Player Matchup

Vamana
Vamana
 
Vamana
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Aspasia2720
Ra
Level 96
God Stats
2W - 4L
1,515 SR
Queue Stats
630W - 632L
1,437 Elo+
Party 2
Tiamat
Tiamat
Clochinini
Tiamat
Level 67
God Stats
4W - 3L
1,534 SR
Queue Stats
274W - 297L
1,487 Elo+
Solo
Ah Puch
Ah Puch
aaronjacobs69
Ah Puch
Level 122
God Stats
3W - 3L
1,373 SR
Queue Stats
162W - 175L
1,435 Elo+
Party 3
Anubis
Anubis
back-712
Anubis
Level 138
God Stats
7W - 1L
1,778 SR
Queue Stats
255W - 273L
1,408 Elo+
Party 3
Team Averages
Level 116
1,540 SR
1,453 Elo+

VS

Team Averages
Level 119
1,546 SR
1,429 Elo+
Geb
Geb
Fredchen84
Geb
Level 109
God Stats
16W - 12L
1,602 SR
Queue Stats
310W - 331L
1,402 Elo+
Party 1
Hun Batz
Hun Batz
GoDonFire
Hun Batz
Level 107
God Stats
2W - 3L
1,368 SR
Queue Stats
173W - 187L
1,495 Elo+
Solo
Ares
Ares
cmueller1983
Ares
Level 126
God Stats
4W - 2L
1,764 SR
Queue Stats
338W - 361L
1,417 Elo+
Party 1
Terra
Terra
margese
Terra
Level 127
God Stats
2W - 3L
1,433 SR
Queue Stats
216W - 232L
1,397 Elo+
Party 1
Poseidon
Poseidon
screecer
Poseidon
Level 126
God Stats
5W - 5L
1,564 SR
Queue Stats
319W - 363L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
2 / 7 / 13
10,465
698
18,114
21,485
21,539
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
0 / 1 / 13
10,499
700
11,151
8,486
3,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
Clochinini
Tiamat
18
4 / 3 / 8
11,353
757
12,569
10,652
4,892
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
20
14 / 3 / 5
13,154
877
30,035
12,859
5,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
back-712
Anubis
17
0 / 2 / 11
10,539
703
9,370
10,118
5,690
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 11
9,218
615
12,085
23,386
20,991
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hun Batz
GoDonFire
Hun Batz
15
2 / 7 / 7
9,710
647
13,296
14,565
6,988
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 5 / 7
9,204
614
7,703
21,248
24,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Terra
margese
Terra
17
1 / 2 / 13
9,467
631
3,888
15,623
15,225
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
screecer
Poseidon
20
11 / 4 / 3
11,667
778
16,218
12,538
6,872
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
57
20
Kills
16
16
Deaths
20
50
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
7
13
1.21
W
0
1
13
6.5
W
Tiamat
Clochinini
Tiamat
4
3
8
2.67
L
2
2
11
3.75
L
Hun Batz
GoDonFire
Hun Batz
2
7
7
0.79
W
Ah Puch
14
3
5
5.5
W
Anubis
back-712
Anubis
0
2
11
2.75
L
0
5
7
0.7
L
Terra
margese
Terra
1
2
13
3.75
L
Poseidon
screecer
Poseidon
11
4
3
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,239
Damage
53,190
63,600
Taken
87,360
40,547
Mitigated
75,008
26,132
Healing
38,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
18,114
8,368
795
6,296
21,485
21,539
19
12,750
8,735
0
25,692
W
11,151
460
5,842
4,008
8,486
3,276
876
5,261
3,225
40,944
0
W
Tiamat
Clochinini
Tiamat
12,569
672
1,986
2,925
10,652
4,892
640
7,184
3,468
30,518
0
L
12,085
28
7,437
8,188
23,386
20,991
0
17,742
5,030
24,714
0
L
Hun Batz
GoDonFire
Hun Batz
13,296
1,103
1,560
538
14,565
6,988
0
11,317
2,901
749
28,881
W
Ah Puch
30,035
400
628
1,642
12,859
5,150
1,629
8,607
4,252
44,465
0
W
Anubis
back-712
Anubis
9,370
339
129
1,881
10,118
5,690
1,461
6,841
3,277
21,818
0
L
7,703
142
2,897
3,649
21,248
24,932
0
11,543
9,030
11,655
0
L
Terra
margese
Terra
3,888
232
7,197
3,879
15,623
15,225
0
11,667
3,624
6,574
0
L
Poseidon
screecer
Poseidon
16,218
1,449
2,120
1,342
12,538
6,872
0
8,467
3,650
50,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,010
Gold Earned
49,266
175
Minions Killed
149
0
Camps Cleared
0
1,349,065
Distance Traveled
1,412,624
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,465
698
10
1
0
259,651
3
W
Ra
10,499
700
64
4
0
315,332
1
W
Tiamat
11,353
757
27
2
0
285,054
0
L
Geb
9,218
615
15
1
0
320,434
1
L
Hun Batz
9,710
647
34
2
0
222,608
5
W
Ah Puch
13,154
877
46
3
0
270,229
0
W
Anubis
10,539
703
28
2
0
218,799
0
L
Ares
9,204
614
6
0
0
267,560
1
L
Terra
9,467
631
8
1
0
317,043
2
L
Poseidon
11,667
778
86
6
0
284,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role