Player Matchup

King Arthur
King Arthur
BetterJungleWins
King Arthur
Level 35
God Stats
1W - 2L
1,097 SR
Queue Stats
4W - 8L
1,214 Elo+
Solo
Charybdis
Charybdis
docsanders22214
Charybdis
Level 86
God Stats
4W - 3L
1,513 SR
Queue Stats
83W - 83L
1,347 Elo+
Party 1
Olorun
Olorun
pumpedupkicks123
Olorun
Level 29
God Stats
2W - 3L
1,273 SR
Queue Stats
48W - 63L
1,278 Elo+
Party 1
Team Averages
Level 50
1,294 SR
1,280 Elo+

VS

Team Averages
Level 81
1,219 SR
1,337 Elo+
Jing Wei
Jing Wei
Lpg_Astackz
Jing Wei
Level 66
God Stats
0W - 3L
1,173 SR
Queue Stats
154W - 289L
1,282 Elo+
Party 2
Janus
Janus
LuxunMaximus
Janus
Level 112
God Stats
0W - 2L
1,343 SR
Queue Stats
78W - 93L
1,486 Elo+
Solo
Eset
Eset
triciawatson3
Eset
Level 64
God Stats
0W - 5L
1,141 SR
Queue Stats
100W - 168L
1,245 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BetterJungleWins
King Arthur
15
9 / 0 / 7
10,219
852
13,329
15,101
11,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
docsanders22214
Charybdis
12
2 / 3 / 7
8,486
707
6,976
8,020
2,692
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
9 / 0 / 4
10,220
852
12,077
6,622
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Lpg_Astackz
Jing Wei
10
0 / 8 / 1
6,995
583
7,307
13,414
4,192
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Bow

Short Bow

+15%
Attack Speed

12
3 / 5 / 0
8,361
697
9,494
9,990
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

10
0 / 7 / 2
7,250
604
5,871
12,825
4,156
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
20
Kills
3
3
Deaths
20
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BetterJungleWins
King Arthur
9
0
7
12.5
L
Jing Wei
Lpg_Astackz
Jing Wei
0
8
1
0.06
L
3
5
0
0.6
W
Charybdis
docsanders22214
Charybdis
2
3
7
1.83
W
9
0
4
11
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,382
Damage
22,672
29,743
Taken
36,229
16,722
Mitigated
11,494
10,140
Healing
6,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BetterJungleWins
King Arthur
13,329
2,044
56
5,734
15,101
11,409
148
7,241
7,860
0
30,175
L
Jing Wei
Lpg_Astackz
Jing Wei
7,307
6,384
67
1,774
13,414
4,192
0
4,714
7,998
0
15,313
L
9,494
604
18
2,076
9,990
3,146
0
2,061
7,363
35,962
0
W
Charybdis
docsanders22214
Charybdis
6,976
4,139
0
1,583
8,020
2,692
1,191
4,552
3,468
0
22,556
W
12,077
6,124
629
2,138
6,622
2,621
1,326
3,653
2,969
35,803
0
L
5,871
1,363
225
2,016
12,825
4,156
0
5,050
7,500
16,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,925
Gold Earned
22,606
123
Minions Killed
110
4
Camps Cleared
2
662,037
Distance Traveled
556,903
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,219
852
29
2
3
236,108
2
L
Jing Wei
6,995
583
21
2
0
202,638
0
L
Janus
8,361
697
60
5
2
178,989
2
W
Charybdis
8,486
707
33
3
1
215,089
1
W
Olorun
10,220
852
61
5
0
210,840
0
L
Eset
7,250
604
29
2
0
175,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role