Player Matchup

Sol
Sol
COLEFOX 1
Sol
Level 79
God Stats
1W - 2L
1,297 SR
Queue Stats
75W - 47L
1,680 Elo+
Party 2
Kuzenbo
Kuzenbo
ChaosKuzenbo
Kuzenbo
Level 130
God Stats
4W - 4L
1,664 SR
Queue Stats
79W - 43L
1,718 Elo+
Party 2
Neith
Neith
OGslay11
Neith
Level 16
God Stats
0W - 3L
1,370 SR
Queue Stats
0W - 4L
1,171 Elo+
Party 2
Team Averages
Level 75
1,444 SR
1,523 Elo+

VS

Team Averages
Level 87
1,424 SR
1,379 Elo+
Jormungandr
Jormungandr
F w G JARJAR
Jormungandr
Level 80
God Stats
19W - 22L
1,495 SR
Queue Stats
268W - 325L
1,449 Elo+
Solo
Chiron
Chiron
PumpDaddy_C_
Chiron
Level 72
God Stats
18W - 22L
1,418 SR
Queue Stats
209W - 311L
1,323 Elo+
Party 1
Hera
Hera
xXSir_Ch3wyXx
Hera
Level 108
God Stats
2W - 2L
1,358 SR
Queue Stats
211W - 291L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 0
13,955
698
19,429
16,444
6,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
ChaosKuzenbo
Kuzenbo
17
1 / 1 / 7
13,105
655
13,904
20,712
32,015
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
OGslay11
Neith
16
2 / 2 / 3
12,334
617
7,086
9,405
3,812
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
F w G JARJAR
Jormungandr
18
2 / 3 / 3
13,102
655
12,394
22,006
24,982
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chiron
18
4 / 4 / 2
12,743
637
18,157
15,627
8,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 4 / 5
12,753
638
10,908
11,391
4,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
11
Kills
8
8
Deaths
11
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
8
5
0
1.6
L
Kuzenbo
ChaosKuzenbo
Kuzenbo
1
1
7
4.5
W
Jormungandr
F w G JARJAR
Jormungandr
2
3
3
1.17
L
Neith
OGslay11
Neith
2
2
3
1.75
W
Chiron
4
4
2
1.25
W
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,419
Damage
41,459
46,561
Taken
49,024
42,754
Mitigated
38,111
6,563
Healing
13,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,429
8,056
0
2,977
16,444
6,927
126
9,585
6,196
56,229
5,118
L
Kuzenbo
ChaosKuzenbo
Kuzenbo
13,904
3,799
241
2,111
20,712
32,015
284
9,776
9,845
54,024
0
W
Jormungandr
F w G JARJAR
Jormungandr
12,394
4,068
636
5,067
22,006
24,982
633
11,998
10,008
43,533
0
L
Neith
OGslay11
Neith
7,086
5,227
0
1,234
9,405
3,812
1,114
3,954
5,050
0
31,237
W
Chiron
18,157
6,714
1,652
4,836
15,627
8,436
1,917
10,872
4,755
0
56,317
W
10,908
2,827
112
1,005
11,391
4,693
471
8,691
2,700
64,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,394
Gold Earned
38,598
211
Minions Killed
280
9
Camps Cleared
8
914,785
Distance Traveled
1,014,712
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,955
698
97
5
6
288,166
1
L
Kuzenbo
13,105
655
63
3
3
331,412
3
W
Jormungandr
13,102
655
59
3
0
340,192
0
L
Neith
12,334
617
51
3
0
295,207
0
W
Chiron
12,743
637
88
4
2
331,544
1
W
Hera
12,753
638
133
7
6
342,976
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role