Player Matchup

Medusa
Medusa
Gold IV
 
Medusa
Gold IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold I
GrizzzyBear
Kukulkan
Gold I
Level 154
God Stats
23W - 17L
1,596 SR
Queue Stats
217W - 221L
1,557 MMR
Party 2
Mercury
Mercury
Platinum III
IIIIIIIIIII6432
Mercury
Platinum III
Level 122
God Stats
0W - 4L
1,399 SR
Queue Stats
258W - 258L
1,447 MMR
Solo
Chaac
Chaac
Gold IV
Siren Genovese
Chaac
Gold IV
Level 156
God Stats
4W - 10L
1,450 SR
Queue Stats
729W - 736L
1,324 MMR
Party 2
Kuzenbo
Kuzenbo
Bronze III
ZFhealy
Kuzenbo
Bronze III
Level 113
God Stats
0W - 1L
1,702 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,529 SR
1,465 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,591 SR
1,449 MMR
Khepri
Khepri
Gold IV
CompetingBlaze
Khepri
Gold IV
Level 146
God Stats
43W - 20L
1,629 SR
Queue Stats
196W - 195L
1,409 MMR
Solo
Agni
Agni
Gold IV
IGTvize
Agni
Gold IV
Level 89
God Stats
4W - 5L
1,463 SR
Queue Stats
90W - 96L
1,393 MMR
Solo
King Arthur
King Arthur
Gold II
PanConHueso20
King Arthur
Gold II
Level 99
God Stats
12W - 15L
1,537 SR
Queue Stats
326W - 331L
1,416 MMR
Party 1
Cernunnos
Cernunnos
Platinum V
guilermearaujo80
Cernunnos
Platinum V
Level 160
God Stats
5W - 3L
1,727 SR
Queue Stats
485W - 493L
1,377 MMR
Solo
Fenrir
Fenrir
Gold IV
gusja2210
Fenrir
Gold IV
Level 126
God Stats
2W - 0L
1,599 SR
Queue Stats
24W - 20L
1,650 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
3 / 11 / 4
12,160
486
12,431
24,043
9,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
GrizzzyBear
Kukulkan
12
0 / 12 / 1
8,440
338
4,332
15,185
3,988
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
4 / 4 / 3
11,691
468
14,039
24,581
9,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
3 / 7 / 2
10,497
420
8,102
25,612
23,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
ZFhealy
Kuzenbo
12
0 / 6 / 6
9,062
362
6,377
22,368
30,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bans
BastetMulanDanzaburouArtio

VS

Bans
GebCliodhnaKumbhakarnaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 14
13,312
532
6,611
19,675
32,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
IGTvize
Agni
19
4 / 2 / 4
14,107
564
13,020
11,120
4,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
PanConHueso20
King Arthur
20
5 / 3 / 11
14,694
588
16,674
22,448
18,209
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cernunnos
20
20 / 1 / 4
18,574
743
35,774
28,709
14,926
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
gusja2210
Fenrir
20
7 / 3 / 7
15,747
630
14,361
17,736
9,421
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
79
10
Kills
39
40
Deaths
10
16
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
11
4
0.45
W
3
1
14
10
L
Kukulkan
GrizzzyBear
Kukulkan
0
12
1
0.04
W
Agni
IGTvize
Agni
4
2
4
3
L
4
4
3
1.38
W
King Arthur
PanConHueso20
King Arthur
5
3
11
3.5
L
3
7
2
0.57
L
Kuzenbo
ZFhealy
Kuzenbo
0
6
6
0.5
W
Cernunnos
20
1
4
22
W
Fenrir
gusja2210
Fenrir
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,281
Damage
86,440
111,789
Taken
99,688
76,390
Mitigated
79,436
18,397
Healing
50,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
12,431
5,650
0
5,322
24,043
9,095
390
2,066
21,933
0
101,480
W
6,611
984
0
7,756
19,675
32,310
701
2,553
17,122
26,780
0
L
Kukulkan
GrizzzyBear
Kukulkan
4,332
96
0
1,853
15,185
3,988
0
2,766
12,401
43,441
0
W
Agni
IGTvize
Agni
13,020
754
244
3,190
11,120
4,570
945
337
10,783
99,718
0
L
14,039
5,545
0
3,842
24,581
9,065
262
5,995
18,280
0
77,787
W
King Arthur
PanConHueso20
King Arthur
16,674
1,802
0
9,378
22,448
18,209
774
3,283
18,019
0
104,084
L
8,102
1,173
0
6,499
25,612
23,477
0
4,059
21,468
4,186
52,341
L
Kuzenbo
ZFhealy
Kuzenbo
6,377
1,479
0
881
22,368
30,765
8
4,203
18,076
22,511
0
W
Cernunnos
35,774
22,118
257
19,941
28,709
14,926
12,844
3,249
25,154
0
206,205
W
Fenrir
gusja2210
Fenrir
14,361
2,842
0
9,431
17,736
9,421
893
2,814
14,783
0
134,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,850
Gold Earned
76,434
460
Minions Killed
772
0
Camps Cleared
0
1,968,076
Distance Traveled
2,415,501
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,160
486
142
6
0
426,387
4
W
Khepri
13,312
532
23
1
0
507,035
11
L
Kukulkan
8,440
338
71
3
0
270,738
2
W
Agni
14,107
564
151
6
0
410,290
3
L
Mercury
11,691
468
134
5
0
546,243
1
W
King Arthur
14,694
588
154
6
0
511,989
3
L
Chaac
10,497
420
87
3
0
333,984
7
L
Kuzenbo
9,062
362
26
1
0
390,724
0
W
Cernunnos
18,574
743
263
11
0
445,219
4
W
Fenrir
15,747
630
181
7
0
540,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role