Player Matchup

Artemis
Artemis
GGBOY_Luisinho
Artemis
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 162L
1,245 Elo+
Party 1
Janus
Janus
MLuna_zZ
Janus
Level 82
God Stats
4W - 7L
1,473 SR
Queue Stats
92W - 138L
1,352 Elo+
Solo
Sylvanus
Sylvanus
aleffefifa
Sylvanus
Level 12
God Stats
5W - 5L
1,545 SR
Queue Stats
5W - 16L
1,239 Elo+
Party 1
Tyr
Tyr
gabri11gec
Tyr
Level 53
God Stats
1W - 9L
1,113 SR
Queue Stats
115W - 160L
1,269 Elo+
Party 1
Bastet
Bastet
rafacrafter03
Bastet
Level 44
God Stats
14W - 16L
1,412 SR
Queue Stats
95W - 129L
1,264 Elo+
Party 1
Team Averages
Level 47
1,409 SR
1,274 Elo+

VS

Team Averages
Level 69
1,549 SR
1,401 Elo+
Janus
Janus
ALFARTANO21
Janus
Level 89
God Stats
2W - 1L
1,601 SR
Queue Stats
304W - 353L
1,320 Elo+
Solo
Thanatos
Thanatos
HwS yGuinho
Thanatos
Level 78
God Stats
22W - 17L
1,470 SR
Queue Stats
126W - 131L
1,394 Elo+
Solo
Izanami
Izanami
isabelissima
Izanami
Level 67
God Stats
31W - 53L
1,404 SR
Queue Stats
207W - 341L
1,450 Elo+
Solo
Sol
Sol
logan2300
Sol
Level 63
God Stats
1W - 0L
1,770 SR
Queue Stats
7W - 4L
1,545 Elo+
Solo
Sylvanus
Sylvanus
sahumpe
Sylvanus
Level 50
God Stats
2W - 1L
1,500 SR
Queue Stats
189W - 228L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 0
6,031
464
6,421
8,431
2,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
MLuna_zZ
Janus
12
0 / 2 / 1
6,622
509
2,323
3,748
1,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
aleffefifa
Sylvanus
10
1 / 2 / 2
6,225
479
3,676
6,676
3,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

10
0 / 1 / 0
5,923
456
2,712
7,408
3,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
0 / 0 / 0
5,185
399
1,203
4,637
1,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 0
7,948
611
2,135
3,527
1,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thanatos
HwS yGuinho
Thanatos
10
1 / 3 / 2
6,167
474
2,233
9,373
2,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Izanami
isabelissima
Izanami
12
7 / 1 / 0
7,274
560
5,459
6,395
2,238
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 0 / 1
7,405
570
5,419
6,457
1,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
sahumpe
Sylvanus
12
0 / 0 / 8
7,338
564
3,300
5,930
4,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
11
11
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
L
2
6
0
0.33
W
Thanatos
HwS yGuinho
Thanatos
1
3
2
0.67
L
Janus
MLuna_zZ
Janus
0
2
1
0.25
L
Sylvanus
aleffefifa
Sylvanus
1
2
2
1
L
0
1
0
0
W
Izanami
isabelissima
Izanami
7
1
0
7
W
0
0
1
0.5
L
0
0
0
0
W
Sylvanus
sahumpe
Sylvanus
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,335
Damage
18,546
30,900
Taken
31,682
12,061
Mitigated
12,401
10,920
Healing
15,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,135
501
0
525
3,527
1,079
0
642
2,783
46,769
0
L
6,421
3,133
0
633
8,431
2,026
0
1,904
6,527
0
32,901
W
Thanatos
HwS yGuinho
Thanatos
2,233
768
0
4,781
9,373
2,748
0
1,844
7,457
0
36,060
L
Janus
MLuna_zZ
Janus
2,323
38
0
1,250
3,748
1,057
0
1,404
2,220
42,824
0
L
Sylvanus
aleffefifa
Sylvanus
3,676
977
1,231
2,620
6,676
3,991
0
2,210
4,386
15,174
0
L
2,712
294
0
2,314
7,408
3,769
0
4,300
2,700
0
25,408
W
Izanami
isabelissima
Izanami
5,459
3,238
0
934
6,395
2,238
0
1,581
4,814
0
53,482
W
5,419
1,401
0
4,398
6,457
1,804
550
624
5,469
44,448
0
L
1,203
211
0
2,872
4,637
1,218
0
336
4,213
0
17,974
W
Sylvanus
sahumpe
Sylvanus
3,300
1,138
1,484
3,020
5,930
4,532
0
1,114
4,816
15,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,986
Gold Earned
36,132
274
Minions Killed
435
0
Camps Cleared
0
1,070,793
Distance Traveled
1,141,601
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,948
611
103
8
0
247,496
1
L
Artemis
6,031
464
74
6
0
198,887
2
W
Thanatos
6,167
474
69
5
0
173,249
0
L
Janus
6,622
509
87
7
0
254,902
6
L
Sylvanus
6,225
479
19
1
0
223,252
2
L
Tyr
5,923
456
51
4
0
236,816
0
W
Izanami
7,274
560
114
9
0
258,359
5
W
Sol
7,405
570
114
9
0
237,146
4
L
Bastet
5,185
399
43
3
0
156,936
1
W
Sylvanus
7,338
564
35
3
0
225,351
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role