Player Matchup

Fenrir
Fenrir
AzBandz
Fenrir
Level 146
God Stats
1W - 1L
1,959 SR
Queue Stats
5W - 1L
1,768 Elo+
Party 2
Ra
Ra
Hydrozion
Ra
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,337 Elo+
Party 2
Pele
Pele
KingQLo-
Pele
Level 160
God Stats
1W - 2L
1,254 SR
Queue Stats
114W - 110L
1,575 Elo+
Party 2
Skadi
Skadi
Strasm
Skadi
Level 118
God Stats
1W - 2L
1,592 SR
Queue Stats
15W - 9L
1,596 Elo+
Party 2
Atlas
Atlas
Κilo
Atlas
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 44L
1,671 Elo+
Party 2
Team Averages
Level 127
1,561 SR
1,590 Elo+

VS

Team Averages
Level 110
1,542 SR
1,484 Elo+
Gilgamesh
Gilgamesh
Crypt1cDrag0n
Gilgamesh
Level 159
God Stats
8W - 6L
1,680 SR
Queue Stats
542W - 516L
1,571 Elo+
Party 3
Jing Wei
Jing Wei
DrLoveFuzz
Jing Wei
Level 156
God Stats
1W - 2L
1,350 SR
Queue Stats
110W - 117L
1,551 Elo+
Party 3
Kukulkan
Kukulkan
MissGallagherx
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,450 Elo+
Party 3
Kumbhakarna
Kumbhakarna
UgoinDIE1
Kumbhakarna
Level 109
God Stats
2W - 2L
1,660 SR
Queue Stats
432W - 518L
1,401 Elo+
Party 1
Ravana
Ravana
XeShift
Ravana
Level 108
God Stats
9W - 9L
1,519 SR
Queue Stats
374W - 434L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AzBandz
Fenrir
13
2 / 0 / 1
6,926
630
6,588
9,045
5,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 1 / 2
7,289
663
4,777
4,775
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
13
3 / 1 / 5
7,375
670
5,952
7,911
3,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Skadi
Strasm
Skadi
12
4 / 0 / 1
7,229
657
4,949
4,577
1,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Atlas
Κilo
Atlas
9
1 / 0 / 7
5,994
545
4,583
6,312
3,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Crypt1cDrag0n
Gilgamesh
10
0 / 2 / 1
5,838
531
5,842
9,765
5,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
DrLoveFuzz
Jing Wei
9
0 / 3 / 1
5,426
493
3,770
7,777
1,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
9
0 / 4 / 1
5,028
457
876
4,339
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kumbhakarna
UgoinDIE1
Kumbhakarna
8
1 / 4 / 0
5,581
507
1,636
11,802
4,744
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
XeShift
Ravana
9
1 / 2 / 1
5,627
512
5,317
5,974
2,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
15
Kills
2
2
Deaths
15
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AzBandz
Fenrir
2
0
1
2.5
L
Gilgamesh
Crypt1cDrag0n
Gilgamesh
0
2
1
0.25
L
Jing Wei
DrLoveFuzz
Jing Wei
0
3
1
0.17
W
5
1
2
6
W
Pele
3
1
5
5.5
L
Kukulkan
0
4
1
0.13
W
Skadi
Strasm
Skadi
4
0
1
4.5
L
Kumbhakarna
UgoinDIE1
Kumbhakarna
1
4
0
0.25
L
Ravana
XeShift
Ravana
1
2
1
0.75
W
Atlas
Κilo
Atlas
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,849
Damage
17,441
32,620
Taken
39,657
14,893
Mitigated
15,300
15,621
Healing
10,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AzBandz
Fenrir
6,588
2,427
0
5,070
9,045
5,490
0
88
8,348
0
34,474
L
Gilgamesh
Crypt1cDrag0n
Gilgamesh
5,842
1,392
0
3,725
9,765
5,005
0
0
9,765
0
32,995
L
Jing Wei
DrLoveFuzz
Jing Wei
3,770
2,409
0
2,892
7,777
1,780
0
1,377
6,356
0
28,827
W
4,777
434
709
2,113
4,775
1,618
100
861
3,804
42,273
0
W
Pele
5,952
1,780
0
2,620
7,911
3,192
0
292
7,508
0
58,184
L
Kukulkan
876
74
0
250
4,339
1,215
0
1,496
2,746
24,378
0
W
Skadi
Strasm
Skadi
4,949
2,696
0
2,713
4,577
1,242
2,473
201
4,317
0
39,070
L
Kumbhakarna
UgoinDIE1
Kumbhakarna
1,636
331
114
2,043
11,802
4,744
0
4,364
7,326
12,561
0
L
Ravana
XeShift
Ravana
5,317
1,479
0
1,738
5,974
2,556
0
1,738
4,104
0
26,596
W
Atlas
Κilo
Atlas
4,583
1,504
295
2,101
6,312
3,351
0
1,070
4,925
11,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,813
Gold Earned
27,500
365
Minions Killed
240
0
Camps Cleared
0
1,105,943
Distance Traveled
1,015,911
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,926
630
77
7
0
228,082
0
L
Gilgamesh
5,838
531
65
6
0
209,377
0
L
Jing Wei
5,426
493
52
5
0
201,406
3
W
Ra
7,289
663
80
7
0
237,214
2
W
Pele
7,375
670
107
10
0
248,368
2
L
Kukulkan
5,028
457
40
4
0
174,140
0
W
Skadi
7,229
657
91
8
0
185,874
1
L
Kumbhakarna
5,581
507
24
2
0
194,088
1
L
Ravana
5,627
512
59
5
0
236,900
3
W
Atlas
5,994
545
10
1
0
206,405
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role