Player Matchup

Morgan Le Fay
Morgan Le Fay
Diamond III
Arkmans
Morgan Le Fay
Diamond III
Level 160
God Stats
12W - 19L
1,538 SR
Queue Stats
235W - 219L
2,132 MMR
Solo
Cerberus
Cerberus
Diamond IV
Blôndie
Cerberus
Diamond IV
Level 154
God Stats
17W - 17L
1,696 SR
Queue Stats
297W - 289L
2,011 MMR
Solo
Fenrir
Fenrir
Platinum I
DONITOYT
Fenrir
Platinum I
Level 148
God Stats
7W - 5L
1,601 SR
Queue Stats
71W - 60L
2,070 MMR
Solo
Artio
Artio
Diamond V
delao2
Artio
Diamond V
Level 156
God Stats
33W - 24L
1,600 SR
Queue Stats
543W - 536L
2,010 MMR
Solo
Charybdis
Charybdis
Diamond V
littletime
Charybdis
Diamond V
Level 145
God Stats
39W - 34L
1,608 SR
Queue Stats
385W - 377L
1,993 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 153
1,609 SR
2,043 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,622 SR
1,950 MMR
Sylvanus
Sylvanus
Diamond V
 
Sylvanus
Diamond V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Osiris
Osiris
Diamond IV
Gwoz
Osiris
Diamond IV
Level 135
God Stats
7W - 5L
1,764 SR
Queue Stats
114W - 108L
2,005 MMR
Solo
Rama
Rama
Diamond IV
RingOfZaturn
Rama
Diamond IV
Level 142
God Stats
49W - 45L
1,561 SR
Queue Stats
118W - 105L
2,144 MMR
Solo
Ra
Ra
Diamond I
TransonicsNY
Ra
Diamond I
Level 115
God Stats
6W - 3L
1,711 SR
Queue Stats
216W - 223L
2,096 MMR
Solo
Erlang Shen
Erlang Shen
Diamond V
W0NKS
Erlang Shen
Diamond V
Level 160
God Stats
5W - 6L
1,573 SR
Queue Stats
333W - 339L
2,006 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Arkmans
Morgan Le Fay
19
4 / 5 / 15
13,098
655
16,827
9,625
6,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Blôndie
Cerberus
17
6 / 2 / 14
12,410
621
11,302
21,153
23,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
DONITOYT
Fenrir
20
12 / 2 / 14
14,282
714
18,591
16,553
10,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artio
delao2
Artio
20
6 / 2 / 7
13,452
673
12,561
18,405
24,079
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
littletime
Charybdis
20
8 / 3 / 2
13,562
678
27,387
19,673
7,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
SolCliodhnaAchillesGeb

VS

Bans
TiamatCamazotzApolloOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
3 / 7 / 7
10,429
521
8,055
28,472
31,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
Gwoz
Osiris
20
4 / 5 / 6
12,175
609
11,412
17,871
11,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
3 / 8 / 1
10,368
518
12,297
20,818
7,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 9 / 5
10,668
533
9,519
19,164
10,389
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
W0NKS
Erlang Shen
19
0 / 7 / 4
10,922
546
8,173
22,465
13,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
36
36
Kills
13
14
Deaths
36
52
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
3
7
7
0.93
W
Morgan Le Fay
Arkmans
Morgan Le Fay
4
5
15
2.3
W
Cerberus
Blôndie
Cerberus
6
2
14
6.5
W
Fenrir
DONITOYT
Fenrir
12
2
14
9.5
L
Osiris
Gwoz
Osiris
4
5
6
1.4
L
3
8
1
0.44
L
3
9
5
0.61
L
Erlang Shen
W0NKS
Erlang Shen
0
7
4
0.29
W
Artio
delao2
Artio
6
2
7
4.75
W
Charybdis
littletime
Charybdis
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,668
Damage
49,456
85,409
Taken
108,790
72,319
Mitigated
74,869
35,291
Healing
30,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
8,055
1,832
4,071
5,920
28,472
31,732
0
12,489
15,691
20,985
0
W
Morgan Le Fay
Arkmans
Morgan Le Fay
16,827
1,739
0
1,567
9,625
6,097
716
4,023
5,602
93,592
0
W
Cerberus
Blôndie
Cerberus
11,302
1,027
0
6,762
21,153
23,453
0
4,874
16,279
45,943
0
W
Fenrir
DONITOYT
Fenrir
18,591
5,329
0
5,046
16,553
10,749
3,546
5,902
10,651
0
117,884
L
Osiris
Gwoz
Osiris
11,412
5,475
0
1,459
17,871
11,725
0
7,103
10,591
0
100,438
L
12,297
9,579
0
5,293
20,818
7,328
0
3,990
16,796
0
71,390
L
9,519
1,727
1,189
4,046
19,164
10,389
0
6,612
12,231
75,183
0
L
Erlang Shen
W0NKS
Erlang Shen
8,173
5,620
0
8,795
22,465
13,695
0
9,652
12,791
0
88,125
W
Artio
delao2
Artio
12,561
1,860
1,274
8,316
18,405
24,079
466
1,745
16,660
80,504
0
W
Charybdis
littletime
Charybdis
27,387
16,373
0
12,326
19,673
7,941
4,435
4,608
15,065
0
118,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,804
Gold Earned
54,562
697
Minions Killed
632
0
Camps Cleared
0
1,990,577
Distance Traveled
1,847,552
30
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,429
521
26
1
0
349,107
1
W
Morgan Le Fay
13,098
655
165
8
0
372,921
2
W
Cerberus
12,410
621
63
3
0
416,211
15
W
Fenrir
14,282
714
140
7
0
450,663
5
L
Osiris
12,175
609
165
8
0
409,745
1
L
Rama
10,368
518
124
6
0
342,878
6
L
Ra
10,668
533
150
8
0
342,459
6
L
Erlang Shen
10,922
546
167
8
0
403,363
3
W
Artio
13,452
673
148
7
0
408,636
4
W
Charybdis
13,562
678
181
9
0
342,146
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role