Player Matchup

Kukulkan
Kukulkan
D6vilsL6ttuc6
Kukulkan
Level 125
God Stats
22W - 26L
1,389 SR
Queue Stats
125W - 141L
1,379 Elo+
Party 1
Merlin
Merlin
Eavrak
Merlin
Level 103
God Stats
3W - 2L
1,569 SR
Queue Stats
76W - 80L
1,449 Elo+
Solo
Atlas
Atlas
clasy
Atlas
Level 96
God Stats
5W - 12L
1,343 SR
Queue Stats
244W - 298L
1,412 Elo+
Solo
Izanami
Izanami
fe11owgamer16
Izanami
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 72L
1,392 Elo+
Solo
Da Ji
Da Ji
shortdogg707
Da Ji
Level 158
God Stats
7W - 8L
1,394 SR
Queue Stats
553W - 630L
1,339 Elo+
Party 1
Team Averages
Level 103
1,439 SR
1,394 Elo+

VS

Team Averages
Level 102
1,484 SR
1,368 Elo+
Charybdis
Charybdis
Nerditron
Charybdis
Level 112
God Stats
4W - 3L
1,539 SR
Queue Stats
246W - 269L
1,299 Elo+
Solo
Cerberus
Cerberus
Tyrese_t1
Cerberus
Level 65
God Stats
57W - 68L
1,391 SR
Queue Stats
76W - 98L
1,355 Elo+
Party 2
Discordia
Discordia
XSXBob RawrXSX
Discordia
Level 120
God Stats
1W - 1L
1,438 SR
Queue Stats
25W - 29L
1,351 Elo+
Solo
Kali
Kali
icy_money6
Kali
Level 147
God Stats
2W - 1L
1,503 SR
Queue Stats
572W - 632L
1,405 Elo+
Solo
Vamana
Vamana
wettCoochiee
Vamana
Level 65
God Stats
8W - 1L
1,549 SR
Queue Stats
45W - 39L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
D6vilsL6ttuc6
Kukulkan
10
0 / 9 / 1
6,072
467
2,928
9,069
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Eavrak
Merlin
14
3 / 1 / 0
8,073
621
5,767
5,585
2,053
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
clasy
Atlas
11
4 / 2 / 6
7,105
547
10,311
12,048
6,769
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Izanami
1
0 / 0 / 0
3,975
306
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
6 / 8 / 4
7,161
551
10,647
10,787
3,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Nerditron
Charybdis
12
3 / 4 / 2
6,824
525
5,923
8,552
2,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Tyrese_t1
Cerberus
11
2 / 3 / 6
7,129
548
5,212
13,310
9,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
XSXBob RawrXSX
Discordia
13
10 / 3 / 4
8,531
656
8,479
5,729
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
3 / 3 / 2
6,885
530
3,085
9,388
3,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vamana
14
2 / 0 / 1
8,177
629
3,167
6,422
3,762
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
13
Kills
20
20
Deaths
13
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
D6vilsL6ttuc6
Kukulkan
0
9
1
0.06
L
Merlin
Eavrak
Merlin
3
1
0
3
W
Charybdis
Nerditron
Charybdis
3
4
2
1
W
Cerberus
Tyrese_t1
Cerberus
2
3
6
1.67
W
Discordia
XSXBob RawrXSX
Discordia
10
3
4
4
L
Atlas
clasy
Atlas
4
2
6
3.5
L
Izanami
0
0
0
0
W
3
3
2
1.33
L
6
8
4
1
W
Vamana
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,653
Damage
25,866
37,489
Taken
43,401
14,652
Mitigated
20,347
7,343
Healing
13,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
D6vilsL6ttuc6
Kukulkan
2,928
472
50
643
9,069
2,400
0
4,859
4,210
34,797
0
L
Merlin
Eavrak
Merlin
5,767
888
0
2,197
5,585
2,053
0
409
5,176
51,718
0
W
Charybdis
Nerditron
Charybdis
5,923
3,107
0
1,864
8,552
2,653
725
4,135
4,304
0
41,832
W
Cerberus
Tyrese_t1
Cerberus
5,212
649
1,503
3,430
13,310
9,117
213
6,497
6,451
21,739
0
W
Discordia
XSXBob RawrXSX
Discordia
8,479
700
306
632
5,729
1,646
647
2,478
2,927
41,628
0
L
Atlas
clasy
Atlas
10,311
4,025
331
2,580
12,048
6,769
0
5,594
6,454
25,056
0
L
Izanami
0
0
0
0
0
0
0
0
0
0
200
W
3,085
1,991
0
3,668
9,388
3,169
0
2,141
7,187
0
27,713
L
10,647
2,553
0
1,542
10,787
3,430
0
2,829
7,958
0
25,503
W
Vamana
3,167
1,562
0
2,486
6,422
3,762
1,422
3,525
2,897
0
51,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,386
Gold Earned
37,546
254
Minions Killed
380
0
Camps Cleared
0
866,026
Distance Traveled
1,181,321
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,072
467
69
5
0
184,206
2
L
Merlin
8,073
621
123
9
0
213,745
4
W
Charybdis
6,824
525
79
6
0
209,635
2
W
Cerberus
7,129
548
36
3
0
258,323
3
W
Discordia
8,531
656
78
6
0
236,511
3
L
Atlas
7,105
547
26
2
0
226,678
4
L
Izanami
3,975
306
1
0
0
12,182
0
W
Kali
6,885
530
60
5
0
226,448
2
L
Da Ji
7,161
551
35
3
0
229,215
0
W
Vamana
8,177
629
127
10
0
250,404
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role