Player Matchup

Bellona
Bellona
 
Bellona
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
MC Forehead
Ravana
Level 145
God Stats
6W - 3L
1,576 SR
Queue Stats
198W - 229L
1,469 Elo+
Solo
Jing Wei
Jing Wei
XJose_NightmareX
Jing Wei
Level 123
God Stats
4W - 0L
1,796 SR
Queue Stats
193W - 147L
1,562 Elo+
Party 1
Team Averages
Level 105
1,574 SR
1,506 Elo+

VS

Team Averages
Level 120
1,456 SR
1,526 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
BiggieFourFeet
Charybdis
Level 130
God Stats
2W - 7L
1,274 SR
Queue Stats
592W - 590L
1,519 Elo+
Party 2
Thor
Thor
KingSmic
Thor
Level 107
God Stats
0W - 3L
1,409 SR
Queue Stats
14W - 12L
1,558 Elo+
Solo
Nu Wa
Nu Wa
Oni Mac Daddy
Nu Wa
Level 127
God Stats
3W - 4L
1,596 SR
Queue Stats
310W - 310L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
0 / 1 / 0
5,296
662
4,607
5,938
4,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
 
Janus
8
1 / 3 / 2
4,760
595
2,351
2,872
747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
 
Sobek
7
1 / 2 / 1
4,698
587
2,403
6,752
3,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
8
2 / 1 / 1
5,107
638
2,148
2,848
932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
1 / 1 / 0
4,637
580
1,838
3,291
897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
2 / 0 / 0
5,318
665
3,659
7,280
4,528
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atlas
 
Atlas
8
1 / 2 / 3
4,823
603
2,613
6,623
2,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
BiggieFourFeet
Charybdis
8
2 / 1 / 0
4,578
572
2,419
3,208
688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
4
0 / 0 / 0
3,571
446
0
872
186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
1 / 2 / 1
4,916
615
2,403
4,813
1,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
5
Kills
6
8
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
1
0
0
W
Janus
 
Janus
1
3
2
0.67
W
Sobek
 
Sobek
1
2
1
0.75
L
Cu Chulainn
 
Cu Chulainn
2
0
0
2
L
Atlas
 
Atlas
1
2
3
1.25
L
Charybdis
BiggieFourFeet
Charybdis
2
1
0
2
L
Thor
0
0
0
0
W
Ravana
2
1
1
2.5
L
1
2
1
0.75
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,347
Damage
11,094
21,701
Taken
22,796
10,050
Mitigated
9,293
8,901
Healing
7,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,607
2,187
0
3,246
5,938
4,051
372
632
5,306
0
33,004
W
Janus
 
Janus
2,351
254
0
110
2,872
747
0
1,282
1,590
20,460
0
W
Sobek
 
Sobek
2,403
468
28
2,816
6,752
3,423
0
1,707
5,045
10,738
0
L
Cu Chulainn
 
Cu Chulainn
3,659
852
0
3,124
7,280
4,528
0
212
7,068
2,342
25,436
L
Atlas
 
Atlas
2,613
1,259
314
1,876
6,623
2,839
0
2,501
4,122
13,012
0
L
Charybdis
BiggieFourFeet
Charybdis
2,419
1,323
0
1,325
3,208
688
0
1,088
2,120
0
17,194
L
Thor
0
0
0
450
872
186
0
119
753
0
5,523
W
Ravana
2,148
607
0
1,383
2,848
932
0
725
2,123
0
20,949
L
2,403
240
0
818
4,813
1,052
32
834
3,979
26,197
0
W
1,838
1,654
0
1,318
3,291
897
0
1,181
2,110
0
19,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,498
Gold Earned
23,206
212
Minions Killed
191
0
Camps Cleared
0
753,990
Distance Traveled
679,720
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,296
662
78
10
0
171,027
3
W
Janus
4,760
595
35
4
0
130,404
1
W
Sobek
4,698
587
21
3
0
165,841
1
L
Cu Chulainn
5,318
665
76
10
0
168,439
0
L
Atlas
4,823
603
13
2
0
151,939
0
L
Charybdis
4,578
572
37
5
0
157,573
1
L
Thor
3,571
446
19
2
0
57,921
0
W
Ravana
5,107
638
43
5
0
125,282
1
L
Nu Wa
4,916
615
46
6
0
143,848
3
W
Jing Wei
4,637
580
35
4
0
161,436
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role