Player Matchup

Agni
Agni
ILderon
Agni
Level 139
God Stats
0W - 2L
1,359 SR
Queue Stats
53W - 50L
1,540 Elo+
Party 1
Achilles
Achilles
LucasWillem
Achilles
Level 121
God Stats
12W - 9L
1,604 SR
Queue Stats
107W - 99L
1,528 Elo+
Solo
Nemesis
Nemesis
Taddel17
Nemesis
Level 118
God Stats
0W - 1L
965 SR
Queue Stats
56W - 51L
1,481 Elo+
Solo
Medusa
Medusa
juliotejerinab
Medusa
Level 79
God Stats
0W - 2L
1,547 SR
Queue Stats
12W - 12L
1,597 Elo+
Solo
Fafnir
Fafnir
thedevil014
Fafnir
Level 160
God Stats
5W - 3L
1,649 SR
Queue Stats
250W - 251L
1,520 Elo+
Party 1
Team Averages
Level 123
1,425 SR
1,533 Elo+

VS

Team Averages
Level 111
1,497 SR
1,530 Elo+
Osiris
Osiris
 
Osiris
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Batrim
Sobek
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 149L
1,476 Elo+
Solo
Nox
Nox
Dem0nix
Nox
Level 126
God Stats
1W - 0L
1,330 SR
Queue Stats
240W - 225L
1,529 Elo+
Solo
Cernunnos
Cernunnos
draggy111
Cernunnos
Level 128
God Stats
3W - 2L
1,466 SR
Queue Stats
214W - 213L
1,514 Elo+
Solo
Mulan
Mulan
themaster258
Mulan
Level 107
God Stats
14W - 9L
1,688 SR
Queue Stats
50W - 31L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
ILderon
Agni
10
0 / 1 / 0
5,660
566
1,233
4,973
1,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
LucasWillem
Achilles
9
1 / 6 / 0
5,309
531
5,387
9,905
6,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
Taddel17
Nemesis
8
0 / 2 / 0
4,907
491
420
5,609
1,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 1 / 0
6,353
635
7,367
6,374
1,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
7
0 / 3 / 4
5,318
532
3,326
8,392
5,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
8 / 1 / 1
7,101
710
7,794
6,125
3,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
Batrim
Sobek
9
1 / 1 / 3
5,731
573
3,122
7,461
4,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Nox
12
0 / 0 / 0
6,440
644
2,126
2,766
1,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
draggy111
Cernunnos
9
0 / 2 / 1
5,569
557
3,808
6,978
1,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 1 / 3
7,384
738
6,860
7,952
4,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
5
Kills
13
13
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
8
1
1
8.5
W
Sobek
Batrim
Sobek
1
1
3
2.5
W
Nox
0
0
0
0
L
Agni
ILderon
Agni
0
1
0
0
L
Achilles
LucasWillem
Achilles
1
6
0
0.17
L
Nemesis
Taddel17
Nemesis
0
2
0
0
W
Cernunnos
draggy111
Cernunnos
0
2
1
0.25
L
4
1
0
4
L
Fafnir
0
3
4
0.67
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,733
Damage
23,710
35,253
Taken
31,282
16,766
Mitigated
15,001
8,589
Healing
13,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,794
3,082
0
1,959
6,125
3,465
0
1,384
4,608
0
42,664
W
Sobek
Batrim
Sobek
3,122
633
76
3,813
7,461
4,230
0
1,283
6,158
13,091
0
W
Nox
2,126
346
0
1,025
2,766
1,075
0
386
2,332
45,788
0
L
Agni
ILderon
Agni
1,233
237
0
906
4,973
1,370
0
1,560
3,313
36,025
0
L
Achilles
LucasWillem
Achilles
5,387
1,621
0
2,426
9,905
6,196
0
0
9,264
2,472
19,294
L
Nemesis
Taddel17
Nemesis
420
0
0
789
5,609
1,459
0
660
4,883
0
24,655
W
Cernunnos
draggy111
Cernunnos
3,808
1,912
0
2,862
6,978
1,966
600
1,477
5,501
0
33,139
L
7,367
3,801
0
2,325
6,374
1,913
0
1,148
5,226
0
43,902
L
Fafnir
3,326
1,140
135
2,008
8,392
5,828
0
1,714
6,635
8,439
0
W
6,860
1,004
0
3,768
7,952
4,265
205
494
6,884
0
40,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,547
Gold Earned
32,225
274
Minions Killed
363
0
Camps Cleared
0
947,330
Distance Traveled
1,024,168
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,101
710
81
8
0
228,598
1
W
Sobek
5,731
573
14
1
0
222,691
4
W
Nox
6,440
644
108
11
0
197,168
5
L
Agni
5,660
566
88
9
0
204,557
2
L
Achilles
5,309
531
40
4
0
187,655
1
L
Nemesis
4,907
491
58
6
0
158,960
4
W
Cernunnos
5,569
557
77
8
0
170,182
1
L
Medusa
6,353
635
77
8
0
194,677
4
L
Fafnir
5,318
532
11
1
0
201,481
4
W
Mulan
7,384
738
83
8
0
205,529
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role