Player Matchup

Chaac
Chaac
AZNBOI9396
Chaac
Level 28
God Stats
2W - 0L
1,764 SR
Queue Stats
76W - 82L
1,437 Elo+
Party 4
Anhur
Anhur
BreadWinnerKai
Anhur
Level 30
God Stats
3W - 0L
1,789 SR
Queue Stats
31W - 15L
1,527 Elo+
Party 3
Agni
Agni
IsoLoki
Agni
Level 77
God Stats
3W - 3L
1,471 SR
Queue Stats
310W - 305L
1,486 Elo+
Party 3
Kali
Kali
LilNobara
Kali
Level 122
God Stats
12W - 10L
1,564 SR
Queue Stats
329W - 289L
1,540 Elo+
Party 3
Atlas
Atlas
SpideryDonkey70
Atlas
Level 84
God Stats
9W - 3L
1,709 SR
Queue Stats
298W - 297L
1,485 Elo+
Party 4
Team Averages
Level 68
1,659 SR
1,495 Elo+

VS

Team Averages
Level 66
1,410 SR
1,433 Elo+
King Arthur
King Arthur
Be1randon
King Arthur
Level 81
God Stats
2W - 5L
1,386 SR
Queue Stats
78W - 71L
1,448 Elo+
Solo
Zhong Kui
Zhong Kui
DaWhiteOne9
Zhong Kui
Level 69
God Stats
5W - 6L
1,551 SR
Queue Stats
247W - 238L
1,528 Elo+
Party 2
Heimdallr
Heimdallr
JohnThicc623
Heimdallr
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 13L
1,166 Elo+
Party 2
Bakasura
Bakasura
giggletitez69
Bakasura
Level 124
God Stats
2W - 5L
1,378 SR
Queue Stats
180W - 174L
1,511 Elo+
Party 1
Sylvanus
Sylvanus
sussyvampire
Sylvanus
Level 46
God Stats
1W - 4L
1,236 SR
Queue Stats
186W - 188L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
0 / 2 / 1
8,068
448
567
7,397
5,040
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 8 / 5
7,769
432
4,148
11,198
2,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
IsoLoki
Agni
17
8 / 0 / 8
10,906
606
18,284
9,405
3,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
18
15 / 2 / 7
12,195
678
15,477
16,528
8,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 1 / 7
8,283
460
13,099
23,590
16,988
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Be1randon
King Arthur
7
1 / 2 / 1
6,449
358
1,690
3,637
1,090
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zhong Kui
DaWhiteOne9
Zhong Kui
15
2 / 6 / 0
10,097
561
13,772
20,075
13,668
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
JohnThicc623
Heimdallr
12
8 / 7 / 0
8,628
479
18,148
17,102
6,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bakasura
giggletitez69
Bakasura
15
2 / 7 / 1
9,239
513
3,563
14,272
5,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
sussyvampire
Sylvanus
12
0 / 4 / 7
8,202
456
9,401
17,059
15,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
26
Kills
13
13
Deaths
26
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
0
2
1
0.25
L
King Arthur
Be1randon
King Arthur
1
2
1
0.75
W
1
8
5
0.44
L
Zhong Kui
DaWhiteOne9
Zhong Kui
2
6
0
0.33
W
Agni
IsoLoki
Agni
8
0
8
12
L
Heimdallr
JohnThicc623
Heimdallr
8
7
0
1.14
W
Kali
15
2
7
9.25
W
2
1
7
5.5
L
Bakasura
giggletitez69
Bakasura
2
7
1
0.36
L
Sylvanus
sussyvampire
Sylvanus
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,575
Damage
46,574
68,118
Taken
72,145
35,730
Mitigated
41,869
28,136
Healing
23,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
567
0
0
1,981
7,397
5,040
1,468
0
7,347
1,706
36,697
L
King Arthur
Be1randon
King Arthur
1,690
491
0
70
3,637
1,090
280
273
3,364
0
16,359
W
4,148
1,282
0
1,954
11,198
2,208
0
2,807
8,325
0
25,803
L
Zhong Kui
DaWhiteOne9
Zhong Kui
13,772
952
0
6,637
20,075
13,668
0
11,383
8,692
68,607
0
W
Agni
IsoLoki
Agni
18,284
2,032
317
4,408
9,405
3,331
0
5,873
3,462
78,100
0
L
Heimdallr
JohnThicc623
Heimdallr
18,148
10,038
0
4,675
17,102
6,072
0
8,394
8,708
0
49,617
W
Kali
15,477
7,600
0
9,926
16,528
8,163
0
6,765
9,193
0
72,203
W
13,099
5,768
382
9,168
23,590
16,988
0
7,319
16,271
44,619
0
L
Bakasura
giggletitez69
Bakasura
3,563
1,893
0
3,687
14,272
5,530
47
3,593
10,355
0
59,753
L
Sylvanus
sussyvampire
Sylvanus
9,401
2,718
2,094
6,035
17,059
15,509
67
7,740
9,319
28,214
827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,221
Gold Earned
42,615
416
Minions Killed
387
0
Camps Cleared
0
1,687,373
Distance Traveled
1,368,653
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,068
448
70
4
0
245,422
0
L
King Arthur
6,449
358
38
2
0
140,751
1
W
Anhur
7,769
432
48
3
0
365,412
6
L
Zhong Kui
10,097
561
119
7
0
309,022
2
W
Agni
10,906
606
132
7
0
350,094
6
L
Heimdallr
8,628
479
79
4
0
290,316
0
W
Kali
12,195
678
107
6
0
367,470
2
W
Atlas
8,283
460
59
3
0
358,975
0
L
Bakasura
9,239
513
117
7
0
354,578
1
L
Sylvanus
8,202
456
34
2
0
273,986
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role