Player Matchup

Izanami
Izanami
AdmiraLintegral
Izanami
Level 157
God Stats
6W - 8L
1,665 SR
Queue Stats
420W - 316L
1,711 Elo+
Party 1
Sol
Sol
HolyAnger
Sol
Level 132
God Stats
7W - 6L
1,696 SR
Queue Stats
350W - 248L
1,714 Elo+
Party 1
Jormungandr
Jormungandr
n0vablaz3
Jormungandr
Level 87
God Stats
6W - 3L
1,724 SR
Queue Stats
18W - 12L
1,709 Elo+
Solo
Team Averages
Level 125
1,695 SR
1,712 Elo+

VS

Team Averages
Level 90
1,739 SR
1,826 Elo+
Discordia
Discordia
ShadowHunter91
Discordia
Level 73
God Stats
7W - 5L
1,618 SR
Queue Stats
211W - 230L
1,582 Elo+
Solo
Fenrir
Fenrir
Xarа
Fenrir
Level 157
God Stats
31W - 0L
2,098 SR
Queue Stats
1,206W - 108L
2,164 Elo+
Solo
Cupid
Cupid
asdasdasdw
Cupid
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 4L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,697
609
4,677
10,370
3,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
3 / 9 / 1
8,889
808
8,398
15,460
8,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
n0vablaz3
Jormungandr
12
1 / 2 / 3
8,271
752
7,419
12,160
13,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ShadowHunter91
Discordia
12
5 / 1 / 8
8,924
811
9,687
6,394
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Xarа
Fenrir
14
5 / 1 / 12
10,074
916
9,140
17,293
18,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
14
7 / 2 / 9
9,578
871
15,977
9,917
3,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
4
Kills
17
17
Deaths
4
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
3
9
1
0.39
W
Discordia
ShadowHunter91
Discordia
5
1
8
9
W
Fenrir
Xarа
Fenrir
5
1
12
11
W
Cupid
7
2
9
5.75
L
Jormungandr
n0vablaz3
Jormungandr
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,494
Damage
34,804
37,990
Taken
33,604
25,789
Mitigated
25,164
6,804
Healing
13,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,677
2,686
0
1,109
10,370
3,724
0
2,842
7,528
0
19,408
L
8,398
2,279
0
2,164
15,460
8,285
0
3,618
11,842
22,754
1,695
W
Discordia
ShadowHunter91
Discordia
9,687
1,436
0
1,777
6,394
2,501
698
4,199
2,195
33,741
0
W
Fenrir
Xarа
Fenrir
9,140
2,409
0
7,714
17,293
18,776
507
7,956
9,337
515
23,597
W
Cupid
15,977
9,066
570
3,811
9,917
3,887
1,749
3,995
5,922
0
49,598
L
Jormungandr
n0vablaz3
Jormungandr
7,419
594
358
3,173
12,160
13,780
0
3,363
8,797
22,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,857
Gold Earned
28,576
95
Minions Killed
130
3
Camps Cleared
6
586,798
Distance Traveled
619,550
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,697
609
35
3
1
186,264
0
L
Sol
8,889
808
33
3
2
172,517
2
W
Discordia
8,924
811
44
4
2
197,466
2
W
Fenrir
10,074
916
26
2
1
219,550
3
W
Cupid
9,578
871
60
5
3
202,534
1
L
Jormungandr
8,271
752
27
2
0
228,017
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role