Player Matchup

Achilles
Achilles
LethalResurrect
Achilles
Level 80
God Stats
16W - 12L
1,599 SR
Queue Stats
267W - 296L
1,414 Elo+
Solo
Zeus
Zeus
MrAutomatic7
Zeus
Level 114
God Stats
8W - 8L
1,552 SR
Queue Stats
134W - 154L
1,456 Elo+
Solo
Loki
Loki
Sasquatch7753
Loki
Level 38
God Stats
13W - 17L
1,402 SR
Queue Stats
22W - 34L
1,343 Elo+
Solo
Poseidon
Poseidon
jlowe555
Poseidon
Level 132
God Stats
14W - 5L
1,640 SR
Queue Stats
322W - 276L
1,519 Elo+
Party 2
Fenrir
Fenrir
xDarkVortexz
Fenrir
Level 85
God Stats
4W - 0L
1,593 SR
Queue Stats
23W - 16L
1,454 Elo+
Party 2
Team Averages
Level 90
1,557 SR
1,437 Elo+

VS

Team Averages
Level 80
1,537 SR
1,413 Elo+
Chronos
Chronos
PolarFoxyIV
Chronos
Level 121
God Stats
1W - 1L
1,696 SR
Queue Stats
122W - 128L
1,512 Elo+
Party 1
Hades
Hades
TuNeSqUaD6256
Hades
Level 54
God Stats
96W - 87L
1,470 SR
Queue Stats
199W - 226L
1,358 Elo+
Party 3
Bellona
Bellona
YoItsJordon
Bellona
Level 17
God Stats
6W - 11L
1,390 SR
Queue Stats
24W - 27L
1,356 Elo+
Party 3
Cliodhna
Cliodhna
ZeoNox9780
Cliodhna
Level 121
God Stats
21W - 16L
1,628 SR
Queue Stats
641W - 701L
1,506 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
phantom_slayer01
Ah Muzen Cab
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 84L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
5 / 1 / 6
10,951
608
10,453
10,822
6,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

18
8 / 2 / 5
11,460
637
15,590
9,154
2,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 4 / 6
10,538
585
9,995
12,322
4,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
jlowe555
Poseidon
17
7 / 2 / 2
11,094
616
10,843
8,206
2,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
15
5 / 6 / 8
9,956
553
8,255
13,213
4,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
PolarFoxyIV
Chronos
16
6 / 6 / 2
10,329
574
8,169
12,857
3,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
1 / 7 / 1
8,204
456
5,072
15,948
5,669
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
YoItsJordon
Bellona
14
3 / 5 / 3
8,069
448
4,038
13,444
8,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
ZeoNox9780
Cliodhna
14
2 / 7 / 4
8,809
489
7,838
16,648
4,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
phantom_slayer01
Ah Muzen Cab
13
3 / 8 / 3
8,553
475
7,793
14,304
3,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
28
33
Kills
15
15
Deaths
33
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
5
1
6
8
W
8
2
5
5.25
L
Chronos
PolarFoxyIV
Chronos
6
6
2
1.17
W
8
4
6
2.75
L
1
7
1
0.21
L
Bellona
YoItsJordon
Bellona
3
5
3
0.9
L
Cliodhna
ZeoNox9780
Cliodhna
2
7
4
0.57
W
Poseidon
jlowe555
Poseidon
7
2
2
4
L
Ah Muzen Cab
phantom_slayer01
Ah Muzen Cab
3
8
3
0.56
W
Fenrir
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,136
Damage
32,910
53,717
Taken
73,201
20,143
Mitigated
25,617
12,518
Healing
18,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
10,453
3,097
131
3,678
10,822
6,333
342
3,512
7,310
0
50,721
W
15,590
556
0
1,421
9,154
2,767
1,174
460
8,694
82,280
0
L
Chronos
PolarFoxyIV
Chronos
8,169
3,413
0
2,564
12,857
3,549
1,180
4,808
7,953
62,112
0
W
9,995
2,635
0
3,058
12,322
4,021
0
2,830
9,492
0
53,092
L
5,072
532
0
4,953
15,948
5,669
930
2,339
12,893
38,947
0
L
Bellona
YoItsJordon
Bellona
4,038
816
38
2,633
13,444
8,473
0
6,488
6,956
6,565
29,373
L
Cliodhna
ZeoNox9780
Cliodhna
7,838
1,098
0
5,657
16,648
4,687
0
4,767
11,526
0
63,067
W
Poseidon
jlowe555
Poseidon
10,843
2,727
0
673
8,206
2,366
532
3,273
4,643
83,146
303
L
Ah Muzen Cab
phantom_slayer01
Ah Muzen Cab
7,793
3,407
0
2,537
14,304
3,239
1,202
7,474
6,644
0
41,387
W
Fenrir
8,255
2,291
740
2,817
13,213
4,656
0
3,803
9,410
0
41,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,999
Gold Earned
43,964
570
Minions Killed
467
0
Camps Cleared
0
1,727,402
Distance Traveled
1,529,786
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,951
608
107
6
0
345,703
4
W
Zeus
11,460
637
165
9
0
332,573
6
L
Chronos
10,329
574
120
7
0
335,724
1
W
Loki
10,538
585
87
5
0
356,464
0
L
Hades
8,204
456
82
5
0
265,913
0
L
Bellona
8,069
448
64
4
0
316,494
4
L
Cliodhna
8,809
489
111
6
0
348,147
2
W
Poseidon
11,094
616
156
9
0
349,386
2
L
Ah Muzen Cab
8,553
475
90
5
0
263,508
1
W
Fenrir
9,956
553
55
3
0
343,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role