85
2,314
22,810
0
L
Nu Wa
anas3408
Nu Wa
2,029
753
0
600
3,942
996
0
1,842
1,826
14,288
0
L
Rama
2,389
2,125
0
1,439
3,734
650
0
1,003
2,731
0
19,892
W
Anhur
sTreNnnnn
Anhur
2,136
1,118
0
587
3,260
881
0
717
2,541
0
15,932
L
Horus
scorbier
Horus
226
226
0
144
3,377
1,332
0
2,457
920
0
7,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,249
Gold Earned
22,630
135
Minions Killed
194
0
Camps Cleared
0
590,006
Distance Traveled
645,388
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,494
642
55
8
0
140,208
2
L
Bakasura
3,375
482
22
3
0
90,258
2
W
Raijin
4,960
709
47
7
0
129,086
1
W
Sylvanus
4,032
576
4
1
0
135,299
0
L
Kumbhakarna
4,175
596
18
3
0
131,094
2
W
Anubis
5,179
740
46
7
0
116,997
3
L
Nu Wa
4,057
580
27
4
0
120,304
0
L
Rama
4,155
594
50
7
0
137,030
0
W
Anhur
3,965
566
42
6
0
123,798
1
L
Horus
3,487
498
18
3
0
111,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role