Player Matchup

Skadi
Skadi
Ablink
Skadi
Level 58
God Stats
15W - 5L
1,596 SR
Queue Stats
86W - 111L
1,347 Elo+
Solo
Ganesha
Ganesha
Kid_Cudi
Ganesha
Level 100
God Stats
19W - 11L
1,533 SR
Queue Stats
43W - 43L
1,396 Elo+
Solo
Kukulkan
Kukulkan
MARCO GARCIA 99
Kukulkan
Level 46
God Stats
4W - 4L
1,476 SR
Queue Stats
27W - 37L
1,295 Elo+
Solo
Thanatos
Thanatos
Sittchel
Thanatos
Level 108
God Stats
3W - 6L
1,271 SR
Queue Stats
27W - 30L
1,322 Elo+
Solo
Hera
Hera
george_adriano
Hera
Level 160
God Stats
21W - 31L
1,389 SR
Queue Stats
763W - 862L
1,381 Elo+
Solo
Team Averages
Level 94
1,453 SR
1,348 Elo+

VS

Team Averages
Level 84
1,430 SR
1,438 Elo+
Mercury
Mercury
Blade6779
Mercury
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,636 Elo+
Solo
Atlas
Atlas
NoNotMyEyes
Atlas
Level 114
God Stats
3W - 10L
1,224 SR
Queue Stats
159W - 183L
1,323 Elo+
Solo
Hera
Hera
RedH3adHunt3r
Hera
Level 114
God Stats
11W - 12L
1,479 SR
Queue Stats
217W - 234L
1,413 Elo+
Solo
Charybdis
Charybdis
blubski
Charybdis
Level 67
God Stats
7W - 10L
1,356 SR
Queue Stats
32W - 28L
1,457 Elo+
Solo
Gilgamesh
Gilgamesh
victor_ojito
Gilgamesh
Level 43
God Stats
6W - 3L
1,593 SR
Queue Stats
42W - 43L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ablink
Skadi
15
7 / 3 / 1
9,890
549
13,582
9,718
3,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
Kid_Cudi
Ganesha
14
1 / 2 / 5
8,856
492
5,110
14,195
9,901
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
11
0 / 3 / 0
7,551
420
595
3,322
999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Sittchel
Thanatos
15
1 / 1 / 1
8,810
489
3,146
9,311
4,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
3 / 0 / 0
10,409
578
5,650
6,389
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Blade6779
Mercury
13
1 / 2 / 1
7,713
429
2,675
14,839
5,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
3 / 6 / 0
7,927
440
6,728
15,328
11,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
3 / 2 / 0
8,902
495
3,140
6,903
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
blubski
Charybdis
1
0 / 0 / 0
3,437
191
0
0
0
Gilgamesh
victor_ojito
Gilgamesh
14
0 / 2 / 1
8,567
476
3,816
9,323
6,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
12
Kills
7
9
Deaths
12
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Skadi
Ablink
Skadi
7
3
1
2.5
L
Mercury
Blade6779
Mercury
1
2
1
0.75
W
Ganesha
Kid_Cudi
Ganesha
1
2
5
1.75
W
Kukulkan
0
3
0
0
L
3
6
0
0.5
L
3
2
0
1.5
W
Thanatos
Sittchel
Thanatos
1
1
1
1.5
L
Charybdis
blubski
Charybdis
0
0
0
0
W
3
0
0
3
L
Gilgamesh
victor_ojito
Gilgamesh
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,083
Damage
16,359
42,935
Taken
46,393
20,666
Mitigated
24,782
17,373
Healing
9,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Ablink
Skadi
13,582
7,373
0
1,333
9,718
3,565
1,827
4,397
4,549
0
51,254
L
Mercury
Blade6779
Mercury
2,675
1,516
0
3,374
14,839
5,061
0
2,758
12,081
0
39,103
W
Ganesha
Kid_Cudi
Ganesha
5,110
236
134
4,079
14,195
9,901
721
3,003
11,114
48,537
0
W
Kukulkan
595
0
0
152
3,322
999
0
1,102
2,220
32,420
0
L
6,728
1,671
0
2,400
15,328
11,326
190
1,485
13,843
32,488
0
L
3,140
862
60
2,948
6,903
2,248
216
2,394
4,509
68,709
0
W
Thanatos
Sittchel
Thanatos
3,146
463
0
8,194
9,311
4,276
0
1,366
7,902
0
62,454
L
Charybdis
blubski
Charybdis
0
0
0
0
0
0
0
0
0
0
0
W
5,650
1,353
33
3,448
6,389
1,925
190
0
6,072
64,563
0
L
Gilgamesh
victor_ojito
Gilgamesh
3,816
332
0
680
9,323
6,147
0
4,718
4,605
0
43,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,516
Gold Earned
36,546
454
Minions Killed
335
0
Camps Cleared
0
1,421,616
Distance Traveled
1,279,775
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,890
549
106
6
0
340,904
0
L
Mercury
7,713
429
77
4
0
402,902
0
W
Ganesha
8,856
492
45
3
0
252,895
1
W
Kukulkan
7,551
420
64
4
0
191,349
0
L
Atlas
7,927
440
43
2
0
236,472
1
L
Hera
8,902
495
123
7
0
292,808
3
W
Thanatos
8,810
489
95
5
0
331,082
0
L
Charybdis
3,437
191
0
0
0
0
0
W
Hera
10,409
578
144
8
0
305,386
7
L
Gilgamesh
8,567
476
92
5
0
347,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role