Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
ChainsNZ
Nike
Level 37
God Stats
4W - 7L
1,622 SR
Queue Stats
40W - 53L
1,432 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GrumpyGazmondo
Morgan Le Fay
Level 27
God Stats
5W - 2L
1,469 SR
Queue Stats
25W - 36L
1,384 Elo+
Party 2
Medusa
Medusa
Tailchaser42
Medusa
Level 27
God Stats
1W - 3L
1,185 SR
Queue Stats
31W - 38L
1,399 Elo+
Party 2
Thanatos
Thanatos
Weitosch
Thanatos
Level 125
God Stats
3W - 0L
1,813 SR
Queue Stats
33W - 38L
1,423 Elo+
Party 2
Team Averages
Level 60
1,518 SR
1,428 Elo+

VS

Team Averages
Level 68
1,522 SR
1,483 Elo+
Kumbhakarna
Kumbhakarna
BempaszX
Kumbhakarna
Level 105
God Stats
2W - 1L
1,514 SR
Queue Stats
63W - 47L
1,557 Elo+
Party 1
Chernobog
Chernobog
Huaaaaaaan
Chernobog
Level 32
God Stats
3W - 2L
1,734 SR
Queue Stats
48W - 36L
1,535 Elo+
Party 1
Sol
Sol
TTVSnowzer
Sol
Level 29
God Stats
3W - 5L
1,486 SR
Queue Stats
54W - 64L
1,427 Elo+
Party 3
Guan Yu
Guan Yu
Wedjar
Guan Yu
Level 107
God Stats
0W - 1L
1,245 SR
Queue Stats
55W - 58L
1,480 Elo+
Solo
Thanatos
Thanatos
gbtrmi
Thanatos
Level 65
God Stats
52W - 35L
1,629 SR
Queue Stats
146W - 163L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 5 / 6
9,048
452
8,049
13,986
5,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
15
2 / 1 / 2
10,236
512
7,478
11,461
9,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
GrumpyGazmondo
Morgan Le Fay
16
4 / 7 / 5
10,556
528
8,066
12,729
4,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
16
5 / 5 / 5
10,530
527
12,388
13,841
5,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Weitosch
Thanatos
19
12 / 2 / 9
12,381
619
23,015
19,166
8,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BempaszX
Kumbhakarna
14
3 / 3 / 4
9,576
479
5,612
19,865
23,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
Huaaaaaaan
Chernobog
16
5 / 3 / 3
10,065
503
8,180
16,918
6,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 7 / 5
10,614
531
13,254
14,333
3,500
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
Wedjar
Guan Yu
15
1 / 5 / 2
9,220
461
5,496
15,961
13,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
gbtrmi
Thanatos
16
6 / 5 / 2
10,049
502
11,135
13,059
3,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
36
23
Kills
20
20
Deaths
23
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
5
6
0.6
L
Kumbhakarna
BempaszX
Kumbhakarna
3
3
4
1.67
W
Nike
2
1
2
3
W
Morgan Le Fay
GrumpyGazmondo
Morgan Le Fay
4
7
5
0.93
L
Chernobog
Huaaaaaaan
Chernobog
5
3
3
2.17
L
5
7
5
1.07
W
Medusa
5
5
5
1.5
L
Guan Yu
Wedjar
Guan Yu
1
5
2
0.4
W
Thanatos
Weitosch
Thanatos
12
2
9
8.25
L
Thanatos
gbtrmi
Thanatos
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,996
Damage
43,677
71,183
Taken
80,136
33,380
Mitigated
50,560
27,259
Healing
31,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
8,049
538
0
2,195
13,986
5,408
0
3,573
10,325
50,941
1,616
L
Kumbhakarna
BempaszX
Kumbhakarna
5,612
635
471
4,758
19,865
23,485
0
3,662
15,700
28,305
0
W
Nike
7,478
1,165
0
1,425
11,461
9,196
70
684
10,160
0
59,496
W
Morgan Le Fay
GrumpyGazmondo
Morgan Le Fay
8,066
552
119
2,319
12,729
4,492
18
6,946
5,783
55,235
0
L
Chernobog
Huaaaaaaan
Chernobog
8,180
6,111
0
7,419
16,918
6,660
776
2,581
13,912
0
67,584
L
13,254
3,472
0
2,204
14,333
3,500
0
5,060
8,801
55,010
3,129
W
Medusa
12,388
7,484
0
3,293
13,841
5,551
434
4,004
9,789
0
57,456
L
Guan Yu
Wedjar
Guan Yu
5,496
809
50
4,436
15,961
13,281
169
1,786
13,359
0
61,014
W
Thanatos
Weitosch
Thanatos
23,015
7,913
0
17,908
19,166
8,733
0
3,437
15,644
0
85,872
L
Thanatos
gbtrmi
Thanatos
11,135
2,688
0
12,312
13,059
3,634
1,211
957
11,927
0
66,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,751
Gold Earned
49,524
508
Minions Killed
479
0
Camps Cleared
0
2,023,089
Distance Traveled
1,944,286
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,048
452
58
3
0
363,259
5
L
Kumbhakarna
9,576
479
20
1
0
390,777
7
W
Nike
10,236
512
126
6
0
407,541
0
W
Morgan Le Fay
10,556
528
86
4
0
388,783
4
L
Chernobog
10,065
503
137
7
0
377,242
3
L
Sol
10,614
531
100
5
0
357,083
1
W
Medusa
10,530
527
120
6
0
395,770
3
L
Guan Yu
9,220
461
115
6
0
388,213
2
W
Thanatos
12,381
619
118
6
0
467,736
1
L
Thanatos
10,049
502
107
5
0
430,971
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role