Player Matchup

Mercury
Mercury
Ilovemepot
Mercury
Level 34
God Stats
3W - 1L
1,633 SR
Queue Stats
27W - 39L
1,329 Elo+
Solo
Anubis
Anubis
JxpB241
Anubis
Level 89
God Stats
10W - 16L
1,375 SR
Queue Stats
243W - 319L
1,451 Elo+
Solo
Horus
Horus
Slipperpepper13
Horus
Level 65
God Stats
6W - 4L
1,397 SR
Queue Stats
116W - 126L
1,465 Elo+
Solo
Ymir
Ymir
evolution565
Ymir
Level 66
God Stats
44W - 26L
1,539 SR
Queue Stats
126W - 149L
1,459 Elo+
Solo
Neith
Neith
leskiins
Neith
Level 73
God Stats
18W - 15L
1,544 SR
Queue Stats
56W - 89L
1,390 Elo+
Solo
Team Averages
Level 65
1,498 SR
1,419 Elo+

VS

Team Averages
Level 57
1,487 SR
1,419 Elo+
Serqet
Serqet
ArtlLos
Serqet
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 154L
1,496 Elo+
Party 2
Aphrodite
Aphrodite
Blique
Aphrodite
Level 67
God Stats
3W - 8L
1,353 SR
Queue Stats
250W - 331L
1,382 Elo+
Party 1
Sun Wukong
Sun Wukong
Cirvantis
Sun Wukong
Level 59
God Stats
17W - 13L
1,567 SR
Queue Stats
135W - 129L
1,487 Elo+
Party 2
Charybdis
Charybdis
Oatsy2
Charybdis
Level 18
God Stats
6W - 2L
1,557 SR
Queue Stats
25W - 33L
1,379 Elo+
Party 1
Anubis
Anubis
loobinator
Anubis
Level 45
God Stats
18W - 17L
1,458 SR
Queue Stats
115W - 125L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ilovemepot
Mercury
20
7 / 5 / 7
14,415
554
16,913
17,025
5,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
JxpB241
Anubis
20
5 / 5 / 4
13,542
521
16,120
15,041
6,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
2 / 2 / 11
13,053
502
17,011
21,521
16,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
2 / 7 / 12
12,751
490
17,898
31,605
34,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
leskiins
Neith
19
8 / 4 / 6
13,486
519
22,709
20,567
7,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
ArtlLos
Serqet
18
4 / 5 / 6
11,311
435
9,186
20,405
7,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Blique
Aphrodite
16
0 / 6 / 9
10,601
408
8,238
26,852
29,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Cirvantis
Sun Wukong
16
1 / 4 / 5
10,924
420
14,723
24,259
17,759
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Oatsy2
Charybdis
16
6 / 6 / 3
10,644
409
18,114
22,981
8,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
loobinator
Anubis
20
11 / 3 / 2
13,429
517
20,996
20,699
10,061
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
47
24
Kills
22
23
Deaths
24
40
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Serqet
ArtlLos
Serqet
4
5
6
1.4
L
Aphrodite
Blique
Aphrodite
0
6
9
0.75
L
Sun Wukong
Cirvantis
Sun Wukong
1
4
5
0.88
W
Mercury
Ilovemepot
Mercury
7
5
7
2.1
W
Anubis
JxpB241
Anubis
5
5
4
1.4
L
Charybdis
Oatsy2
Charybdis
6
6
3
1.25
W
2
2
11
3.75
W
2
7
12
1.14
W
Neith
leskiins
Neith
8
4
6
2.75
L
Anubis
loobinator
Anubis
11
3
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,651
Damage
71,257
105,759
Taken
115,196
70,556
Mitigated
72,978
31,115
Healing
46,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
ArtlLos
Serqet
9,186
2,536
0
6,462
20,405
7,414
0
4,780
15,485
0
69,253
L
Aphrodite
Blique
Aphrodite
8,238
1,814
4,570
10,866
26,852
29,662
375
8,420
18,160
34,949
0
L
Sun Wukong
Cirvantis
Sun Wukong
14,723
3,063
0
4,936
24,259
17,759
764
8,047
16,082
0
68,516
W
Mercury
Ilovemepot
Mercury
16,913
10,258
0
1,212
17,025
5,578
673
1,685
14,970
0
99,159
W
Anubis
JxpB241
Anubis
16,120
97
0
4,335
15,041
6,592
147
5,429
9,612
97,678
5,404
L
Charybdis
Oatsy2
Charybdis
18,114
11,764
0
7,892
22,981
8,082
671
6,661
16,177
0
59,332
W
17,011
5,597
2,322
8,111
21,521
16,544
745
3,470
17,703
18,442
49,045
W
17,898
2,497
558
5,886
31,605
34,462
344
11,356
19,914
60,910
0
W
Neith
leskiins
Neith
22,709
10,166
0
8,691
20,567
7,380
4,401
7,449
12,974
0
103,950
L
Anubis
loobinator
Anubis
20,996
936
0
11,660
20,699
10,061
812
9,073
10,910
108,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,247
Gold Earned
56,909
603
Minions Killed
523
0
Camps Cleared
0
2,366,634
Distance Traveled
2,362,842
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,311
435
105
4
0
499,189
4
L
Aphrodite
10,601
408
54
2
0
464,962
3
L
Sun Wukong
10,924
420
101
4
0
517,290
2
W
Mercury
14,415
554
128
5
0
533,450
0
W
Anubis
13,542
521
147
6
0
448,508
5
L
Charybdis
10,644
409
86
3
0
399,586
5
W
Horus
13,053
502
108
4
0
500,468
0
W
Ymir
12,751
490
66
3
0
425,939
5
W
Neith
13,486
519
154
6
0
458,269
6
L
Anubis
13,429
517
177
7
0
481,815
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role