Player Matchup

Janus
Janus
 
Janus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
AranMor
Neith
Level 125
God Stats
23W - 18L
1,565 SR
Queue Stats
81W - 83L
1,491 Elo+
Solo
Bacchus
Bacchus
Desomorphling
Bacchus
Level 89
God Stats
9W - 6L
1,521 SR
Queue Stats
146W - 136L
1,532 Elo+
Solo
Mulan
Mulan
Rybosome141
Mulan
Level 107
God Stats
10W - 7L
1,573 SR
Queue Stats
191W - 173L
1,506 Elo+
Party 2
Cliodhna
Cliodhna
dyvol777
Cliodhna
Level 129
God Stats
8W - 4L
1,659 SR
Queue Stats
148W - 147L
1,503 Elo+
Solo
Team Averages
Level 115
1,564 SR
1,506 Elo+

VS

Team Averages
Level 107
1,473 SR
1,514 Elo+
Anhur
Anhur
IhmeHiippari
Anhur
Level 117
God Stats
2W - 2L
1,552 SR
Queue Stats
91W - 76L
1,525 Elo+
Party 1
Loki
Loki
NookieFO
Loki
Level 105
God Stats
24W - 27L
1,522 SR
Queue Stats
125W - 114L
1,527 Elo+
Solo
Ymir
Ymir
Zuijari
Ymir
Level 128
God Stats
1W - 2L
1,413 SR
Queue Stats
35W - 25L
1,542 Elo+
Party 1
Thoth
Thoth
csontidormu
Thoth
Level 104
God Stats
9W - 10L
1,503 SR
Queue Stats
32W - 33L
1,476 Elo+
Solo
King Arthur
King Arthur
pablo39088
King Arthur
Level 83
God Stats
16W - 30L
1,375 SR
Queue Stats
194W - 198L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
3 / 1 / 3
6,142
614
4,812
3,418
860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
AranMor
Neith
11
3 / 1 / 2
6,530
653
4,941
2,528
855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bacchus
9
3 / 0 / 9
6,120
612
4,532
6,716
4,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
2 / 0 / 1
6,574
657
6,038
7,098
3,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
dyvol777
Cliodhna
11
4 / 0 / 2
6,635
664
3,741
6,363
1,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,921
492
1,698
4,784
1,088
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Loki
9
2 / 4 / 0
5,744
574
3,802
6,847
1,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ymir
Zuijari
Ymir
8
0 / 3 / 2
4,915
492
1,337
8,222
4,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 4 / 0
4,865
487
2,491
5,715
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
pablo39088
King Arthur
9
0 / 1 / 0
5,189
519
3,980
9,472
3,310
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
15
Kills
2
2
Deaths
15
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
1
3
4.5
W
Neith
AranMor
Neith
3
1
2
4
W
Bacchus
3
0
9
7.5
L
0
3
1
0.17
L
Loki
2
4
0
0.5
W
2
0
1
2.5
L
Ymir
Zuijari
Ymir
0
3
2
0.33
L
0
4
0
0
W
Cliodhna
dyvol777
Cliodhna
4
0
2
5
L
King Arthur
pablo39088
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,064
Damage
13,308
26,123
Taken
35,040
11,709
Mitigated
11,892
10,542
Healing
8,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,812
170
0
465
3,418
860
0
711
2,625
31,996
0
W
Neith
AranMor
Neith
4,941
2,210
0
901
2,528
855
850
193
2,335
0
41,215
W
Bacchus
4,532
877
540
2,328
6,716
4,436
0
1,602
4,884
10,897
0
L
1,698
919
0
984
4,784
1,088
0
706
4,078
0
24,581
L
Loki
3,802
551
0
2,044
6,847
1,821
0
1,723
4,991
0
26,172
W
6,038
493
0
3,157
7,098
3,662
0
187
6,911
0
37,813
L
Ymir
Zuijari
Ymir
1,337
230
102
1,399
8,222
4,248
0
3,066
5,060
11,670
0
L
2,491
0
0
1,380
5,715
1,425
0
3,460
2,019
24,722
0
W
Cliodhna
dyvol777
Cliodhna
3,741
496
0
3,151
6,363
1,896
300
888
5,395
0
40,550
L
King Arthur
pablo39088
King Arthur
3,980
353
0
2,242
9,472
3,310
0
0
9,093
0
27,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,001
Gold Earned
25,634
326
Minions Killed
259
0
Camps Cleared
0
1,068,087
Distance Traveled
946,352
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,142
614
62
6
0
206,294
5
W
Neith
6,530
653
80
8
0
196,224
5
W
Bacchus
6,120
612
15
2
0
226,954
3
L
Anhur
4,921
492
53
5
0
185,738
4
L
Loki
5,744
574
64
6
0
197,029
2
W
Mulan
6,574
657
82
8
0
189,058
3
L
Ymir
4,915
492
22
2
0
189,041
4
L
Thoth
4,865
487
50
5
0
181,464
1
W
Cliodhna
6,635
664
87
9
0
249,557
2
L
King Arthur
5,189
519
70
7
0
193,080
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role