Player Matchup

Kumbhakarna
Kumbhakarna
PolarFoxyIV
Kumbhakarna
Level 121
God Stats
0W - 2L
1,278 SR
Queue Stats
122W - 128L
1,517 Elo+
Party 2
Sol
Sol
Rocavil44
Sol
Level 40
God Stats
0W - 2L
1,294 SR
Queue Stats
77W - 91L
1,382 Elo+
Party 3
Chaac
Chaac
Tezallo
Chaac
Level 32
God Stats
1W - 6L
1,281 SR
Queue Stats
54W - 43L
1,451 Elo+
Party 3
Pele
Pele
ZeoNox9780
Pele
Level 121
God Stats
60W - 56L
1,558 SR
Queue Stats
641W - 701L
1,510 Elo+
Party 2
Danzaburou
Danzaburou
phantom_slayer01
Danzaburou
Level 86
God Stats
14W - 11L
1,452 SR
Queue Stats
80W - 84L
1,327 Elo+
Party 2
Team Averages
Level 80
1,373 SR
1,437 Elo+

VS

Team Averages
Level 81
1,456 SR
1,450 Elo+
King Arthur
King Arthur
SaltySpigot
King Arthur
Level 47
God Stats
1W - 2L
1,248 SR
Queue Stats
28W - 26L
1,453 Elo+
Solo
Nox
Nox
Vynx4GE
Nox
Level 100
God Stats
2W - 1L
1,502 SR
Queue Stats
61W - 62L
1,456 Elo+
Solo
Sylvanus
Sylvanus
cappybaldy
Sylvanus
Level 127
God Stats
17W - 11L
1,649 SR
Queue Stats
131W - 154L
1,436 Elo+
Party 1
Danzaburou
Danzaburou
guidolin27
Danzaburou
Level 66
God Stats
8W - 10L
1,456 SR
Queue Stats
88W - 110L
1,441 Elo+
Party 1
Atlas
Atlas
theamazingdonut
Atlas
Level 67
God Stats
1W - 2L
1,426 SR
Queue Stats
192W - 227L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
PolarFoxyIV
Kumbhakarna
13
3 / 2 / 2
9,212
485
6,715
20,455
13,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 7 / 0
7,911
416
7,192
12,092
3,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Tezallo
Chaac
14
2 / 5 / 0
9,050
476
8,639
17,289
10,495
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 6 / 2
10,032
528
9,038
20,860
6,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
phantom_slayer01
Danzaburou
14
2 / 6 / 2
8,869
467
6,875
11,771
2,334
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SaltySpigot
King Arthur
17
3 / 2 / 4
10,637
560
10,292
16,475
14,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nox
17
12 / 0 / 6
11,251
592
17,523
10,915
4,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
cappybaldy
Sylvanus
18
5 / 2 / 9
10,774
567
10,582
16,476
9,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
guidolin27
Danzaburou
16
3 / 3 / 6
10,375
546
10,372
10,281
3,608
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 1 / 8
9,058
477
10,674
10,813
10,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
59
8
Kills
26
26
Deaths
8
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
PolarFoxyIV
Kumbhakarna
3
2
2
2
L
0
7
0
0
W
King Arthur
SaltySpigot
King Arthur
3
2
4
2.5
L
Chaac
Tezallo
Chaac
2
5
0
0.4
W
Nox
12
0
6
15
L
1
6
2
0.33
W
Sylvanus
cappybaldy
Sylvanus
5
2
9
4.75
W
Danzaburou
guidolin27
Danzaburou
3
3
6
2
L
Danzaburou
phantom_slayer01
Danzaburou
2
6
2
0.5
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,459
Damage
59,443
82,467
Taken
64,960
36,581
Mitigated
42,609
21,816
Healing
31,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
PolarFoxyIV
Kumbhakarna
6,715
880
2,181
3,294
20,455
13,576
0
9,877
8,664
23,245
0
L
7,192
1,215
0
2,368
12,092
3,912
0
8,330
3,277
40,477
3,785
W
King Arthur
SaltySpigot
King Arthur
10,292
1,524
0
8,699
16,475
14,391
158
826
15,649
0
70,564
L
Chaac
Tezallo
Chaac
8,639
2,183
0
3,338
17,289
10,495
790
5,576
10,814
0
52,142
W
Nox
17,523
1,291
461
4,676
10,915
4,210
0
4,628
6,103
67,876
0
L
9,038
1,333
0
8,170
20,860
6,264
0
8,679
11,568
0
84,476
W
Sylvanus
cappybaldy
Sylvanus
10,582
2,797
3,123
9,597
16,476
9,958
162
2,061
13,485
63,651
21,039
W
Danzaburou
guidolin27
Danzaburou
10,372
6,603
0
3,249
10,281
3,608
884
2,954
7,172
0
74,585
L
Danzaburou
phantom_slayer01
Danzaburou
6,875
3,117
0
2,465
11,771
2,334
1,254
5,089
6,640
0
48,993
W
10,674
4,405
0
1,413
10,813
10,442
278
3,299
6,378
25,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,074
Gold Earned
52,095
447
Minions Killed
536
0
Camps Cleared
0
1,805,260
Distance Traveled
1,792,762
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,212
485
28
1
0
382,328
2
L
Sol
7,911
416
90
5
0
357,255
4
W
King Arthur
10,637
560
132
7
0
349,175
1
L
Chaac
9,050
476
101
5
0
379,260
0
W
Nox
11,251
592
112
6
0
366,768
2
L
Pele
10,032
528
146
8
0
398,676
3
W
Sylvanus
10,774
567
127
7
0
376,162
6
W
Danzaburou
10,375
546
142
7
0
343,977
0
L
Danzaburou
8,869
467
82
4
0
287,741
2
W
Atlas
9,058
477
23
1
0
356,680
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role