Player Matchup

Chaac
Chaac
Fixitfeli
Chaac
Level 88
God Stats
14W - 10L
1,606 SR
Queue Stats
371W - 415L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
GroestenHaus665
Heimdallr
Level 121
God Stats
7W - 9L
1,402 SR
Queue Stats
307W - 324L
1,490 Elo+
Solo
Zeus
Zeus
Notaprogamer04
Zeus
Level 61
God Stats
0W - 3L
1,555 SR
Queue Stats
58W - 64L
1,496 Elo+
Solo
Mercury
Mercury
RataDeCloaka
Mercury
Level 160
God Stats
31W - 14L
1,735 SR
Queue Stats
295W - 289L
1,510 Elo+
Solo
Kumbhakarna
Kumbhakarna
Tenaciousang31
Kumbhakarna
Level 87
God Stats
21W - 20L
1,506 SR
Queue Stats
323W - 362L
1,518 Elo+
Party 1
Team Averages
Level 103
1,561 SR
1,503 Elo+

VS

Team Averages
Level 80
1,420 SR
1,473 Elo+
Janus
Janus
EkohAqua
Janus
Level 92
God Stats
1W - 1L
1,429 SR
Queue Stats
11W - 9L
1,422 Elo+
Party 2
Vamana
Vamana
F8Ghost
Vamana
Level 86
God Stats
2W - 5L
1,228 SR
Queue Stats
99W - 95L
1,461 Elo+
Party 2
Neith
Neith
Kisame_TheShark
Neith
Level 69
God Stats
12W - 12L
1,564 SR
Queue Stats
274W - 262L
1,519 Elo+
Solo
Yemoja
Yemoja
Onepotatoking
Yemoja
Level 64
God Stats
1W - 2L
1,313 SR
Queue Stats
32W - 42L
1,421 Elo+
Solo
Mulan
Mulan
TheLlamaMafia13
Mulan
Level 88
God Stats
10W - 6L
1,567 SR
Queue Stats
278W - 240L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Fixitfeli
Chaac
17
3 / 7 / 4
11,097
504
21,746
23,860
21,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
GroestenHaus665
Heimdallr
16
0 / 9 / 2
9,751
443
4,836
15,531
5,962
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
3 / 9 / 1
10,493
477
10,521
14,413
4,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
RataDeCloaka
Mercury
15
2 / 1 / 2
9,855
448
4,742
13,443
5,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
Tenaciousang31
Kumbhakarna
15
2 / 3 / 5
9,599
436
8,621
22,079
15,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
EkohAqua
Janus
16
3 / 2 / 7
11,140
506
9,785
11,873
4,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
F8Ghost
Vamana
20
6 / 2 / 5
13,115
596
19,600
21,758
21,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
3 / 1 / 8
12,358
562
14,694
10,309
4,675
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 2 / 8
10,217
464
4,616
13,737
11,676
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
15 / 3 / 4
13,973
635
19,161
20,986
11,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
61
10
Kills
29
29
Deaths
10
14
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Janus
EkohAqua
Janus
3
2
7
3.25
W
Vamana
F8Ghost
Vamana
6
2
5
4.25
L
Chaac
Fixitfeli
Chaac
3
7
4
0.71
L
Heimdallr
GroestenHaus665
Heimdallr
0
9
2
0.11
W
3
1
8
7
L
3
9
1
0.39
W
2
2
8
3
L
Mercury
RataDeCloaka
Mercury
2
1
2
3
L
Kumbhakarna
Tenaciousang31
Kumbhakarna
2
3
5
1.5
W
15
3
4
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,466
Damage
67,856
89,326
Taken
78,663
52,844
Mitigated
53,177
19,765
Healing
40,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
EkohAqua
Janus
9,785
657
151
2,315
11,873
4,025
701
5,139
6,361
52,718
0
W
Vamana
F8Ghost
Vamana
19,600
8,816
632
9,040
21,758
21,719
343
3,734
16,881
152
96,856
L
Chaac
Fixitfeli
Chaac
21,746
5,915
706
10,422
23,860
21,005
1,056
2,189
20,396
6,857
70,107
L
Heimdallr
GroestenHaus665
Heimdallr
4,836
1,620
0
1,894
15,531
5,962
1,168
1,528
13,915
0
65,925
W
14,694
4,109
0
4,188
10,309
4,675
944
2,466
7,669
0
103,170
L
10,521
1,843
0
0
14,413
4,864
0
2,534
11,724
69,158
0
W
4,616
2,316
7,605
6,334
13,737
11,676
1,636
3,703
9,713
36,516
0
L
Mercury
RataDeCloaka
Mercury
4,742
769
0
670
13,443
5,140
0
589
12,754
0
64,390
L
Kumbhakarna
Tenaciousang31
Kumbhakarna
8,621
1,898
953
5,120
22,079
15,873
400
6,918
14,312
24,042
0
W
19,161
3,786
0
10,016
20,986
11,082
0
5,761
14,357
0
100,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,795
Gold Earned
60,803
513
Minions Killed
638
0
Camps Cleared
0
1,973,059
Distance Traveled
2,103,552
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,140
506
116
5
0
384,494
6
W
Vamana
13,115
596
165
8
0
445,707
0
L
Chaac
11,097
504
134
6
0
416,187
2
L
Heimdallr
9,751
443
124
6
0
377,109
5
W
Neith
12,358
562
164
7
0
398,761
1
L
Zeus
10,493
477
134
6
0
375,391
9
W
Yemoja
10,217
464
58
3
0
381,611
7
L
Mercury
9,855
448
98
4
0
369,175
4
L
Kumbhakarna
9,599
436
23
1
0
435,197
4
W
Mulan
13,973
635
135
6
0
492,979
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role