Player Matchup

Achilles
Achilles
Diamond I
 
Achilles
Diamond I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Raijin
Raijin
Diamond I
 
Raijin
Diamond I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Diamond II
Marlbōro
Hou Yi
Diamond II
Level 160
God Stats
12W - 3L
1,750 SR
Queue Stats
134W - 103L
2,260 MMR
Party 3
Pele
Pele
Diamond I
StoneDealer
Pele
Diamond I
Level 160
God Stats
12W - 8L
1,630 SR
Queue Stats
505W - 494L
2,145 MMR
Solo
Bacchus
Bacchus
Diamond I
Ziiux
Bacchus
Diamond I
Level 106
God Stats
23W - 18L
1,643 SR
Queue Stats
127W - 118L
2,505 MMR
Party 3
Team Averages
Diamond I
Diamond I
Average Tier
Level 139
1,605 SR
1,982 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 146
1,622 SR
2,319 MMR
Anhur
Anhur
Diamond I
Plümita
Anhur
Diamond I
Level 160
God Stats
25W - 18L
1,596 SR
Queue Stats
134W - 129L
2,565 MMR
Solo
Janus
Janus
Diamond I
Th3Liar
Janus
Diamond I
Level 153
God Stats
5W - 6L
1,632 SR
Queue Stats
31W - 31L
2,334 MMR
Party 1
Apollo
Apollo
Platinum II
ThØRinEscudoDkrl
Apollo
Platinum II
Level 148
God Stats
18W - 11L
1,638 SR
Queue Stats
295W - 299L
2,040 MMR
Solo
Ganesha
Ganesha
Diamond II
noxirock12
Ganesha
Diamond II
Level 108
God Stats
5W - 3L
1,691 SR
Queue Stats
257W - 254L
2,321 MMR
Solo
Mulan
Mulan
Diamond III
zSnowy
Mulan
Diamond III
Level 159
God Stats
10W - 11L
1,552 SR
Queue Stats
805W - 771L
2,332 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
2 / 0 / 0
5,684
711
5,008
5,906
3,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
 
Raijin
9
1 / 2 / 4
5,562
695
2,958
3,930
998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
Marlbōro
Hou Yi
10
1 / 0 / 2
5,532
692
3,415
3,767
818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

10
4 / 1 / 2
6,157
770
3,393
6,055
1,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
Ziiux
Bacchus
9
1 / 0 / 2
5,334
667
2,092
4,129
2,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
KuzenboArtioThothLoki

VS

Bans
AtlasSusanoCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Plümita
Anhur
7
0 / 2 / 0
4,071
509
1,246
4,904
1,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
Th3Liar
Janus
9
0 / 2 / 1
4,963
620
1,497
2,572
522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
3 / 3 / 0
4,967
621
4,041
6,764
1,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
noxirock12
Ganesha
7
0 / 1 / 0
4,282
535
1,407
4,954
1,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
zSnowy
Mulan
7
0 / 2 / 0
4,238
530
3,504
6,347
2,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
9
Kills
3
3
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
0
0
2
W
Raijin
 
Raijin
1
2
4
1.5
W
Hou Yi
Marlbōro
Hou Yi
1
0
2
2
L
Anhur
Plümita
Anhur
0
2
0
0
W
4
1
2
5
L
Janus
Th3Liar
Janus
0
2
1
0.25
L
3
3
0
1
W
Bacchus
Ziiux
Bacchus
1
0
2
2
L
Ganesha
noxirock12
Ganesha
0
1
0
0
L
Mulan
zSnowy
Mulan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,866
Damage
11,695
23,787
Taken
25,541
9,653
Mitigated
8,146
10,504
Healing
6,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,008
969
0
2,344
5,906
3,441
0
0
5,493
0
26,871
W
Raijin
 
Raijin
2,958
650
0
363
3,930
998
0
801
3,081
27,099
0
W
Hou Yi
Marlbōro
Hou Yi
3,415
1,489
0
2,167
3,767
818
0
425
3,342
0
34,099
L
Anhur
Plümita
Anhur
1,246
722
0
1,768
4,904
1,058
0
1,236
3,626
0
17,202
W
3,393
940
0
3,060
6,055
1,764
0
886
5,123
0
34,348
L
Janus
Th3Liar
Janus
1,497
82
0
310
2,572
522
0
626
1,876
32,389
0
L
4,041
2,140
0
410
6,764
1,980
0
1,988
4,688
0
24,986
W
Bacchus
Ziiux
Bacchus
2,092
446
540
2,030
4,129
2,632
0
698
3,431
11,731
0
L
Ganesha
noxirock12
Ganesha
1,407
117
0
1,943
4,954
1,918
0
942
3,954
7,953
0
L
Mulan
zSnowy
Mulan
3,504
430
0
2,001
6,347
2,668
0
0
5,630
0
17,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,269
Gold Earned
22,521
303
Minions Killed
224
0
Camps Cleared
0
876,618
Distance Traveled
866,000
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,684
711
66
8
0
168,999
2
W
Raijin
5,562
695
70
9
0
160,281
4
W
Hou Yi
5,532
692
84
11
0
157,630
2
L
Anhur
4,071
509
51
6
0
132,251
0
W
Pele
6,157
770
68
9
0
203,723
2
L
Janus
4,963
620
86
11
0
198,190
2
L
Apollo
4,967
621
48
6
0
179,621
4
W
Bacchus
5,334
667
15
2
0
185,985
3
L
Ganesha
4,282
535
1
0
0
183,869
4
L
Mulan
4,238
530
38
5
0
172,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role