Player Matchup

Chronos
Chronos
Diamond II
 
Chronos
Diamond II
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Diamond I
 
Ymir
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond I
BlackScar
Tsukuyomi
Diamond I
Level 160
God Stats
5W - 4L
1,711 SR
Queue Stats
299W - 268L
2,297 MMR
Party 1
Ne Zha
Ne Zha
Diamond II
Lúck
Ne Zha
Diamond II
Level 160
God Stats
7W - 3L
1,783 SR
Queue Stats
56W - 38L
2,494 MMR
Solo
Camazotz
Camazotz
Diamond II
TurboInterBoy
Camazotz
Diamond II
Level 84
God Stats
1W - 1L
1,863 SR
Queue Stats
116W - 103L
2,397 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 133
1,672 SR
2,038 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 135
1,762 SR
2,459 MMR
King Arthur
King Arthur
Diamond I
BugeyDude
King Arthur
Diamond I
Level 159
God Stats
8W - 9L
1,523 SR
Queue Stats
285W - 255L
2,569 MMR
Party 2
Thoth
Thoth
Masters
D0ntG4nkPlz
Thoth
Masters
Level 101
God Stats
143W - 118L
1,633 SR
Queue Stats
480W - 476L
2,558 MMR
Solo
Fenrir
Fenrir
Diamond I
Deśt
Fenrir
Diamond I
Level 107
God Stats
10W - 2L
1,917 SR
Queue Stats
224W - 212L
2,484 MMR
Party 2
Khepri
Khepri
Diamond III
MMOODS
Khepri
Diamond III
Level 148
God Stats
6W - 0L
2,149 SR
Queue Stats
229W - 210L
2,365 MMR
Solo
Artemis
Artemis
Diamond I
XPIWXDELTA
Artemis
Diamond I
Level 158
God Stats
3W - 5L
1,591 SR
Queue Stats
194W - 173L
2,319 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
5 / 7 / 5
13,784
574
19,184
22,733
7,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
 
Ymir
15
1 / 7 / 7
10,885
454
8,005
28,128
25,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
BlackScar
Tsukuyomi
17
4 / 9 / 3
11,828
493
13,929
23,121
7,595
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
Lúck
Ne Zha
20
4 / 10 / 5
13,059
544
16,017
28,882
15,475
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Camazotz
TurboInterBoy
Camazotz
20
6 / 7 / 2
12,803
533
22,742
37,565
32,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Da JiAh Muzen CabFreyaAchilles

VS

Bans
GebAtlasAgniBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BugeyDude
King Arthur
20
3 / 5 / 10
13,685
570
22,617
27,738
31,943
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
17 / 4 / 7
15,113
630
31,107
20,248
8,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Deśt
Fenrir
20
10 / 4 / 14
15,429
643
23,129
23,215
19,794
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Khepri
MMOODS
Khepri
18
1 / 3 / 26
13,239
552
8,863
23,031
30,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
XPIWXDELTA
Artemis
20
9 / 4 / 9
15,251
635
30,809
26,889
12,946
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
106
20
Kills
40
40
Deaths
20
22
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
5
7
5
1.07
L
Ymir
 
Ymir
1
7
7
0.64
L
Tsukuyomi
BlackScar
Tsukuyomi
4
9
3
0.61
W
King Arthur
BugeyDude
King Arthur
3
5
10
1.6
W
17
4
7
5.13
W
Fenrir
Deśt
Fenrir
10
4
14
4.25
L
Ne Zha
Lúck
Ne Zha
4
10
5
0.65
W
Khepri
MMOODS
Khepri
1
3
26
4.67
L
Camazotz
TurboInterBoy
Camazotz
6
7
2
1
W
Artemis
XPIWXDELTA
Artemis
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,877
Damage
116,525
140,429
Taken
121,121
88,206
Mitigated
104,079
36,130
Healing
42,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
19,184
7,172
0
5,727
22,733
7,001
788
8,273
14,460
97,880
2,868
L
Ymir
 
Ymir
8,005
1,991
2,525
3,023
28,128
25,678
0
9,110
19,018
33,312
0
L
Tsukuyomi
BlackScar
Tsukuyomi
13,929
3,678
0
3,992
23,121
7,595
0
11,302
11,676
0
93,662
W
King Arthur
BugeyDude
King Arthur
22,617
2,509
873
6,493
27,738
31,943
197
4,032
22,566
0
90,987
W
31,107
609
125
4,376
20,248
8,922
794
2,691
17,508
126,851
0
W
Fenrir
Deśt
Fenrir
23,129
10,226
0
7,103
23,215
19,794
3,243
4,903
18,039
0
141,903
L
Ne Zha
Lúck
Ne Zha
16,017
5,260
0
3,239
28,882
15,475
0
7,224
20,514
0
107,144
W
Khepri
MMOODS
Khepri
8,863
1,381
1,936
5,228
23,031
30,474
0
6,425
16,392
29,533
0
L
Camazotz
TurboInterBoy
Camazotz
22,742
8,890
0
17,624
37,565
32,457
172
4,061
33,504
0
91,177
W
Artemis
XPIWXDELTA
Artemis
30,809
21,287
0
16,102
26,889
12,946
1,432
10,542
16,192
0
133,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,359
Gold Earned
72,717
663
Minions Killed
683
0
Camps Cleared
0
2,169,976
Distance Traveled
2,325,657
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
13,784
574
168
7
0
418,828
3
L
Ymir
10,885
454
51
2
0
398,509
6
L
Tsukuyomi
11,828
493
161
7
0
426,303
5
W
King Arthur
13,685
570
131
5
0
485,998
2
W
Thoth
15,113
630
172
7
0
456,982
1
W
Fenrir
15,429
643
177
7
0
491,665
4
L
Ne Zha
13,059
544
141
6
0
465,161
0
W
Khepri
13,239
552
33
1
0
480,405
13
L
Camazotz
12,803
533
142
6
0
461,175
1
W
Artemis
15,251
635
170
7
0
410,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role