Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Hxshira
Zhong Kui
Level 42
God Stats
2W - 2L
1,426 SR
Queue Stats
147W - 117L
1,626 Elo+
Party 4
Sun Wukong
Sun Wukong
LeShelbyy
Sun Wukong
Level 49
God Stats
2W - 1L
1,609 SR
Queue Stats
24W - 13L
1,703 Elo+
Party 2
Freya
Freya
XCrownzX
Freya
Level 144
God Stats
7W - 2L
1,624 SR
Queue Stats
98W - 91L
1,532 Elo+
Solo
Janus
Janus
Y4D13L
Janus
Level 122
God Stats
13W - 17L
1,521 SR
Queue Stats
89W - 79L
1,639 Elo+
Party 4
Team Averages
Level 103
1,536 SR
1,600 Elo+

VS

Team Averages
Level 96
1,581 SR
1,639 Elo+
Bellona
Bellona
Cobsley
Bellona
Level 145
God Stats
2W - 1L
1,601 SR
Queue Stats
115W - 74L
1,672 Elo+
Party 3
Charybdis
Charybdis
I_KingGhouly
Charybdis
Level 157
God Stats
53W - 24L
1,684 SR
Queue Stats
562W - 476L
1,660 Elo+
Party 1
Loki
Loki
Imabetsu
Loki
Level 127
God Stats
0W - 2L
1,332 SR
Queue Stats
155W - 129L
1,618 Elo+
Party 3
Poseidon
Poseidon
Pariedhitman
Poseidon
Level 26
God Stats
17W - 7L
1,785 SR
Queue Stats
61W - 33L
1,663 Elo+
Party 1
Aphrodite
Aphrodite
PoolPartyAwilix
Aphrodite
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
6
1 / 0 / 2
3,803
761
1,149
2,061
556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
Hxshira
Zhong Kui
6
1 / 0 / 0
3,744
749
1,264
1,400
781
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
LeShelbyy
Sun Wukong
4
1 / 1 / 1
3,340
668
1,458
2,783
1,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Freya
XCrownzX
Freya
6
0 / 1 / 0
3,435
687
1,175
2,366
643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
Y4D13L
Janus
6
1 / 0 / 0
3,486
697
529
1,708
317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cobsley
Bellona
4
0 / 0 / 0
3,005
601
349
2,282
1,380
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charybdis
I_KingGhouly
Charybdis
1
0 / 0 / 0
2,461
492
0
136
17
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Loki
5
2 / 2 / 0
3,388
678
2,253
3,405
746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Pariedhitman
Poseidon
5
0 / 2 / 1
3,116
623
659
2,263
413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
PoolPartyAwilix
Aphrodite
5
0 / 0 / 1
3,244
649
466
981
381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
4
Kills
2
2
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
0
2
2
L
Bellona
Cobsley
Bellona
0
0
0
0
W
Zhong Kui
Hxshira
Zhong Kui
1
0
0
1
L
Charybdis
I_KingGhouly
Charybdis
0
0
0
0
L
Loki
2
2
0
1
W
Sun Wukong
LeShelbyy
Sun Wukong
1
1
1
1.5
L
Poseidon
Pariedhitman
Poseidon
0
2
1
0.25
L
Aphrodite
PoolPartyAwilix
Aphrodite
0
0
1
0.5
W
Freya
XCrownzX
Freya
0
1
0
0
W
Janus
Y4D13L
Janus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,575
Damage
3,727
10,318
Taken
9,067
3,345
Mitigated
2,937
5,089
Healing
3,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
1,149
507
0
1,446
2,061
556
0
0
2,061
0
11,618
L
Bellona
Cobsley
Bellona
349
72
0
992
2,282
1,380
0
1,120
1,162
0
7,859
W
Zhong Kui
Hxshira
Zhong Kui
1,264
142
0
1,077
1,400
781
0
0
1,400
13,641
0
L
Charybdis
I_KingGhouly
Charybdis
0
0
0
48
136
17
0
0
136
0
1,115
L
Loki
2,253
1,030
0
983
3,405
746
0
790
2,615
0
9,323
W
Sun Wukong
LeShelbyy
Sun Wukong
1,458
536
0
891
2,783
1,048
0
599
2,144
0
7,475
L
Poseidon
Pariedhitman
Poseidon
659
147
0
375
2,263
413
0
445
1,734
9,550
0
L
Aphrodite
PoolPartyAwilix
Aphrodite
466
401
0
852
981
381
22
529
452
7,682
0
W
Freya
XCrownzX
Freya
1,175
512
0
985
2,366
643
0
416
1,950
14,936
0
W
Janus
Y4D13L
Janus
529
68
0
690
1,708
317
150
60
1,638
14,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,808
Gold Earned
15,214
140
Minions Killed
85
0
Camps Cleared
0
508,425
Distance Traveled
396,230
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
3,803
761
31
6
0
120,150
2
L
Bellona
3,005
601
22
4
0
94,004
2
W
Zhong Kui
3,744
749
27
5
0
99,680
1
L
Charybdis
2,461
492
2
0
0
19,841
0
L
Loki
3,388
678
21
4
0
108,341
1
W
Sun Wukong
3,340
668
14
3
0
98,881
0
L
Poseidon
3,116
623
25
5
0
96,891
1
L
Aphrodite
3,244
649
15
3
0
77,153
1
W
Freya
3,435
687
34
7
0
89,758
2
W
Janus
3,486
697
34
7
0
99,956
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role