Player Matchup

Heimdallr
Heimdallr
BanditTrickster
Heimdallr
Level 94
God Stats
9W - 13L
1,471 SR
Queue Stats
193W - 193L
1,524 Elo+
Party 1
Zhong Kui
Zhong Kui
Fat_amyy
Zhong Kui
Level 125
God Stats
54W - 53L
1,525 SR
Queue Stats
349W - 350L
1,480 Elo+
Party 3
Nemesis
Nemesis
ItsNowooo
Nemesis
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 153L
1,558 Elo+
Party 3
Atlas
Atlas
Jak355
Atlas
Level 155
God Stats
6W - 7L
1,529 SR
Queue Stats
403W - 395L
1,587 Elo+
Party 1
Poseidon
Poseidon
QUI-GINSENG
Poseidon
Level 112
God Stats
0W - 3L
1,192 SR
Queue Stats
171W - 154L
1,553 Elo+
Solo
Team Averages
Level 121
1,443 SR
1,540 Elo+

VS

Team Averages
Level 97
1,509 SR
1,460 Elo+
Ymir
Ymir
Bread2Drip
Ymir
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 58L
1,465 Elo+
Party 2
Kukulkan
Kukulkan
EvilDemonJumpi
Kukulkan
Level 127
God Stats
12W - 10L
1,564 SR
Queue Stats
146W - 139L
1,480 Elo+
Solo
Osiris
Osiris
Fin41ly1999
Osiris
Level 141
God Stats
7W - 5L
1,562 SR
Queue Stats
474W - 457L
1,501 Elo+
Solo
Mercury
Mercury
Humdaan_17
Mercury
Level 100
God Stats
6W - 9L
1,430 SR
Queue Stats
392W - 449L
1,423 Elo+
Party 2
Sol
Sol
ShadZ171
Sol
Level 88
God Stats
8W - 4L
1,487 SR
Queue Stats
343W - 361L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BanditTrickster
Heimdallr
15
0 / 6 / 2
8,997
428
5,740
15,140
5,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Fat_amyy
Zhong Kui
18
3 / 2 / 1
11,420
544
12,638
15,284
16,118
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
ItsNowooo
Nemesis
18
6 / 3 / 3
10,891
519
13,427
19,623
9,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
Jak355
Atlas
14
1 / 2 / 4
8,926
425
8,312
17,308
18,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Poseidon
QUI-GINSENG
Poseidon
17
2 / 7 / 4
10,389
495
8,564
14,162
5,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 12
10,157
484
4,734
16,459
14,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
20
7 / 2 / 5
12,960
617
15,289
9,760
4,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
17
0 / 4 / 1
11,132
530
8,834
20,915
15,849
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Mercury
Humdaan_17
Mercury
19
5 / 4 / 6
11,941
569
9,241
17,001
6,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

19
8 / 1 / 6
12,334
587
16,416
16,396
6,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
50
12
Kills
20
20
Deaths
13
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BanditTrickster
Heimdallr
0
6
2
0.17
W
0
2
12
3
W
Kukulkan
7
2
5
4.75
L
Zhong Kui
Fat_amyy
Zhong Kui
3
2
1
1.75
W
Osiris
0
4
1
0.13
W
Mercury
Humdaan_17
Mercury
5
4
6
2
L
Nemesis
ItsNowooo
Nemesis
6
3
3
2.5
L
Atlas
Jak355
Atlas
1
2
4
1.5
L
Poseidon
QUI-GINSENG
Poseidon
2
7
4
0.57
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,681
Damage
54,514
81,517
Taken
80,531
54,743
Mitigated
47,156
27,413
Healing
28,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BanditTrickster
Heimdallr
5,740
2,643
0
3,044
15,140
5,359
63
9,646
5,494
0
60,349
W
4,734
641
1,327
4,458
16,459
14,610
226
8,059
7,314
27,614
0
W
Kukulkan
15,289
1,150
0
2,501
9,760
4,410
880
2,964
6,728
104,690
0
L
Zhong Kui
Fat_amyy
Zhong Kui
12,638
1,689
66
9,698
15,284
16,118
0
2,096
13,188
81,840
0
W
Osiris
8,834
2,875
0
4,200
20,915
15,849
440
12,044
8,829
0
75,236
W
Mercury
Humdaan_17
Mercury
9,241
4,056
0
6,341
17,001
6,233
1,030
4,325
12,610
0
80,049
L
Nemesis
ItsNowooo
Nemesis
13,427
4,710
0
9,095
19,623
9,322
0
5,395
14,228
0
88,812
L
Atlas
Jak355
Atlas
8,312
2,568
0
1,887
17,308
18,822
0
10,365
6,139
30,446
0
L
Poseidon
QUI-GINSENG
Poseidon
8,564
816
148
3,475
14,162
5,122
0
8,937
5,225
76,437
0
W
16,416
7,430
0
9,236
16,396
6,054
3,874
4,596
11,674
91,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,623
Gold Earned
58,524
612
Minions Killed
639
0
Camps Cleared
0
1,940,255
Distance Traveled
1,962,616
28
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,997
428
118
6
0
357,404
6
W
Ymir
10,157
484
24
1
0
379,715
5
W
Kukulkan
12,960
617
184
9
0
412,539
13
L
Zhong Kui
11,420
544
175
8
0
367,523
6
W
Osiris
11,132
530
157
7
0
309,576
4
W
Mercury
11,941
569
125
6
0
457,128
4
L
Nemesis
10,891
519
137
7
0
457,901
7
L
Atlas
8,926
425
30
1
0
369,009
6
L
Poseidon
10,389
495
152
7
0
388,418
3
W
Sol
12,334
587
149
7
0
403,658
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role