Player Matchup

Arachne
Arachne
ISKIZZO
Arachne
Level 29
God Stats
2W - 4L
1,235 SR
Queue Stats
44W - 49L
1,478 Elo+
Party 2
Ymir
Ymir
Lars1688NL
Ymir
Level 78
God Stats
2W - 1L
1,484 SR
Queue Stats
61W - 42L
1,519 Elo+
Solo
Amaterasu
Amaterasu
Rockwheel01
Amaterasu
Level 99
God Stats
11W - 9L
1,569 SR
Queue Stats
90W - 91L
1,506 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Rotholion
Ah Muzen Cab
Level 77
God Stats
5W - 6L
1,463 SR
Queue Stats
83W - 88L
1,515 Elo+
Party 3
Baron Samedi
Baron Samedi
captivepower
Baron Samedi
Level 22
God Stats
4W - 5L
1,424 SR
Queue Stats
11W - 7L
1,514 Elo+
Party 3
Team Averages
Level 61
1,435 SR
1,506 Elo+

VS

Team Averages
Level 97
1,500 SR
1,472 Elo+
Bastet
Bastet
 
Bastet
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
APurple3lep4nt
Nike
Level 88
God Stats
18W - 13L
1,501 SR
Queue Stats
233W - 239L
1,477 Elo+
Party 1
Persephone
Persephone
Hazzmatazz
Persephone
Level 60
God Stats
1W - 3L
1,477 SR
Queue Stats
87W - 102L
1,436 Elo+
Party 1
Xing Tian
Xing Tian
JoronTheWise
Xing Tian
Level 122
God Stats
3W - 2L
1,696 SR
Queue Stats
116W - 117L
1,459 Elo+
Party 1
Cernunnos
Cernunnos
QueenOfCrazyX
Cernunnos
Level 120
God Stats
0W - 1L
1,326 SR
Queue Stats
107W - 101L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ISKIZZO
Arachne
15
13 / 1 / 3
9,531
733
9,879
11,482
5,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

11
1 / 3 / 7
7,334
564
3,025
8,906
5,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
Rockwheel01
Amaterasu
14
3 / 0 / 3
8,193
630
6,322
7,103
4,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
Rotholion
Ah Muzen Cab
15
4 / 0 / 2
8,732
672
9,819
5,640
1,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
captivepower
Baron Samedi
13
4 / 4 / 7
7,917
609
6,890
8,119
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
6 / 6 / 0
7,126
548
4,860
10,386
2,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 7 / 1
5,951
458
7,693
11,166
7,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
Hazzmatazz
Persephone
10
0 / 4 / 5
6,439
495
5,252
7,231
1,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
JoronTheWise
Xing Tian
9
0 / 6 / 5
5,871
452
4,081
13,419
8,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
QueenOfCrazyX
Cernunnos
11
1 / 2 / 1
6,500
500
4,037
7,924
1,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
25
Kills
8
8
Deaths
25
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
6
6
0
1
L
1
7
1
0.21
L
Persephone
Hazzmatazz
Persephone
0
4
5
0.63
W
Arachne
ISKIZZO
Arachne
13
1
3
14.5
L
Xing Tian
JoronTheWise
Xing Tian
0
6
5
0.42
W
1
3
7
1.5
L
Cernunnos
QueenOfCrazyX
Cernunnos
1
2
1
0.75
W
Amaterasu
Rockwheel01
Amaterasu
3
0
3
4.5
W
Ah Muzen Cab
Rotholion
Ah Muzen Cab
4
0
2
5
W
Baron Samedi
captivepower
Baron Samedi
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,935
Damage
25,923
41,250
Taken
50,126
20,374
Mitigated
22,744
18,475
Healing
8,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,860
1,325
0
2,292
10,386
2,858
192
1,681
8,588
0
25,345
L
7,693
735
0
1,048
11,166
7,373
0
369
10,271
4,950
19,189
L
Persephone
Hazzmatazz
Persephone
5,252
658
0
1,791
7,231
1,965
0
2,295
4,932
33,554
0
W
Arachne
ISKIZZO
Arachne
9,879
6,228
0
5,434
11,482
5,313
0
2,518
8,631
0
62,528
L
Xing Tian
JoronTheWise
Xing Tian
4,081
575
0
1,034
13,419
8,849
78
4,224
9,195
16,159
0
W
3,025
979
1,122
1,807
8,906
5,364
41
2,915
5,621
27,108
0
L
Cernunnos
QueenOfCrazyX
Cernunnos
4,037
1,620
0
2,589
7,924
1,699
0
1,346
6,578
0
37,923
W
Amaterasu
Rockwheel01
Amaterasu
6,322
1,060
355
3,656
7,103
4,741
0
682
5,746
0
38,095
W
Ah Muzen Cab
Rotholion
Ah Muzen Cab
9,819
5,588
0
3,642
5,640
1,901
3,643
1,551
4,049
0
54,795
W
Baron Samedi
captivepower
Baron Samedi
6,890
388
311
2,148
8,119
3,055
400
2,741
4,888
40,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,707
Gold Earned
31,887
414
Minions Killed
289
0
Camps Cleared
0
1,420,337
Distance Traveled
1,278,916
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,126
548
57
4
0
299,718
0
L
Nike
5,951
458
46
4
0
247,141
0
L
Persephone
6,439
495
69
5
0
253,523
7
W
Arachne
9,531
733
111
9
0
317,984
1
L
Xing Tian
5,871
452
35
3
0
252,408
5
W
Ymir
7,334
564
43
3
0
237,953
2
L
Cernunnos
6,500
500
82
6
0
226,126
4
W
Amaterasu
8,193
630
73
6
0
313,928
7
W
Ah Muzen Cab
8,732
672
107
8
0
290,540
5
W
Baron Samedi
7,917
609
80
6
0
259,932
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role