Player Matchup

Mercury
Mercury
BichaelBhomps
Mercury
Level 103
God Stats
4W - 4L
1,542 SR
Queue Stats
795W - 718L
1,534 Elo+
Solo
Atlas
Atlas
Bluntz1z
Atlas
Level 155
God Stats
4W - 2L
1,740 SR
Queue Stats
357W - 336L
1,585 Elo+
Party 1
Olorun
Olorun
ClutchMW
Olorun
Level 86
God Stats
30W - 15L
1,690 SR
Queue Stats
244W - 251L
1,518 Elo+
Party 1
Serqet
Serqet
NoFattChickss
Serqet
Level 97
God Stats
12W - 9L
1,574 SR
Queue Stats
219W - 233L
1,531 Elo+
Party 1
Danzaburou
Danzaburou
unsulliedsbox
Danzaburou
Level 153
God Stats
20W - 10L
1,577 SR
Queue Stats
58W - 52L
1,535 Elo+
Party 1
Team Averages
Level 119
1,624 SR
1,541 Elo+

VS

Team Averages
Level 95
1,574 SR
1,478 Elo+
Sobek
Sobek
 
Sobek
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
Dartopz
Hel
Level 66
God Stats
22W - 27L
1,483 SR
Queue Stats
252W - 282L
1,496 Elo+
Solo
Cerberus
Cerberus
Fox1107
Cerberus
Level 109
God Stats
10W - 11L
1,596 SR
Queue Stats
364W - 418L
1,496 Elo+
Party 2
Chernobog
Chernobog
ShadedG
Chernobog
Level 59
God Stats
13W - 6L
1,617 SR
Queue Stats
180W - 198L
1,446 Elo+
Party 3
Arachne
Arachne
Shadowspire45
Arachne
Level 135
God Stats
4W - 4L
1,674 SR
Queue Stats
307W - 344L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
11
1 / 0 / 3
6,052
605
2,777
5,336
1,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Bluntz1z
Atlas
10
1 / 0 / 9
6,229
623
4,863
7,382
5,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
ClutchMW
Olorun
10
5 / 2 / 1
6,407
641
6,929
5,755
1,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 0 / 0
6,498
650
5,502
6,198
2,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
unsulliedsbox
Danzaburou
13
6 / 0 / 1
7,468
747
5,987
4,411
1,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
0 / 2 / 2
4,998
500
2,832
9,102
5,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hel
10
0 / 3 / 1
5,227
523
2,615
7,315
1,721
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
Fox1107
Cerberus
9
0 / 3 / 0
5,360
536
3,227
8,498
6,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
ShadedG
Chernobog
8
1 / 5 / 1
4,945
495
5,764
8,163
2,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
10
1 / 3 / 0
5,555
556
3,342
8,066
1,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
16
Kills
2
2
Deaths
16
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
2
2
0.5
W
Mercury
1
0
3
2.5
W
Atlas
Bluntz1z
Atlas
1
0
9
5.5
W
Olorun
ClutchMW
Olorun
5
2
1
2.75
L
Hel
0
3
1
0.17
L
Cerberus
Fox1107
Cerberus
0
3
0
0
W
3
0
0
3
L
Chernobog
ShadedG
Chernobog
1
5
1
0.3
L
Arachne
1
3
0
0.33
W
Danzaburou
unsulliedsbox
Danzaburou
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,058
Damage
17,780
29,082
Taken
41,144
12,275
Mitigated
17,680
12,922
Healing
11,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,832
84
0
1,486
9,102
5,160
0
5,730
3,372
9,667
0
W
Mercury
2,777
1,499
0
3,728
5,336
1,449
0
559
4,777
0
33,102
W
Atlas
Bluntz1z
Atlas
4,863
1,821
0
1,736
7,382
5,147
0
2,620
4,762
15,744
0
W
Olorun
ClutchMW
Olorun
6,929
4,563
720
2,235
5,755
1,822
0
1,599
4,156
36,779
0
L
Hel
2,615
65
412
2,456
7,315
1,721
0
538
6,777
33,213
0
L
Cerberus
Fox1107
Cerberus
3,227
359
0
3,246
8,498
6,714
0
0
7,389
27,261
0
W
5,502
892
0
2,639
6,198
2,362
0
2,543
3,158
0
29,408
L
Chernobog
ShadedG
Chernobog
5,764
2,584
0
1,831
8,163
2,140
0
4,509
3,654
0
29,982
L
Arachne
3,342
1,917
0
1,909
8,066
1,945
0
1,015
7,017
0
31,106
W
Danzaburou
unsulliedsbox
Danzaburou
5,987
1,743
0
1,864
4,411
1,495
785
856
3,555
0
48,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,654
Gold Earned
26,085
338
Minions Killed
278
0
Camps Cleared
0
1,049,733
Distance Traveled
1,034,563
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,998
500
8
1
0
209,182
1
W
Mercury
6,052
605
75
8
0
237,492
1
W
Atlas
6,229
623
27
3
0
212,891
2
W
Olorun
6,407
641
65
7
0
191,890
0
L
Hel
5,227
523
61
6
0
189,869
3
L
Cerberus
5,360
536
82
8
0
208,270
0
W
Serqet
6,498
650
73
7
0
213,767
4
L
Chernobog
4,945
495
64
6
0
189,171
1
L
Arachne
5,555
556
63
6
0
238,071
3
W
Danzaburou
7,468
747
98
10
0
193,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role