Player Matchup

Loki
Loki
 
Loki
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
deadangelo
Hachiman
Level 147
God Stats
1W - 1L
1,772 SR
Queue Stats
90W - 57L
1,648 Elo+
Party 1
Team Averages
Level 135
1,591 SR
1,549 Elo+

VS

Team Averages
Level 71
1,424 SR
1,457 Elo+
Hel
Hel
Backshadow13
Hel
Level 41
God Stats
0W - 2L
1,373 SR
Queue Stats
73W - 93L
1,428 Elo+
Solo
Bacchus
Bacchus
Blarga
Bacchus
Level 143
God Stats
1W - 3L
1,522 SR
Queue Stats
54W - 44L
1,647 Elo+
Solo
Camazotz
Camazotz
Hitime
Camazotz
Level 30
God Stats
0W - 1L
1,378 SR
Queue Stats
1W - 5L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
6 / 2 / 6
8,344
834
6,370
6,509
2,323
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
 
Ra
13
1 / 2 / 10
8,033
803
7,151
5,481
2,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
deadangelo
Hachiman
12
6 / 2 / 6
8,369
837
9,263
6,535
1,701
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 2
7,165
717
2,410
6,181
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Blarga
Bacchus
10
2 / 4 / 4
6,926
693
5,214
10,859
10,819
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Camazotz
Hitime
Camazotz
11
1 / 4 / 5
6,837
684
5,477
10,189
4,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
13
Kills
6
6
Deaths
13
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
2
6
4.5
W
Ra
 
Ra
1
2
10
3
L
3
5
2
0.8
L
Bacchus
Blarga
Bacchus
2
4
4
1
L
Camazotz
Hitime
Camazotz
1
4
5
0.88
W
Hachiman
deadangelo
Hachiman
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,784
Damage
13,101
18,525
Taken
27,229
6,120
Mitigated
16,552
3,536
Healing
7,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,370
1,729
0
0
6,509
2,323
683
2,517
3,878
0
18,195
W
Ra
 
Ra
7,151
675
1,003
1,974
5,481
2,096
563
2,866
2,451
37,418
0
L
2,410
116
1,068
1,236
6,181
1,711
0
2,044
4,001
24,186
0
L
Bacchus
Blarga
Bacchus
5,214
637
239
1,524
10,859
10,819
0
2,843
7,712
11,932
0
L
Camazotz
Hitime
Camazotz
5,477
1,453
0
3,408
10,189
4,022
0
1,906
8,059
0
18,311
W
Hachiman
deadangelo
Hachiman
9,263
6,590
0
559
6,535
1,701
1,262
2,523
3,775
0
20,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,746
Gold Earned
20,928
129
Minions Killed
88
7
Camps Cleared
2
529,167
Distance Traveled
501,143
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,344
834
22
2
4
190,796
1
W
Ra
8,033
803
82
8
2
191,597
4
L
Hel
7,165
717
43
4
1
144,545
0
L
Bacchus
6,926
693
16
2
1
166,984
5
L
Camazotz
6,837
684
29
3
0
189,614
4
W
Hachiman
8,369
837
25
3
1
146,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role