Player Matchup

Chaac
Chaac
Platinum II
CaptainScrapz
Chaac
Platinum II
Level 129
God Stats
10W - 3L
1,683 SR
Queue Stats
41W - 25L
2,068 MMR
Party 1
Kukulkan
Kukulkan
Platinum IV
TheKIemmster
Kukulkan
Platinum IV
Level 118
God Stats
13W - 6L
1,645 SR
Queue Stats
13W - 9L
1,953 MMR
Party 1
Awilix
Awilix
Platinum I
xInferxRedx
Awilix
Platinum I
Level 145
God Stats
6W - 2L
1,769 SR
Queue Stats
32W - 23L
2,098 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 131
1,699 SR
2,039 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 100
1,537 SR
2,035 MMR
Sol
Sol
Platinum II
Fuuutuuure
Sol
Platinum II
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 35L
2,118 MMR
Party 2
Cerberus
Cerberus
Diamond II
U Need Iove
Cerberus
Diamond II
Level 108
God Stats
7W - 4L
1,567 SR
Queue Stats
119W - 70L
1,999 MMR
Party 2
Nike
Nike
Platinum I
vOnlyJay
Nike
Platinum I
Level 125
God Stats
3W - 6L
1,545 SR
Queue Stats
456W - 441L
1,989 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,907
691
9,922
12,040
8,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
TheKIemmster
Kukulkan
11
1 / 4 / 2
6,828
683
4,867
5,495
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Awilix
11
1 / 2 / 3
6,895
690
5,571
10,749
6,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
ZeusFenrirBastetGilgameshOdin

VS

Bans
Ah Muzen CabMulanPersephoneBellonaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 2
7,936
794
8,522
4,520
1,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
U Need Iove
Cerberus
11
2 / 1 / 6
7,311
731
7,595
11,196
10,630
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nike
11
2 / 3 / 5
7,207
721
7,261
11,302
8,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
4
Kills
9
9
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
5
0
2
6
L
Kukulkan
TheKIemmster
Kukulkan
1
4
2
0.5
W
Cerberus
U Need Iove
Cerberus
2
1
6
5
W
Nike
2
3
5
1.5
L
Awilix
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,360
Damage
23,378
28,284
Taken
27,018
16,386
Mitigated
21,139
3,795
Healing
8,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,922
1,579
0
2,382
12,040
8,021
432
7,165
4,157
0
21,902
W
8,522
3,131
0
2,950
4,520
1,938
1,045
1,168
3,248
35,538
0
L
Kukulkan
TheKIemmster
Kukulkan
4,867
393
0
235
5,495
1,761
0
3,459
1,775
18,766
0
W
Cerberus
U Need Iove
Cerberus
7,595
829
715
3,168
11,196
10,630
329
2,150
8,424
12,558
0
W
Nike
7,261
892
332
1,729
11,302
8,571
231
1,702
8,935
3,513
15,026
L
Awilix
5,571
1,988
0
1,178
10,749
6,604
0
6,471
3,624
0
24,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,630
Gold Earned
22,454
109
Minions Killed
120
4
Camps Cleared
5
593,247
Distance Traveled
569,012
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,907
691
32
3
1
212,627
3
W
Sol
7,936
794
64
6
3
186,416
1
L
Kukulkan
6,828
683
30
3
0
173,655
2
W
Cerberus
7,311
731
28
3
1
200,643
2
W
Nike
7,207
721
28
3
1
181,953
1
L
Awilix
6,895
690
47
5
3
206,965
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role