Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Fleshking1
Loki
Level 63
God Stats
7W - 9L
1,437 SR
Queue Stats
236W - 259L
1,379 Elo+
Party 3
Ra
Ra
Sheka702
Ra
Level 4
God Stats
0W - 3L
1,247 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Ymir
Ymir
Zersiux
Ymir
Level 31
God Stats
1W - 2L
1,520 SR
Queue Stats
45W - 39L
1,380 Elo+
Party 1
Poseidon
Poseidon
anas3408
Poseidon
Level 72
God Stats
11W - 5L
1,518 SR
Queue Stats
382W - 403L
1,361 Elo+
Party 3
Team Averages
Level 58
1,444 SR
1,424 Elo+

VS

Team Averages
Level 78
1,637 SR
1,458 Elo+
Danzaburou
Danzaburou
MrFlexer66
Danzaburou
Level 44
God Stats
5W - 6L
1,474 SR
Queue Stats
52W - 56L
1,415 Elo+
Solo
Arachne
Arachne
RsNDelta
Arachne
Level 65
God Stats
13W - 6L
1,822 SR
Queue Stats
83W - 75L
1,523 Elo+
Party 2
Medusa
Medusa
RsNGolf
Medusa
Level 86
God Stats
27W - 19L
1,628 SR
Queue Stats
110W - 112L
1,490 Elo+
Party 2
Sol
Sol
Sage14
Sol
Level 79
God Stats
1W - 0L
1,741 SR
Queue Stats
53W - 49L
1,433 Elo+
Solo
Athena
Athena
hlaldun
Athena
Level 117
God Stats
16W - 9L
1,519 SR
Queue Stats
78W - 84L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
2 / 3 / 0
5,998
461
5,318
7,658
2,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 3 / 2
6,544
503
6,014
8,167
2,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 6 / 1
6,364
490
1,732
7,512
3,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Zersiux
Ymir
9
0 / 2 / 1
5,748
442
2,137
8,621
6,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
anas3408
Poseidon
10
2 / 4 / 0
6,402
492
3,362
6,254
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MrFlexer66
Danzaburou
14
5 / 2 / 1
8,594
661
6,300
7,058
2,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
RsNDelta
Arachne
13
4 / 1 / 1
7,920
609
2,574
6,342
2,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
RsNGolf
Medusa
11
2 / 1 / 3
6,615
509
7,832
6,533
2,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
Sage14
Sol
14
4 / 2 / 2
8,183
629
6,469
8,265
2,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
hlaldun
Athena
11
3 / 1 / 3
7,368
567
6,516
7,730
6,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
7
Kills
18
18
Deaths
7
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
3
0
0.67
L
2
3
2
1
W
Danzaburou
MrFlexer66
Danzaburou
5
2
1
2.75
W
Arachne
RsNDelta
Arachne
4
1
1
4.5
W
Medusa
RsNGolf
Medusa
2
1
3
3.5
W
Sol
Sage14
Sol
4
2
2
2.5
L
1
6
1
0.25
L
Ymir
Zersiux
Ymir
0
2
1
0.25
L
Poseidon
anas3408
Poseidon
2
4
0
0.5
W
Athena
hlaldun
Athena
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,563
Damage
29,691
38,212
Taken
35,928
17,415
Mitigated
16,811
7,504
Healing
16,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
5,318
1,557
0
633
7,658
2,857
376
2,213
5,445
0
38,737
L
6,014
1,656
0
3,148
8,167
2,491
0
2,743
5,424
0
34,394
W
Danzaburou
MrFlexer66
Danzaburou
6,300
3,008
0
3,899
7,058
2,365
604
1,652
5,326
0
52,507
W
Arachne
RsNDelta
Arachne
2,574
893
0
3,020
6,342
2,785
0
245
5,973
0
45,550
W
Medusa
RsNGolf
Medusa
7,832
2,866
0
2,347
6,533
2,140
0
978
5,555
0
36,983
W
Sol
Sage14
Sol
6,469
1,430
0
5,482
8,265
2,537
2,682
2,754
5,180
49,563
0
L
1,732
961
0
1,572
7,512
3,845
109
0
7,512
28,817
0
L
Ymir
Zersiux
Ymir
2,137
724
0
1,446
8,621
6,067
0
3,405
5,216
13,363
0
L
Poseidon
anas3408
Poseidon
3,362
400
0
705
6,254
2,155
0
4,624
1,630
30,245
0
W
Athena
hlaldun
Athena
6,516
1,639
0
1,383
7,730
6,984
0
1,159
6,571
21,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,056
Gold Earned
38,680
303
Minions Killed
388
0
Camps Cleared
0
1,152,609
Distance Traveled
1,219,355
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,998
461
79
6
0
210,558
2
L
Loki
6,544
503
69
5
0
256,500
5
W
Danzaburou
8,594
661
110
8
0
214,455
2
W
Arachne
7,920
609
93
7
0
294,236
6
W
Medusa
6,615
509
64
5
0
239,767
4
W
Sol
8,183
629
89
7
0
229,679
2
L
Ra
6,364
490
75
6
0
244,196
0
L
Ymir
5,748
442
21
2
0
238,369
0
L
Poseidon
6,402
492
59
5
0
202,986
1
W
Athena
7,368
567
32
2
0
241,218
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role