Player Matchup

Mercury
Mercury
 
Mercury
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
AuronPaladin
Kuzenbo
Level 121
God Stats
39W - 57L
1,362 SR
Queue Stats
350W - 457L
1,426 Elo+
Party 2
Baron Samedi
Baron Samedi
BitofNothin
Baron Samedi
Level 68
God Stats
21W - 27L
1,441 SR
Queue Stats
219W - 243L
1,486 Elo+
Solo
Baba Yaga
Baba Yaga
DershBag
Baba Yaga
Level 115
God Stats
20W - 17L
1,533 SR
Queue Stats
581W - 578L
1,486 Elo+
Solo
Izanami
Izanami
nkilburn
Izanami
Level 60
God Stats
2W - 1L
1,345 SR
Queue Stats
121W - 135L
1,390 Elo+
Solo
Team Averages
Level 99
1,436 SR
1,458 Elo+

VS

Team Averages
Level 62
1,418 SR
1,429 Elo+
Baba Yaga
Baba Yaga
KhaosD4Immortal
Baba Yaga
Level 120
God Stats
2W - 4L
1,348 SR
Queue Stats
84W - 98L
1,412 Elo+
Solo
Ne Zha
Ne Zha
TMengs
Ne Zha
Level 37
God Stats
1W - 1L
1,696 SR
Queue Stats
45W - 35L
1,550 Elo+
Party 1
Xbalanque
Xbalanque
TryHardxBoush
Xbalanque
Level 5
God Stats
0W - 4L
1,189 SR
Queue Stats
1W - 5L
1,395 Elo+
Party 1
Janus
Janus
player1jpg
Janus
Level 64
God Stats
4W - 4L
1,380 SR
Queue Stats
30W - 32L
1,366 Elo+
Solo
Baron Samedi
Baron Samedi
xXMYM_KentuchiXx
Baron Samedi
Level 84
God Stats
26W - 27L
1,476 SR
Queue Stats
335W - 392L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
12 / 6 / 8
15,992
533
18,996
21,376
9,719
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
AuronPaladin
Kuzenbo
20
4 / 1 / 16
14,585
486
14,918
26,545
52,566
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
BitofNothin
Baron Samedi
20
10 / 3 / 10
16,196
540
23,725
23,125
19,540
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baba Yaga
DershBag
Baba Yaga
20
10 / 0 / 5
16,014
534
14,172
6,119
2,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
nkilburn
Izanami
16
3 / 5 / 5
12,429
414
8,401
12,783
5,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
KhaosD4Immortal
Baba Yaga
18
4 / 9 / 5
13,089
436
14,476
33,064
29,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
TMengs
Ne Zha
20
6 / 8 / 3
16,584
553
18,004
28,727
13,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
TryHardxBoush
Xbalanque
19
2 / 11 / 4
12,899
430
10,804
21,642
6,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
20
3 / 9 / 4
13,733
458
13,949
24,154
9,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Baron Samedi
xXMYM_KentuchiXx
Baron Samedi
10
0 / 3 / 1
9,639
321
3,110
5,697
4,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
32
39
Kills
15
15
Deaths
40
44
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
12
6
8
2.67
W
Kuzenbo
AuronPaladin
Kuzenbo
4
1
16
12
W
Baron Samedi
BitofNothin
Baron Samedi
10
3
10
5
W
Baba Yaga
DershBag
Baba Yaga
10
0
5
12.5
L
Baba Yaga
KhaosD4Immortal
Baba Yaga
4
9
5
0.72
L
Ne Zha
TMengs
Ne Zha
6
8
3
0.94
L
Xbalanque
TryHardxBoush
Xbalanque
2
11
4
0.36
W
Izanami
nkilburn
Izanami
3
5
5
1.1
L
Janus
3
9
4
0.56
L
Baron Samedi
xXMYM_KentuchiXx
Baron Samedi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,212
Damage
60,343
89,948
Taken
113,284
89,768
Mitigated
63,979
27,559
Healing
33,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
18,996
8,750
0
3,613
21,376
9,719
1,926
6,358
14,948
0
120,155
W
Kuzenbo
AuronPaladin
Kuzenbo
14,918
5,793
1,119
6,379
26,545
52,566
1,545
9,462
17,083
48,069
0
W
Baron Samedi
BitofNothin
Baron Samedi
23,725
3,640
2,076
8,230
23,125
19,540
1,881
10,851
11,263
97,388
4,353
W
Baba Yaga
DershBag
Baba Yaga
14,172
1,287
657
2,550
6,119
2,685
4,136
1,162
4,957
78,156
0
L
Baba Yaga
KhaosD4Immortal
Baba Yaga
14,476
1,014
693
9,724
33,064
29,815
124
19,684
13,167
68,708
0
L
Ne Zha
TMengs
Ne Zha
18,004
6,025
0
11,053
28,727
13,653
4,974
9,609
18,879
0
143,491
L
Xbalanque
TryHardxBoush
Xbalanque
10,804
6,462
0
4,169
21,642
6,590
808
9,069
12,475
0
69,693
W
Izanami
nkilburn
Izanami
8,401
4,277
0
2,935
12,783
5,258
1,584
3,151
9,632
0
76,097
L
Janus
13,949
799
259
5,402
24,154
9,286
184
11,072
12,786
100,076
0
L
Baron Samedi
xXMYM_KentuchiXx
Baron Samedi
3,110
33
28
1,959
5,697
4,635
0
2,070
3,627
26,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,216
Gold Earned
65,944
574
Minions Killed
640
0
Camps Cleared
0
2,234,723
Distance Traveled
2,148,860
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
15,992
533
123
4
0
623,240
0
W
Kuzenbo
14,585
486
49
2
0
556,627
20
W
Baron Samedi
16,196
540
165
6
0
499,412
2
W
Baba Yaga
16,014
534
105
4
0
273,125
3
L
Baba Yaga
13,089
436
80
3
0
463,952
3
L
Ne Zha
16,584
553
226
8
0
553,447
0
L
Xbalanque
12,899
430
109
4
0
455,412
0
W
Izanami
12,429
414
132
4
0
282,319
1
L
Janus
13,733
458
178
6
0
507,060
6
L
Baron Samedi
9,639
321
47
2
0
168,989
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role