Player Matchup

Jing Wei
Jing Wei
Anthonym0850
Jing Wei
Level 106
God Stats
2W - 4L
1,424 SR
Queue Stats
275W - 265L
1,535 Elo+
Party 1
Ra
Ra
Coletrain9903
Ra
Level 67
God Stats
5W - 9L
1,424 SR
Queue Stats
264W - 323L
1,519 Elo+
Party 1
Geb
Geb
Danj68
Geb
Level 89
God Stats
0W - 8L
1,335 SR
Queue Stats
432W - 508L
1,512 Elo+
Party 1
King Arthur
King Arthur
KentuckyFriedGuy
King Arthur
Level 68
God Stats
1W - 6L
1,344 SR
Queue Stats
244W - 326L
1,446 Elo+
Party 1
Hun Batz
Hun Batz
SgtMiserable
Hun Batz
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 4L
1,508 Elo+
Solo
Team Averages
Level 91
1,405 SR
1,504 Elo+

VS

Team Averages
Level 108
1,657 SR
1,510 Elo+
Ah Puch
Ah Puch
HylianShroom
Ah Puch
Level 109
God Stats
5W - 2L
1,594 SR
Queue Stats
376W - 342L
1,535 Elo+
Party 2
Rama
Rama
Logiebug
Rama
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
68W - 60L
1,509 Elo+
Party 2
Thor
Thor
TYxREAPER
Thor
Level 114
God Stats
6W - 4L
1,632 SR
Queue Stats
671W - 680L
1,460 Elo+
Party 3
Kuzenbo
Kuzenbo
leibrag02
Kuzenbo
Level 127
God Stats
4W - 0L
2,028 SR
Queue Stats
112W - 96L
1,529 Elo+
Solo
Awilix
Awilix
rx7jz
Awilix
Level 105
God Stats
17W - 14L
1,531 SR
Queue Stats
205W - 171L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Anthonym0850
Jing Wei
11
2 / 3 / 0
6,190
563
4,517
6,236
1,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 4 / 1
5,656
514
1,723
5,775
1,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Geb
Danj68
Geb
8
0 / 1 / 2
5,241
476
2,608
7,785
3,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
KentuckyFriedGuy
King Arthur
11
1 / 3 / 0
6,440
585
3,717
6,828
3,790
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
SgtMiserable
Hun Batz
10
1 / 3 / 0
5,544
504
2,803
6,382
1,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
HylianShroom
Ah Puch
11
3 / 0 / 3
6,732
612
5,077
3,899
1,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
10
1 / 3 / 0
5,898
536
5,702
6,532
1,795
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
12
3 / 0 / 1
6,604
600
2,210
4,947
1,637
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
leibrag02
Kuzenbo
9
1 / 0 / 4
5,732
521
2,640
9,199
6,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
rx7jz
Awilix
11
6 / 1 / 2
6,985
635
5,600
5,399
1,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
14
14
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Anthonym0850
Jing Wei
2
3
0
0.67
L
0
4
1
0.13
L
Geb
Danj68
Geb
0
1
2
1
W
Ah Puch
HylianShroom
Ah Puch
3
0
3
4.5
L
King Arthur
KentuckyFriedGuy
King Arthur
1
3
0
0.33
W
Rama
1
3
0
0.33
L
Hun Batz
SgtMiserable
Hun Batz
1
3
0
0.33
W
Thor
3
0
1
3.5
W
Kuzenbo
leibrag02
Kuzenbo
1
0
4
3
W
Awilix
rx7jz
Awilix
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,368
Damage
21,229
33,006
Taken
29,976
12,272
Mitigated
12,383
7,415
Healing
12,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Anthonym0850
Jing Wei
4,517
4,135
0
1,295
6,236
1,594
0
806
5,348
0
38,239
L
1,723
192
382
1,602
5,775
1,550
0
2,608
2,835
33,721
0
L
Geb
Danj68
Geb
2,608
488
246
2,084
7,785
3,635
0
2,258
5,505
12,749
0
W
Ah Puch
HylianShroom
Ah Puch
5,077
210
0
2,347
3,899
1,080
487
673
2,852
35,764
0
L
King Arthur
KentuckyFriedGuy
King Arthur
3,717
364
0
1,332
6,828
3,790
0
396
6,432
0
35,955
W
Rama
5,702
4,330
0
2,415
6,532
1,795
84
800
5,732
0
33,927
L
Hun Batz
SgtMiserable
Hun Batz
2,803
1,300
0
474
6,382
1,703
0
1,085
5,169
0
31,486
W
Thor
2,210
0
0
1,475
4,947
1,637
0
0
4,947
0
31,983
W
Kuzenbo
leibrag02
Kuzenbo
2,640
836
105
3,813
9,199
6,116
143
1,068
8,092
18,251
0
W
Awilix
rx7jz
Awilix
5,600
1,418
0
2,530
5,399
1,755
50
1,585
3,677
0
33,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,071
Gold Earned
31,951
322
Minions Killed
317
0
Camps Cleared
0
1,096,955
Distance Traveled
1,093,151
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,190
563
92
8
0
186,499
0
L
Ra
5,656
514
76
7
0
222,397
3
L
Geb
5,241
476
10
1
0
237,306
0
W
Ah Puch
6,732
612
62
6
0
222,492
3
L
King Arthur
6,440
585
82
7
0
217,896
4
W
Rama
5,898
536
78
7
0
177,018
1
L
Hun Batz
5,544
504
62
6
0
232,857
5
W
Thor
6,604
600
77
7
0
224,871
0
W
Kuzenbo
5,732
521
24
2
0
204,638
1
W
Awilix
6,985
635
76
7
0
264,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role