Player Matchup

Da Ji
Da Ji
Kampxx
Da Ji
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 37L
1,406 Elo+
Party 2
Hercules
Hercules
LordKiraMk
Hercules
Level 134
God Stats
0W - 2L
1,568 SR
Queue Stats
8W - 15L
1,453 Elo+
Solo
Ganesha
Ganesha
MarthaTheMystic
Ganesha
Level 99
God Stats
2W - 2L
1,590 SR
Queue Stats
136W - 111L
1,612 Elo+
Solo
Merlin
Merlin
MrBooquefius
Merlin
Level 108
God Stats
2W - 4L
1,510 SR
Queue Stats
49W - 59L
1,497 Elo+
Party 2
Rama
Rama
Solhyde
Rama
Level 128
God Stats
0W - 2L
1,290 SR
Queue Stats
238W - 217L
1,496 Elo+
Solo
Team Averages
Level 111
1,492 SR
1,493 Elo+

VS

Team Averages
Level 123
1,571 SR
1,519 Elo+
Bastet
Bastet
 
Bastet
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Astrochips
King Arthur
Level 87
God Stats
63W - 65L
1,562 SR
Queue Stats
252W - 270L
1,532 Elo+
Party 1
Fafnir
Fafnir
Getuhm
Fafnir
Level 128
God Stats
4W - 1L
1,671 SR
Queue Stats
859W - 856L
1,510 Elo+
Party 1
Xbalanque
Xbalanque
MonkeyĐLuffy
Xbalanque
Level 129
God Stats
25W - 26L
1,498 SR
Queue Stats
952W - 953L
1,541 Elo+
Party 1
Ra
Ra
nosoyelkenny
Ra
Level 128
God Stats
29W - 15L
1,622 SR
Queue Stats
394W - 375L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Kampxx
Da Ji
12
1 / 3 / 3
7,574
421
10,621
12,702
4,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
LordKiraMk
Hercules
16
4 / 1 / 1
9,339
519
12,558
16,449
18,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 1 / 5
7,860
437
4,763
12,075
10,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Merlin
13
2 / 5 / 2
7,919
440
10,931
11,602
3,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
Solhyde
Rama
14
1 / 1 / 0
8,011
445
4,181
11,571
2,488
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
3 / 1 / 2
9,475
526
9,109
11,847
3,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Astrochips
King Arthur
15
1 / 4 / 3
9,357
520
10,375
21,608
12,538
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
Getuhm
Fafnir
14
0 / 0 / 9
9,203
511
4,335
13,947
14,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
MonkeyĐLuffy
Xbalanque
17
3 / 1 / 3
10,518
584
11,483
10,949
3,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 2 / 3
9,817
545
8,209
9,822
3,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
8
Kills
11
11
Deaths
8
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
1
2
4
W
King Arthur
Astrochips
King Arthur
1
4
3
0.63
W
Fafnir
Getuhm
Fafnir
0
0
9
4.5
L
Da Ji
Kampxx
Da Ji
1
3
3
0.83
L
Hercules
LordKiraMk
Hercules
4
1
1
4.5
L
0
1
5
2.5
W
Xbalanque
MonkeyĐLuffy
Xbalanque
3
1
3
4.5
L
Merlin
2
5
2
0.6
L
Rama
Solhyde
Rama
1
1
0
1
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,054
Damage
43,511
64,399
Taken
68,173
41,216
Mitigated
37,283
25,364
Healing
32,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
9,109
1,989
0
6,487
11,847
3,754
150
3,301
8,318
0
70,228
W
King Arthur
Astrochips
King Arthur
10,375
1,494
0
7,403
21,608
12,538
0
1,320
19,282
0
62,537
W
Fafnir
Getuhm
Fafnir
4,335
704
765
5,170
13,947
14,156
0
3,918
9,600
13,628
0
L
Da Ji
Kampxx
Da Ji
10,621
1,987
0
4,335
12,702
4,822
0
1,081
11,541
0
47,061
L
Hercules
LordKiraMk
Hercules
12,558
3,779
0
8,775
16,449
18,992
0
2,246
14,069
0
54,129
L
4,763
1,106
0
4,386
12,075
10,926
0
4,230
7,623
25,564
0
W
Xbalanque
MonkeyĐLuffy
Xbalanque
11,483
4,188
0
6,727
10,949
3,822
697
2,169
8,710
0
95,711
L
Merlin
10,931
246
0
2,970
11,602
3,988
0
3,136
8,170
57,170
0
L
Rama
Solhyde
Rama
4,181
3,501
0
4,898
11,571
2,488
0
1,111
10,452
0
54,213
W
8,209
298
1,369
4,510
9,822
3,013
236
3,963
5,421
68,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,703
Gold Earned
48,370
426
Minions Killed
541
0
Camps Cleared
0
1,710,823
Distance Traveled
1,832,703
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,475
526
120
7
0
409,784
2
W
King Arthur
9,357
520
118
7
0
335,866
5
W
Fafnir
9,203
511
24
1
0
361,683
8
L
Da Ji
7,574
421
75
4
0
368,572
5
L
Hercules
9,339
519
112
6
0
350,132
2
L
Ganesha
7,860
437
13
1
0
364,972
8
W
Xbalanque
10,518
584
147
8
0
346,560
7
L
Merlin
7,919
440
110
6
0
300,602
3
L
Rama
8,011
445
116
6
0
326,545
7
W
Ra
9,817
545
132
7
0
378,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role