Player Matchup

Cliodhna
Cliodhna
Crow76
Cliodhna
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 50L
1,544 Elo+
Party 2
Ymir
Ymir
Dissecti0n
Ymir
Level 29
God Stats
54W - 43L
1,559 SR
Queue Stats
58W - 49L
1,525 Elo+
Party 2
Charybdis
Charybdis
Iujy
Charybdis
Level 93
God Stats
7W - 4L
1,669 SR
Queue Stats
270W - 221L
1,587 Elo+
Party 2
Atlas
Atlas
TGODHUMMELS
Atlas
Level 84
God Stats
2W - 2L
1,735 SR
Queue Stats
338W - 449L
1,405 Elo+
Solo
Anubis
Anubis
XIIIXI
Anubis
Level 102
God Stats
1W - 0L
1,594 SR
Queue Stats
32W - 24L
1,520 Elo+
Party 2
Team Averages
Level 71
1,612 SR
1,516 Elo+

VS

Team Averages
Level 82
1,547 SR
1,472 Elo+
Merlin
Merlin
 
Merlin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
BlackbeakHeir
Pele
Level 95
God Stats
16W - 13L
1,610 SR
Queue Stats
159W - 121L
1,531 Elo+
Party 1
Heimdallr
Heimdallr
Bonenasher
Heimdallr
Level 26
God Stats
1W - 2L
1,449 SR
Queue Stats
7W - 18L
1,265 Elo+
Party 1
Bellona
Bellona
MuxPenquinz
Bellona
Level 43
God Stats
0W - 1L
1,579 SR
Queue Stats
30W - 27L
1,570 Elo+
Party 1
Khepri
Khepri
XxXDEMONxKILLER
Khepri
Level 88
God Stats
3W - 3L
1,595 SR
Queue Stats
22W - 26L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Crow76
Cliodhna
10
6 / 0 / 0
6,591
659
2,744
6,164
1,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 2 / 4
5,922
592
1,022
4,195
2,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charybdis
Iujy
Charybdis
11
3 / 1 / 5
6,378
638
6,553
5,174
1,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 0 / 3
6,774
677
3,732
4,466
4,798
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anubis
XIIIXI
Anubis
12
2 / 1 / 1
6,593
659
3,832
4,441
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 1 / 0
6,136
614
2,861
3,452
870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 0
5,005
501
1,213
8,488
1,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Heimdallr
Bonenasher
Heimdallr
8
2 / 4 / 1
5,004
500
1,632
5,652
1,279
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
MuxPenquinz
Bellona
8
0 / 5 / 0
4,809
481
2,313
5,368
3,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
1 / 2 / 2
4,316
432
1,208
5,811
1,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
16
Kills
4
4
Deaths
16
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
1
0
1
L
0
4
0
0
L
Heimdallr
Bonenasher
Heimdallr
2
4
1
0.63
W
Cliodhna
Crow76
Cliodhna
6
0
0
6
W
1
2
4
1.5
W
Charybdis
Iujy
Charybdis
3
1
5
5.5
L
Bellona
MuxPenquinz
Bellona
0
5
0
0
W
4
0
3
5.5
W
Anubis
XIIIXI
Anubis
2
1
1
2.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,883
Damage
9,227
24,440
Taken
28,771
11,782
Mitigated
9,447
10,161
Healing
4,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,861
105
0
500
3,452
870
0
1,927
1,525
42,847
0
L
1,213
155
0
1,199
8,488
1,936
0
2,094
6,394
0
28,303
L
Heimdallr
Bonenasher
Heimdallr
1,632
602
269
1,126
5,652
1,279
0
251
5,401
0
18,486
W
Cliodhna
Crow76
Cliodhna
2,744
38
0
2,111
6,164
1,742
197
622
5,542
0
28,134
W
1,022
269
0
531
4,195
2,042
0
619
3,576
13,247
0
W
Charybdis
Iujy
Charybdis
6,553
4,298
0
3,074
5,174
1,395
150
711
4,463
0
39,979
L
Bellona
MuxPenquinz
Bellona
2,313
767
0
445
5,368
3,490
0
2,424
2,944
0
15,969
W
3,732
1,547
252
2,022
4,466
4,798
191
0
4,466
28,324
0
W
Anubis
XIIIXI
Anubis
3,832
330
0
2,171
4,441
1,805
31
2,117
2,324
39,860
0
L
1,208
132
99
679
5,811
1,872
0
1,890
3,921
7,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,258
Gold Earned
25,270
286
Minions Killed
238
0
Camps Cleared
0
1,006,098
Distance Traveled
941,890
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,136
614
95
10
0
194,118
5
L
Pele
5,005
501
57
6
0
224,065
4
L
Heimdallr
5,004
500
41
4
0
150,407
0
W
Cliodhna
6,591
659
48
5
0
225,840
2
W
Ymir
5,922
592
26
3
0
219,538
0
W
Charybdis
6,378
638
74
7
0
181,811
3
L
Bellona
4,809
481
38
4
0
202,535
1
W
Atlas
6,774
677
56
6
0
191,086
2
W
Anubis
6,593
659
82
8
0
187,823
3
L
Khepri
4,316
432
7
1
0
170,765
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role