Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diamond III
Jyrkiboi
Ah Muzen Cab
Diamond III
Level 159
God Stats
55W - 31L
1,750 SR
Queue Stats
566W - 545L
2,356 MMR
Party 1
Mercury
Mercury
Diamond V
OrbitalOverlap
Mercury
Diamond V
Level 160
God Stats
19W - 12L
1,732 SR
Queue Stats
186W - 166L
2,320 MMR
Solo
Hachiman
Hachiman
Diamond I
TheBoommer
Hachiman
Diamond I
Level 158
God Stats
5W - 6L
1,587 SR
Queue Stats
275W - 319L
2,244 MMR
Solo
Atlas
Atlas
Diamond III
TwitchObkyrish
Atlas
Diamond III
Level 123
God Stats
1W - 1L
1,517 SR
Queue Stats
984W - 973L
2,303 MMR
Solo
Sobek
Sobek
Diamond III
Warhogg
Sobek
Diamond III
Level 158
God Stats
17W - 8L
1,728 SR
Queue Stats
466W - 457L
2,206 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 152
1,663 SR
2,286 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 129
1,535 SR
2,118 MMR
Sylvanus
Sylvanus
Diamond I
 
Sylvanus
Diamond I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Poseidon
Poseidon
Diamond I
CobbYn
Poseidon
Diamond I
Level 160
God Stats
15W - 16L
1,655 SR
Queue Stats
222W - 210L
2,216 MMR
Solo
Heimdallr
Heimdallr
Diamond I
GurGee
Heimdallr
Diamond I
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
2,415 MMR
Party 2
Gilgamesh
Gilgamesh
Diamond I
LauAndDisorder
Gilgamesh
Diamond I
Level 107
God Stats
15W - 13L
1,525 SR
Queue Stats
512W - 508L
2,192 MMR
Solo
Nemesis
Nemesis
Diamond I
Vertorex
Nemesis
Diamond I
Level 150
God Stats
2W - 5L
1,496 SR
Queue Stats
159W - 147L
2,268 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Jyrkiboi
Ah Muzen Cab
14
4 / 6 / 3
9,141
508
16,988
13,026
4,154
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 7 / 3
8,967
498
12,311
18,428
5,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
TheBoommer
Hachiman
15
2 / 4 / 1
8,895
494
7,024
13,567
2,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 5 / 1
8,389
466
9,602
18,513
13,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sobek
Warhogg
Sobek
13
0 / 3 / 7
8,125
451
7,406
19,285
20,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
CamazotzMulanBakasura

VS

Bans
GebUllrCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
1 / 2 / 17
11,096
616
5,468
18,058
19,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
CobbYn
Poseidon
19
14 / 3 / 4
13,142
730
23,865
17,484
7,546
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Heimdallr
GurGee
Heimdallr
20
6 / 1 / 1
12,450
692
15,095
15,141
8,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
LauAndDisorder
Gilgamesh
18
1 / 0 / 7
11,612
645
13,634
17,924
16,388
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Vertorex
Nemesis
18
3 / 3 / 1
11,271
626
7,376
15,122
5,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
9
Kills
25
25
Deaths
9
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
2
17
4.75
W
Poseidon
CobbYn
Poseidon
14
3
4
5.33
W
Heimdallr
GurGee
Heimdallr
6
1
1
6.5
L
Ah Muzen Cab
Jyrkiboi
Ah Muzen Cab
4
6
3
0.92
W
Gilgamesh
LauAndDisorder
Gilgamesh
1
0
7
4.5
L
3
7
3
0.64
L
Hachiman
TheBoommer
Hachiman
2
4
1
0.63
L
0
5
1
0.1
W
Nemesis
Vertorex
Nemesis
3
3
1
1.17
L
Sobek
Warhogg
Sobek
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,331
Damage
65,438
82,819
Taken
83,729
45,865
Mitigated
57,560
19,088
Healing
35,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,468
777
6,498
8,709
18,058
19,376
105
2,384
15,628
18,713
0
W
Poseidon
CobbYn
Poseidon
23,865
6,859
0
8,637
17,484
7,546
434
3,846
13,592
101,388
0
W
Heimdallr
GurGee
Heimdallr
15,095
7,947
0
6,595
15,141
8,425
2,309
1,537
13,604
0
121,455
L
Ah Muzen Cab
Jyrkiboi
Ah Muzen Cab
16,988
3,055
0
2,287
13,026
4,154
0
7,943
5,082
0
66,942
W
Gilgamesh
LauAndDisorder
Gilgamesh
13,634
3,814
0
4,270
17,924
16,388
0
7,022
9,991
0
85,038
L
12,311
7,459
0
500
18,428
5,555
0
4,270
14,158
0
60,377
L
Hachiman
TheBoommer
Hachiman
7,024
3,349
0
5,252
13,567
2,787
0
2,952
10,615
0
63,253
L
9,602
2,515
196
5,397
18,513
13,060
0
4,502
14,011
48,765
0
W
Nemesis
Vertorex
Nemesis
7,376
3,579
0
1,143
15,122
5,825
0
1,347
13,732
0
105,178
L
Sobek
Warhogg
Sobek
7,406
910
208
5,248
19,285
20,309
0
9,666
9,393
26,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,517
Gold Earned
59,571
503
Minions Killed
698
0
Camps Cleared
0
1,773,872
Distance Traveled
1,934,426
27
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,096
616
26
1
0
355,739
4
W
Poseidon
13,142
730
159
9
0
384,642
1
W
Heimdallr
12,450
692
187
10
0
362,000
4
L
Ah Muzen Cab
9,141
508
122
7
0
371,517
7
W
Gilgamesh
11,612
645
170
9
0
404,306
4
L
Mercury
8,967
498
90
5
0
379,726
8
L
Hachiman
8,895
494
143
8
0
325,961
4
L
Atlas
8,389
466
114
6
0
310,046
2
W
Nemesis
11,271
626
156
9
0
427,739
7
L
Sobek
8,125
451
34
2
0
386,622
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role