Player Matchup

Apollo
Apollo
Dexigenn
Apollo
Level 89
God Stats
1W - 3L
1,315 SR
Queue Stats
40W - 72L
1,318 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Dirteeslipper
Tsukuyomi
Level 14
God Stats
0W - 4L
1,105 SR
Queue Stats
3W - 14L
1,150 Elo+
Party 2
Olorun
Olorun
ESCORPIO43
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
Riixshot
Scylla
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,404 Elo+
Party 1
Kali
Kali
Smoothez187
Kali
Level 124
God Stats
1W - 2L
1,219 SR
Queue Stats
33W - 33L
1,485 Elo+
Solo
Team Averages
Level 67
1,328 SR
1,371 Elo+

VS

Team Averages
Level 94
1,524 SR
1,432 Elo+
Loki
Loki
Athroxz
Loki
Level 149
God Stats
11W - 8L
1,477 SR
Queue Stats
69W - 73L
1,439 Elo+
Solo
Neith
Neith
MamaBulmaa
Neith
Level 45
God Stats
27W - 25L
1,483 SR
Queue Stats
82W - 99L
1,388 Elo+
Solo
Geb
Geb
RouND BeLLy728
Geb
Level 109
God Stats
7W - 5L
1,482 SR
Queue Stats
84W - 101L
1,400 Elo+
Solo
Poseidon
Poseidon
ScareCrowz_x
Poseidon
Level 106
God Stats
9W - 5L
1,587 SR
Queue Stats
135W - 151L
1,459 Elo+
Solo
Nike
Nike
UncleLeslie
Nike
Level 61
God Stats
6W - 2L
1,592 SR
Queue Stats
111W - 111L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dexigenn
Apollo
20
4 / 5 / 8
15,236
1,088
10,224
23,906
8,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Dirteeslipper
Tsukuyomi
20
0 / 13 / 7
13,063
933
9,038
26,801
8,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Olorun
ESCORPIO43
Olorun
20
2 / 9 / 8
14,891
1,064
7,181
20,077
11,478
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Scylla
Riixshot
Scylla
20
1 / 9 / 10
14,316
1,023
18,115
21,596
5,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 8 / 7
17,560
1,254
29,543
28,470
10,539
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

0

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Athroxz
Loki
20
12 / 5 / 12
16,038
1,146
26,346
18,601
6,399
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Neith
20
2 / 2 / 11
14,444
1,032
7,976
8,813
2,430
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
6 / 3 / 19
15,601
1,114
17,226
18,466
16,844
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
ScareCrowz_x
Poseidon
20
15 / 2 / 19
17,816
1,273
38,848
12,596
4,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
9 / 4 / 17
16,698
1,193
22,406
22,757
24,594
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
122
16
Kills
44
44
Deaths
16
40
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Loki
Athroxz
Loki
12
5
12
3.6
L
Apollo
Dexigenn
Apollo
4
5
8
1.6
L
Tsukuyomi
Dirteeslipper
Tsukuyomi
0
13
7
0.27
L
Olorun
ESCORPIO43
Olorun
2
9
8
0.67
W
Neith
2
2
11
3.75
L
Scylla
Riixshot
Scylla
1
9
10
0.67
W
6
3
19
5.17
W
Poseidon
ScareCrowz_x
Poseidon
15
2
19
12.25
L
9
8
7
1.56
W
9
4
17
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,101
Damage
112,802
120,850
Taken
81,233
44,502
Mitigated
54,315
10,928
Healing
10,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Athroxz
Loki
26,346
6,667
0
2,768
18,601
6,399
0
3,260
15,341
0
43,795
L
Apollo
Dexigenn
Apollo
10,224
6,085
353
1,833
23,906
8,181
0
13,129
10,307
0
40,600
L
Tsukuyomi
Dirteeslipper
Tsukuyomi
9,038
2,225
0
121
26,801
8,940
0
11,296
15,016
0
14,790
L
Olorun
ESCORPIO43
Olorun
7,181
3,116
998
2,943
20,077
11,478
0
8,132
11,761
47,369
0
W
Neith
7,976
1,870
784
1,714
8,813
2,430
0
2,470
6,343
0
22,875
L
Scylla
Riixshot
Scylla
18,115
1,893
0
80
21,596
5,364
0
12,417
8,836
49,566
0
W
17,226
1,199
0
1,235
18,466
16,844
0
9,379
8,949
29,519
0
W
Poseidon
ScareCrowz_x
Poseidon
38,848
5,469
0
696
12,596
4,048
0
4,734
7,862
70,022
0
L
29,543
12,892
0
4,600
28,470
10,539
0
14,994
12,974
0
56,595
W
22,406
2,709
0
3,682
22,757
24,594
0
5,453
17,304
9,226
48,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,066
Gold Earned
80,597
281
Minions Killed
251
10
Camps Cleared
7
1,123,391
Distance Traveled
1,189,061
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
16,038
1,146
29
2
5
232,828
0
L
Apollo
15,236
1,088
64
5
2
235,827
0
L
Tsukuyomi
13,063
933
11
1
0
206,364
0
L
Olorun
14,891
1,064
73
5
0
210,735
1
W
Neith
14,444
1,032
35
3
0
172,628
0
L
Scylla
14,316
1,023
87
6
1
234,547
0
W
Geb
15,601
1,114
33
2
0
264,280
1
W
Poseidon
17,816
1,273
76
5
1
270,457
0
L
Kali
17,560
1,254
46
3
7
235,918
0
W
Nike
16,698
1,193
78
6
1
248,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role