Player Matchup

Achilles
Achilles
 
Achilles
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Awilix
Awilix
Call_me_Jacques
Awilix
Level 144
God Stats
23W - 28L
1,518 SR
Queue Stats
847W - 821L
1,486 Elo+
Party 2
Atlas
Atlas
Undersly
Atlas
Level 149
God Stats
34W - 33L
1,532 SR
Queue Stats
794W - 802L
1,478 Elo+
Party 2
Artemis
Artemis
ZTUNikto
Artemis
Level 48
God Stats
65W - 63L
1,596 SR
Queue Stats
121W - 126L
1,545 Elo+
Party 4
Poseidon
Poseidon
lilstoom
Poseidon
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 44L
1,421 Elo+
Solo
Team Averages
Level 96
1,529 SR
1,486 Elo+

VS

Team Averages
Level 68
1,653 SR
1,523 Elo+
Hercules
Hercules
 
Hercules
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
A7OOH__
Bastet
Level 57
God Stats
17W - 14L
1,584 SR
Queue Stats
199W - 198L
1,457 Elo+
Party 3
Gilgamesh
Gilgamesh
Rjim
Gilgamesh
Level 31
God Stats
5W - 0L
1,884 SR
Queue Stats
41W - 12L
1,727 Elo+
Party 1
Anubis
Anubis
WeCxQ
Anubis
Level 24
God Stats
1W - 0L
1,758 SR
Queue Stats
17W - 23L
1,350 Elo+
Party 3
Hachiman
Hachiman
zeMarinco
Hachiman
Level 160
God Stats
1W - 0L
1,538 SR
Queue Stats
81W - 47L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
2 / 1 / 0
5,329
533
4,521
7,324
5,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 3 / 3
5,769
577
3,687
7,410
1,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
Undersly
Atlas
8
2 / 1 / 1
5,509
551
2,311
6,078
3,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
ZTUNikto
Artemis
7
0 / 5 / 2
4,591
459
2,148
5,386
1,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
lilstoom
Poseidon
9
1 / 4 / 0
5,452
545
1,406
4,334
862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 1 / 1
5,990
599
4,496
6,803
3,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bastet
A7OOH__
Bastet
9
2 / 1 / 0
5,659
566
3,025
4,613
1,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Gilgamesh
Rjim
Gilgamesh
9
5 / 2 / 3
6,479
648
5,373
6,500
3,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Anubis
WeCxQ
Anubis
11
3 / 1 / 0
6,123
612
1,759
2,972
1,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
zeMarinco
Hachiman
11
4 / 1 / 2
6,628
663
6,101
6,557
1,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
6
Kills
14
14
Deaths
6
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
1
0
2
W
Hercules
 
Hercules
0
1
1
0.5
W
Bastet
A7OOH__
Bastet
2
1
0
2
L
1
3
3
0.83
W
Gilgamesh
Rjim
Gilgamesh
5
2
3
3.25
L
Atlas
Undersly
Atlas
2
1
1
2.5
W
Anubis
WeCxQ
Anubis
3
1
0
3
L
Artemis
ZTUNikto
Artemis
0
5
2
0.2
L
Poseidon
lilstoom
Poseidon
1
4
0
0.25
W
Hachiman
zeMarinco
Hachiman
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,073
Damage
20,754
30,532
Taken
27,445
12,914
Mitigated
10,022
4,777
Healing
10,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,521
1,656
0
2,511
7,324
5,826
0
0
6,811
0
21,423
W
Hercules
 
Hercules
4,496
1,962
0
2,994
6,803
3,045
0
0
6,276
0
29,707
W
Bastet
A7OOH__
Bastet
3,025
487
0
2,230
4,613
1,149
9
72
4,456
0
23,845
L
3,687
1,548
0
370
7,410
1,985
0
677
6,702
0
31,065
W
Gilgamesh
Rjim
Gilgamesh
5,373
1,488
0
1,300
6,500
3,067
462
723
5,777
0
23,315
L
Atlas
Undersly
Atlas
2,311
921
79
1,615
6,078
3,066
0
0
6,078
13,841
0
W
Anubis
WeCxQ
Anubis
1,759
0
0
819
2,972
1,099
44
1,278
1,576
27,184
0
L
Artemis
ZTUNikto
Artemis
2,148
698
0
0
5,386
1,175
0
0
5,386
0
14,572
L
Poseidon
lilstoom
Poseidon
1,406
380
0
202
4,334
862
0
1,082
3,252
26,761
0
W
Hachiman
zeMarinco
Hachiman
6,101
3,418
0
2,859
6,557
1,662
190
1,500
5,057
0
36,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,650
Gold Earned
30,879
218
Minions Killed
305
0
Camps Cleared
0
942,615
Distance Traveled
973,340
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,329
533
44
4
0
174,187
1
W
Hercules
5,990
599
67
7
0
198,704
3
W
Bastet
5,659
566
55
6
0
224,007
4
L
Awilix
5,769
577
64
6
0
225,116
2
W
Gilgamesh
6,479
648
45
5
0
196,651
1
L
Atlas
5,509
551
23
2
0
194,503
2
W
Anubis
6,123
612
66
7
0
183,462
3
L
Artemis
4,591
459
34
3
0
169,515
0
L
Poseidon
5,452
545
53
5
0
179,294
5
W
Hachiman
6,628
663
72
7
0
170,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role