Player Matchup

Athena
Athena
Andyjar01
Athena
Level 52
God Stats
2W - 1L
1,802 SR
Queue Stats
79W - 86L
1,425 Elo+
Solo
Danzaburou
Danzaburou
Arodgotgas
Danzaburou
Level 47
God Stats
0W - 1L
1,207 SR
Queue Stats
12W - 25L
1,414 Elo+
Party 1
Geb
Geb
Mikey710
Geb
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,448 Elo+
Party 1
Thanatos
Thanatos
Toxxic6901
Thanatos
Level 43
God Stats
3W - 4L
1,554 SR
Queue Stats
61W - 63L
1,457 Elo+
Solo
Janus
Janus
bleeyzus
Janus
Level 49
God Stats
0W - 5L
1,133 SR
Queue Stats
146W - 142L
1,544 Elo+
Solo
Team Averages
Level 48
1,439 SR
1,457 Elo+

VS

Team Averages
Level 110
1,511 SR
1,473 Elo+
Bastet
Bastet
CatboiDual
Bastet
Level 86
God Stats
36W - 34L
1,459 SR
Queue Stats
263W - 298L
1,406 Elo+
Solo
Sol
Sol
Crypt1cDrag0n
Sol
Level 159
God Stats
5W - 5L
1,562 SR
Queue Stats
542W - 516L
1,561 Elo+
Party 2
King Arthur
King Arthur
DrLoveFuzz
King Arthur
Level 156
God Stats
3W - 4L
1,456 SR
Queue Stats
110W - 117L
1,542 Elo+
Party 2
Izanami
Izanami
MissGallagherx
Izanami
Level 16
God Stats
1W - 3L
1,411 SR
Queue Stats
4W - 5L
1,411 Elo+
Party 2
Geb
Geb
juanodeboss
Geb
Level 132
God Stats
3W - 1L
1,668 SR
Queue Stats
229W - 252L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Andyjar01
Athena
8
0 / 3 / 0
4,773
477
979
6,092
3,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
Arodgotgas
Danzaburou
9
1 / 2 / 2
5,471
547
3,377
5,371
1,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
0 / 0 / 2
5,095
510
2,172
5,397
2,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Toxxic6901
Thanatos
7
0 / 1 / 0
4,619
462
341
5,114
1,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
bleeyzus
Janus
9
2 / 4 / 0
5,560
556
2,142
5,032
1,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CatboiDual
Bastet
10
5 / 1 / 3
6,350
635
5,093
4,770
1,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 0 / 1
6,803
680
2,505
3,353
1,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
DrLoveFuzz
King Arthur
12
1 / 1 / 0
6,612
661
1,703
4,245
2,514
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 1 / 3
5,722
572
2,039
4,180
986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 1 / 3
5,569
557
2,321
6,698
3,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
3
Kills
9
10
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Athena
Andyjar01
Athena
0
3
0
0
L
Danzaburou
Arodgotgas
Danzaburou
1
2
2
1
W
Bastet
CatboiDual
Bastet
5
1
3
6.5
W
2
0
1
2.5
W
King Arthur
DrLoveFuzz
King Arthur
1
1
0
1
L
0
0
2
1
W
0
1
3
1.5
L
Thanatos
Toxxic6901
Thanatos
0
1
0
0
L
Janus
bleeyzus
Janus
2
4
0
0.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,011
Damage
13,661
27,006
Taken
23,246
10,673
Mitigated
9,390
10,538
Healing
10,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Andyjar01
Athena
979
211
0
2,001
6,092
3,805
0
0
6,092
19,597
0
L
Danzaburou
Arodgotgas
Danzaburou
3,377
1,453
0
1,310
5,371
1,489
0
855
4,516
0
25,476
W
Bastet
CatboiDual
Bastet
5,093
745
0
2,722
4,770
1,280
283
1,001
3,699
0
21,791
W
2,505
806
0
2,008
3,353
1,217
0
715
2,592
38,574
6,679
W
King Arthur
DrLoveFuzz
King Arthur
1,703
83
0
1,383
4,245
2,514
0
977
3,119
0
38,149
L
2,172
607
163
1,897
5,397
2,527
0
1,358
4,039
10,600
0
W
2,039
1,481
0
1,465
4,180
986
0
251
3,929
0
30,422
L
Thanatos
Toxxic6901
Thanatos
341
79
0
4,607
5,114
1,370
0
36
5,078
0
19,832
L
Janus
bleeyzus
Janus
2,142
429
0
560
5,032
1,482
0
2,330
2,702
24,448
0
W
2,321
334
126
2,742
6,698
3,393
72
2,036
4,614
14,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,518
Gold Earned
31,056
215
Minions Killed
340
0
Camps Cleared
0
837,871
Distance Traveled
969,209
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,773
477
49
5
0
112,239
0
L
Danzaburou
5,471
547
50
5
0
179,994
1
W
Bastet
6,350
635
41
4
0
231,716
0
W
Sol
6,803
680
99
10
0
187,031
2
W
King Arthur
6,612
661
103
10
0
183,147
3
L
Geb
5,095
510
13
1
0
198,607
2
W
Izanami
5,722
572
81
8
0
165,538
0
L
Thanatos
4,619
462
50
5
0
171,542
2
L
Janus
5,560
556
53
5
0
175,489
4
W
Geb
5,569
557
16
2
0
201,777
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role