Player Matchup

Apollo
Apollo
Nathjay58
Apollo
Level 40
God Stats
6W - 8L
1,328 SR
Queue Stats
117W - 115L
1,479 Elo+
Party 2
Vamana
Vamana
ZAD0CK
Vamana
Level 94
God Stats
1W - 3L
1,289 SR
Queue Stats
36W - 44L
1,429 Elo+
Party 2
Vulcan
Vulcan
benfreear
Vulcan
Level 101
God Stats
0W - 3L
1,229 SR
Queue Stats
173W - 189L
1,406 Elo+
Party 2
Team Averages
Level 78
1,282 SR
1,438 Elo+

VS

Team Averages
Level 106
1,613 SR
1,536 Elo+
Bacchus
Bacchus
DukeDyllen
Bacchus
Level 67
God Stats
30W - 24L
1,559 SR
Queue Stats
189W - 250L
1,526 Elo+
Solo
Tiamat
Tiamat
Lock00
Tiamat
Level 122
God Stats
8W - 5L
1,620 SR
Queue Stats
40W - 40L
1,555 Elo+
Party 1
Thor
Thor
enrythehunter
Thor
Level 128
God Stats
7W - 4L
1,659 SR
Queue Stats
84W - 80L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Nathjay58
Apollo
12
0 / 5 / 0
8,538
569
4,232
14,187
4,097
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vamana
ZAD0CK
Vamana
12
1 / 6 / 0
8,596
573
6,797
17,650
9,946
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vulcan
benfreear
Vulcan
12
0 / 10 / 0
8,614
574
7,976
12,120
3,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DukeDyllen
Bacchus
17
7 / 0 / 14
12,651
843
10,987
19,949
31,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
Lock00
Tiamat
17
8 / 1 / 13
11,700
780
19,293
9,287
6,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
6 / 0 / 13
11,335
756
9,507
7,436
3,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
61
1
Kills
21
21
Deaths
1
0
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DukeDyllen
Bacchus
7
0
14
14
W
Tiamat
Lock00
Tiamat
8
1
13
14.5
L
Apollo
Nathjay58
Apollo
0
5
0
0
L
Vamana
ZAD0CK
Vamana
1
6
0
0.17
L
Vulcan
benfreear
Vulcan
0
10
0
0
W
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,005
Damage
39,787
43,957
Taken
36,672
17,864
Mitigated
41,732
3,695
Healing
14,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DukeDyllen
Bacchus
10,987
1,760
1,120
7,464
19,949
31,225
201
4,989
14,096
25,250
0
W
Tiamat
Lock00
Tiamat
19,293
336
483
5,228
9,287
6,979
969
1,549
7,643
64,047
0
L
Apollo
Nathjay58
Apollo
4,232
3,056
0
923
14,187
4,097
0
10,140
3,707
0
18,166
L
Vamana
ZAD0CK
Vamana
6,797
3,552
0
2,390
17,650
9,946
0
11,023
6,269
0
30,733
L
Vulcan
benfreear
Vulcan
7,976
3,075
0
382
12,120
3,821
0
8,579
3,185
33,288
0
W
9,507
975
0
687
7,436
3,528
639
1,832
5,564
0
35,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,748
Gold Earned
35,686
142
Minions Killed
174
4
Camps Cleared
10
846,907
Distance Traveled
929,416
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,651
843
28
2
0
336,266
5
W
Tiamat
11,700
780
105
7
8
312,106
3
L
Apollo
8,538
569
42
3
0
303,041
5
L
Vamana
8,596
573
46
3
4
288,391
3
L
Vulcan
8,614
574
54
4
0
255,475
1
W
Thor
11,335
756
41
3
2
281,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role