Player Matchup

Cliodhna
Cliodhna
Diamond I
 
Cliodhna
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Charybdis
Charybdis
Diamond I
InMyZen
Charybdis
Diamond I
Level 160
God Stats
33W - 35L
1,637 SR
Queue Stats
797W - 630L
2,751 MMR
Party 1
Persephone
Persephone
Grandmaster
Jangaru
Persephone
Grandmaster
Level 160
God Stats
73W - 74L
1,648 SR
Queue Stats
763W - 625L
2,906 MMR
Solo
Fenrir
Fenrir
Diamond I
Pegon
Fenrir
Diamond I
Level 155
God Stats
10W - 3L
1,776 SR
Queue Stats
399W - 273L
2,842 MMR
Party 3
Set
Set
Diamond I
Satadragon
Set
Diamond I
Level 152
God Stats
10W - 6L
1,777 SR
Queue Stats
283W - 238L
2,841 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 157
1,668 SR
2,568 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 127
1,744 SR
2,567 MMR
Khepri
Khepri
Grandmaster
 
Khepri
Grandmaster
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sylvanus
Sylvanus
Diamond I
NotGeno
Sylvanus
Diamond I
Level 160
God Stats
24W - 11L
1,751 SR
Queue Stats
77W - 56L
2,810 MMR
Solo
Anhur
Anhur
Grandmaster
OIorun
Anhur
Grandmaster
Level 82
God Stats
6W - 3L
1,921 SR
Queue Stats
120W - 81L
2,975 MMR
Party 2
Gilgamesh
Gilgamesh
Diamond I
StailgameYT
Gilgamesh
Diamond I
Level 153
God Stats
37W - 19L
1,755 SR
Queue Stats
607W - 573L
2,845 MMR
Solo
Bastet
Bastet
Diamond I
Wildshield
Bastet
Diamond I
Level 141
God Stats
2W - 2L
1,791 SR
Queue Stats
118W - 85L
2,705 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
9 / 0 / 2
7,550
755
10,700
5,489
1,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charybdis
InMyZen
Charybdis
11
0 / 1 / 7
6,550
655
5,638
5,299
1,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
Jangaru
Persephone
12
3 / 0 / 2
7,305
731
6,767
3,456
871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Pegon
Fenrir
10
1 / 1 / 5
6,121
612
5,663
8,004
4,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 1 / 1
6,885
689
2,276
8,189
3,031
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
OsirisOdinTiamat

VS

Bans
SolGebCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
0 / 3 / 2
5,365
537
2,159
9,915
3,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
NotGeno
Sylvanus
10
0 / 2 / 1
5,785
579
2,787
7,948
3,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
OIorun
Anhur
9
1 / 4 / 1
5,317
532
4,790
9,617
1,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
StailgameYT
Gilgamesh
11
0 / 2 / 0
6,193
619
5,062
7,316
3,503
Cudgel

Cudgel

+10
Physical Power
+50
Health

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
Wildshield
Bastet
10
2 / 2 / 1
6,030
603
2,856
7,603
1,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
13
Kills
3
3
Deaths
13
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
9
0
2
10
L
Khepri
 
Khepri
0
3
2
0.33
W
Charybdis
InMyZen
Charybdis
0
1
7
3.5
W
Persephone
Jangaru
Persephone
3
0
2
4
L
Sylvanus
NotGeno
Sylvanus
0
2
1
0.25
L
Anhur
OIorun
Anhur
1
4
1
0.38
W
Fenrir
Pegon
Fenrir
1
1
5
3.5
W
0
1
1
0.5
L
Gilgamesh
StailgameYT
Gilgamesh
0
2
0
0
L
Bastet
Wildshield
Bastet
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,044
Damage
17,654
30,437
Taken
42,399
11,310
Mitigated
14,320
9,112
Healing
15,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
10,700
360
0
666
5,489
1,811
0
1,101
4,388
0
54,073
L
Khepri
 
Khepri
2,159
361
1,606
1,832
9,915
3,910
0
821
9,038
11,310
0
W
Charybdis
InMyZen
Charybdis
5,638
3,233
0
2,481
5,299
1,227
0
621
4,678
0
46,358
W
Persephone
Jangaru
Persephone
6,767
189
0
1,070
3,456
871
0
886
2,570
45,175
0
L
Sylvanus
NotGeno
Sylvanus
2,787
535
896
3,163
7,948
3,277
0
3,324
4,414
31,344
9,104
L
Anhur
OIorun
Anhur
4,790
3,282
0
2,540
9,617
1,672
0
509
9,092
0
31,498
W
Fenrir
Pegon
Fenrir
5,663
1,974
0
2,475
8,004
4,370
0
2,129
5,875
0
14,647
W
2,276
1,240
0
2,420
8,189
3,031
0
0
8,189
0
48,675
L
Gilgamesh
StailgameYT
Gilgamesh
5,062
1,612
0
1,805
7,316
3,503
0
1,068
6,222
0
41,443
L
Bastet
Wildshield
Bastet
2,856
656
0
4,117
7,603
1,958
0
721
6,866
0
29,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,411
Gold Earned
28,690
424
Minions Killed
317
0
Camps Cleared
0
1,137,664
Distance Traveled
1,102,080
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,550
755
102
10
0
251,840
6
L
Khepri
5,365
537
24
2
0
227,467
4
W
Charybdis
6,550
655
95
10
0
204,510
2
W
Persephone
7,305
731
99
10
0
217,812
5
L
Sylvanus
5,785
579
82
8
0
195,848
6
L
Anhur
5,317
532
51
5
0
199,799
2
W
Fenrir
6,121
612
17
2
0
234,647
0
W
Set
6,885
689
111
11
0
228,855
3
L
Gilgamesh
6,193
619
86
9
0
228,132
7
L
Bastet
6,030
603
74
7
0
250,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role