Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Annemy
Izanami
Level 148
God Stats
51W - 56L
1,513 SR
Queue Stats
421W - 453L
1,517 Elo+
Solo
Vamana
Vamana
Sypherys
Vamana
Level 128
God Stats
1W - 2L
1,546 SR
Queue Stats
292W - 243L
1,594 Elo+
Solo
Ao Kuang
Ao Kuang
крыжовник
Ao Kuang
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 36L
1,564 Elo+
Solo
Team Averages
Level 134
1,512 SR
1,535 Elo+

VS

Team Averages
Level 139
1,640 SR
1,573 Elo+
Eset
Eset
AksuuZZ
Eset
Level 106
God Stats
3W - 4L
1,618 SR
Queue Stats
320W - 306L
1,605 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Aramey
Morgan Le Fay
Level 127
God Stats
6W - 2L
1,630 SR
Queue Stats
97W - 74L
1,580 Elo+
Solo
Bakasura
Bakasura
Holyflamez
Bakasura
Level 157
God Stats
3W - 2L
1,537 SR
Queue Stats
320W - 314L
1,583 Elo+
Party 1
Apollo
Apollo
Joelando
Apollo
Level 159
God Stats
3W - 0L
1,970 SR
Queue Stats
242W - 243L
1,599 Elo+
Solo
Kumbhakarna
Kumbhakarna
Maqito
Kumbhakarna
Level 145
God Stats
4W - 2L
1,442 SR
Queue Stats
229W - 206L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
4 / 1 / 2
10,414
1,302
9,159
9,787
4,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
 
Chang'e
14
1 / 2 / 3
8,829
1,104
6,585
9,517
2,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Annemy
Izanami
15
0 / 5 / 4
9,253
1,157
5,031
11,094
3,345
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
Sypherys
Vamana
14
0 / 3 / 4
8,552
1,069
3,844
9,863
8,197
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 7 / 2
8,661
1,083
4,106
10,740
3,768
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

218

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
AksuuZZ
Eset
15
1 / 3 / 11
9,267
1,158
9,658
5,822
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
Aramey
Morgan Le Fay
16
2 / 0 / 10
9,863
1,233
8,507
4,905
2,078
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Holyflamez
Bakasura
16
8 / 3 / 8
11,088
1,386
8,671
9,462
4,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Apollo
Joelando
Apollo
15
5 / 0 / 7
9,515
1,189
14,444
5,173
2,203
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Maqito
Kumbhakarna
16
2 / 0 / 10
10,147
1,268
6,374
6,862
9,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
64
6
Kills
18
18
Deaths
6
15
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
4
1
2
5
L
Chang'e
 
Chang'e
1
2
3
1.25
W
Eset
AksuuZZ
Eset
1
3
11
2.17
L
Izanami
Annemy
Izanami
0
5
4
0.4
W
Morgan Le Fay
Aramey
Morgan Le Fay
2
0
10
7
W
Bakasura
Holyflamez
Bakasura
8
3
8
4
W
Apollo
Joelando
Apollo
5
0
7
8.5
W
Kumbhakarna
Maqito
Kumbhakarna
2
0
10
7
L
Vamana
Sypherys
Vamana
0
3
4
0.67
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,725
Damage
47,654
51,001
Taken
32,224
22,141
Mitigated
20,349
7,107
Healing
5,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
9,159
294
0
933
9,787
4,012
0
4,399
5,058
38,589
0
L
Chang'e
 
Chang'e
6,585
0
1,895
2,016
9,517
2,819
0
5,741
3,706
16,491
0
W
Eset
AksuuZZ
Eset
9,658
457
60
576
5,822
2,292
0
3,947
1,707
27,242
0
L
Izanami
Annemy
Izanami
5,031
2,376
0
276
11,094
3,345
0
6,562
4,198
0
31,026
W
Morgan Le Fay
Aramey
Morgan Le Fay
8,507
444
0
1,512
4,905
2,078
0
3,306
1,505
29,942
0
W
Bakasura
Holyflamez
Bakasura
8,671
5,340
0
1,115
9,462
4,768
0
6,335
2,763
0
15,840
W
Apollo
Joelando
Apollo
14,444
11,221
0
935
5,173
2,203
0
3,387
1,718
0
21,981
W
Kumbhakarna
Maqito
Kumbhakarna
6,374
223
0
879
6,862
9,008
0
3,208
3,606
20,225
0
L
Vamana
Sypherys
Vamana
3,844
1,273
0
1,513
9,863
8,197
0
4,300
5,246
2,393
10,694
L
4,106
563
0
474
10,740
3,768
0
3,537
6,753
5,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,709
Gold Earned
49,880
174
Minions Killed
177
3
Camps Cleared
9
727,315
Distance Traveled
816,933
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
10,414
1,302
81
10
1
185,631
2
L
Chang'e
8,829
1,104
11
1
0
144,441
0
W
Eset
9,267
1,158
50
6
1
154,846
0
L
Izanami
9,253
1,157
61
8
2
141,336
0
W
Morgan Le Fay
9,863
1,233
57
7
2
165,223
0
W
Bakasura
11,088
1,386
23
3
6
189,847
1
W
Apollo
9,515
1,189
23
3
0
148,503
0
W
Kumbhakarna
10,147
1,268
24
3
0
158,514
3
L
Vamana
8,552
1,069
14
2
0
139,769
3
L
Ao Kuang
8,661
1,083
7
1
0
116,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role