Player Matchup

Gilgamesh
Gilgamesh
Genobeexx
Gilgamesh
Level 23
God Stats
4W - 2L
1,550 SR
Queue Stats
41W - 44L
1,410 Elo+
Party 1
Ymir
Ymir
Mrrootbeer49
Ymir
Level 39
God Stats
5W - 1L
1,668 SR
Queue Stats
31W - 35L
1,405 Elo+
Party 1
Hades
Hades
TheRealDoinkster
Hades
Level 45
God Stats
3W - 2L
1,588 SR
Queue Stats
42W - 38L
1,430 Elo+
Party 1
Team Averages
Level 36
1,602 SR
1,415 Elo+

VS

Team Averages
Level 38
1,474 SR
1,327 Elo+
Merlin
Merlin
MythicDao
Merlin
Level 28
God Stats
2W - 2L
1,550 SR
Queue Stats
7W - 9L
1,334 Elo+
Party 2
Achilles
Achilles
xoxkrusherxox
Achilles
Level 26
God Stats
6W - 11L
1,453 SR
Queue Stats
7W - 18L
1,299 Elo+
Party 2
Cerberus
Cerberus
xxBALLER721
Cerberus
Level 59
God Stats
4W - 6L
1,417 SR
Queue Stats
12W - 24L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Genobeexx
Gilgamesh
13
4 / 3 / 11
10,117
778
7,443
17,164
9,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
8 / 1 / 12
11,356
874
10,311
23,228
19,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
8 / 1 / 10
10,391
799
19,176
13,321
7,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MythicDao
Merlin
12
1 / 8 / 2
8,107
624
15,103
10,700
3,561
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
xoxkrusherxox
Achilles
11
1 / 7 / 2
7,742
596
9,720
15,231
10,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
xxBALLER721
Cerberus
12
3 / 5 / 1
8,339
641
8,866
18,610
18,334
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
20
Kills
5
5
Deaths
20
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Genobeexx
Gilgamesh
4
3
11
3.17
W
8
1
12
14
L
Merlin
MythicDao
Merlin
1
8
2
0.25
W
8
1
10
13
L
Achilles
xoxkrusherxox
Achilles
1
7
2
0.29
L
Cerberus
xxBALLER721
Cerberus
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,930
Damage
33,689
53,713
Taken
44,541
37,579
Mitigated
32,480
28,468
Healing
9,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Genobeexx
Gilgamesh
7,443
1,951
1,097
5,318
17,164
9,957
531
6,881
10,283
0
22,813
W
10,311
2,581
2,209
9,217
23,228
19,702
324
11,131
11,911
26,179
0
L
Merlin
MythicDao
Merlin
15,103
1,191
0
0
10,700
3,561
0
6,722
3,697
34,944
0
W
19,176
4,883
2,982
7,645
13,321
7,920
1,329
6,339
6,550
48,403
0
L
Achilles
xoxkrusherxox
Achilles
9,720
4,941
0
332
15,231
10,585
0
9,666
5,221
0
21,698
L
Cerberus
xxBALLER721
Cerberus
8,866
350
188
8,704
18,610
18,334
0
12,093
5,746
24,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,864
Gold Earned
24,188
138
Minions Killed
125
6
Camps Cleared
5
649,291
Distance Traveled
586,331
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,117
778
27
2
2
207,828
2
W
Ymir
11,356
874
36
3
0
226,549
2
L
Merlin
8,107
624
39
3
2
212,146
1
W
Hades
10,391
799
75
6
4
214,914
2
L
Achilles
7,742
596
36
3
3
180,672
0
L
Cerberus
8,339
641
50
4
0
193,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role