Player Matchup

Ra
Ra
EGLAS
Ra
Level 158
God Stats
4W - 4L
1,617 SR
Queue Stats
311W - 306L
1,556 Elo+
Party 1
Odin
Odin
Elementium
Odin
Level 159
God Stats
0W - 2L
1,922 SR
Queue Stats
84W - 51L
1,693 Elo+
Party 1
Bacchus
Bacchus
PadreLoko
Bacchus
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 13L
1,537 Elo+
Party 1
King Arthur
King Arthur
Zurigui
King Arthur
Level 160
God Stats
9W - 9L
1,587 SR
Queue Stats
261W - 141L
1,677 Elo+
Party 1
Cupid
Cupid
ºXizz
Cupid
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,774 Elo+
Party 1
Team Averages
Level 151
1,625 SR
1,647 Elo+

VS

Team Averages
Level 144
1,527 SR
1,654 Elo+
Kukulkan
Kukulkan
CoolTechno
Kukulkan
Level 116
God Stats
2W - 3L
1,349 SR
Queue Stats
77W - 73L
1,569 Elo+
Party 2
Apollo
Apollo
Hypersonic250
Apollo
Level 143
God Stats
17W - 6L
1,740 SR
Queue Stats
368W - 187L
1,760 Elo+
Party 3
Sobek
Sobek
ObvRichie
Sobek
Level 150
God Stats
2W - 4L
1,484 SR
Queue Stats
247W - 266L
1,558 Elo+
Party 2
Kuzenbo
Kuzenbo
SrCodornaa
Kuzenbo
Level 156
God Stats
12W - 11L
1,561 SR
Queue Stats
396W - 326L
1,680 Elo+
Solo
Bastet
Bastet
dєcoy
Bastet
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
611W - 351L
1,705 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
4 / 7 / 6
11,778
491
17,858
18,154
7,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 7 / 6
10,480
437
9,100
22,384
14,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
PadreLoko
Bacchus
14
3 / 6 / 4
10,374
432
6,225
25,394
35,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Zurigui
King Arthur
18
6 / 7 / 3
12,691
529
19,223
28,385
33,938
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cupid
ºXizz
Cupid
14
0 / 10 / 2
9,185
383
9,871
18,305
7,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CoolTechno
Kukulkan
18
5 / 5 / 18
12,611
525
15,744
12,045
5,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

20
13 / 6 / 7
14,903
621
16,313
17,279
8,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
ObvRichie
Sobek
18
4 / 2 / 14
12,225
509
10,549
25,432
29,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kuzenbo
SrCodornaa
Kuzenbo
20
4 / 1 / 9
13,529
564
18,655
18,670
29,616
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bastet
dєcoy
Bastet
20
11 / 1 / 12
14,982
624
31,562
22,997
12,087
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
97
15
Kills
37
37
Deaths
15
21
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CoolTechno
Kukulkan
5
5
18
2.8
L
Ra
4
7
6
1
L
2
7
6
0.71
W
13
6
7
2.75
W
Sobek
ObvRichie
Sobek
4
2
14
5.5
L
Bacchus
PadreLoko
Bacchus
3
6
4
0.83
W
Kuzenbo
SrCodornaa
Kuzenbo
4
1
9
8.5
L
King Arthur
Zurigui
King Arthur
6
7
3
1.07
W
Bastet
dєcoy
Bastet
11
1
12
17
L
Cupid
ºXizz
Cupid
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,277
Damage
92,823
112,622
Taken
96,423
98,586
Mitigated
84,706
28,418
Healing
33,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CoolTechno
Kukulkan
15,744
1,090
935
1,548
12,045
5,551
786
3,229
8,654
84,036
0
L
Ra
17,858
743
3,649
5,871
18,154
7,834
237
5,408
12,746
100,925
0
L
9,100
2,922
0
1,050
22,384
14,056
0
6,039
16,257
0
80,172
W
16,313
12,033
0
4,638
17,279
8,057
3,025
6,782
10,226
0
132,329
W
Sobek
ObvRichie
Sobek
10,549
1,031
0
6,813
25,432
29,395
220
8,676
15,006
22,957
11,939
L
Bacchus
PadreLoko
Bacchus
6,225
1,190
694
4,464
25,394
35,249
124
8,736
16,442
16,740
0
W
Kuzenbo
SrCodornaa
Kuzenbo
18,655
4,006
0
8,153
18,670
29,616
1,427
3,153
15,370
96,400
0
L
King Arthur
Zurigui
King Arthur
19,223
2,051
0
7,951
28,385
33,938
0
18,315
10,070
0
90,808
W
Bastet
dєcoy
Bastet
31,562
8,762
0
11,480
22,997
12,087
241
4,888
17,899
0
131,390
L
Cupid
ºXizz
Cupid
9,871
4,513
1,382
3,357
18,305
7,509
530
3,893
14,412
0
55,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,508
Gold Earned
68,250
588
Minions Killed
669
0
Camps Cleared
0
2,133,493
Distance Traveled
2,446,110
31
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,611
525
115
5
0
474,698
6
L
Ra
11,778
491
168
7
0
436,236
5
L
Odin
10,480
437
122
5
0
433,925
5
W
Apollo
14,903
621
166
7
0
469,441
2
W
Sobek
12,225
509
45
2
0
481,532
12
L
Bacchus
10,374
432
18
1
0
450,201
11
W
Kuzenbo
13,529
564
160
7
0
500,178
8
L
King Arthur
12,691
529
163
7
0
420,898
0
W
Bastet
14,982
624
183
8
0
520,261
3
L
Cupid
9,185
383
117
5
0
392,233
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role