Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Arrove
Apollo
Level 142
God Stats
14W - 6L
1,702 SR
Queue Stats
341W - 306L
1,620 Elo+
Party 1
Fenrir
Fenrir
WolfCris
Fenrir
Level 47
God Stats
1W - 1L
1,720 SR
Queue Stats
15W - 10L
1,606 Elo+
Party 1
Ganesha
Ganesha
manueltra
Ganesha
Level 47
God Stats
2W - 6L
1,320 SR
Queue Stats
56W - 52L
1,533 Elo+
Party 2
Skadi
Skadi
rebate
Skadi
Level 160
God Stats
1W - 1L
1,266 SR
Queue Stats
110W - 114L
1,445 Elo+
Solo
Team Averages
Level 95
1,502 SR
1,541 Elo+

VS

Team Averages
Level 53
1,662 SR
1,610 Elo+
Arachne
Arachne
 
Arachne
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Deysana
Atlas
Level 27
God Stats
2W - 3L
1,527 SR
Queue Stats
77W - 83L
1,545 Elo+
Party 3
Ymir
Ymir
GGNORExd
Ymir
Level 49
God Stats
8W - 2L
1,921 SR
Queue Stats
87W - 19L
1,877 Elo+
Solo
Zhong Kui
Zhong Kui
Nerdums
Zhong Kui
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,557 Elo+
Party 3
Xbalanque
Xbalanque
lilgaynoah
Xbalanque
Level 79
God Stats
7W - 2L
1,862 SR
Queue Stats
226W - 226L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
2 / 0 / 1
6,474
647
3,937
6,565
2,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Arrove
Apollo
11
7 / 0 / 4
6,907
691
6,231
4,691
1,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
WolfCris
Fenrir
9
5 / 2 / 6
6,170
617
4,511
6,056
1,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
manueltra
Ganesha
9
0 / 0 / 6
5,513
551
1,703
6,505
2,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
rebate
Skadi
10
0 / 0 / 3
5,658
566
2,922
4,719
908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
0 / 2 / 0
5,029
503
936
6,134
2,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
Deysana
Atlas
8
0 / 2 / 1
4,608
461
2,637
7,464
3,963
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ymir
8
0 / 2 / 1
5,095
510
1,969
5,662
4,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
Nerdums
Zhong Kui
8
2 / 6 / 0
5,307
531
6,115
6,289
3,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
lilgaynoah
Xbalanque
9
0 / 2 / 1
5,153
515
5,218
5,468
1,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
14
Kills
2
2
Deaths
14
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
0
1
2.5
L
Arachne
 
Arachne
0
2
0
0
W
Apollo
Arrove
Apollo
7
0
4
9
L
Atlas
Deysana
Atlas
0
2
1
0.25
L
Ymir
0
2
1
0.25
L
Zhong Kui
Nerdums
Zhong Kui
2
6
0
0.33
W
Fenrir
WolfCris
Fenrir
5
2
6
4
L
Xbalanque
lilgaynoah
Xbalanque
0
2
1
0.25
W
Ganesha
manueltra
Ganesha
0
0
6
3
W
Skadi
rebate
Skadi
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,304
Damage
16,875
28,536
Taken
31,017
8,998
Mitigated
15,147
15,961
Healing
7,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
3,937
996
0
4,419
6,565
2,386
0
1,680
4,885
39,474
0
L
Arachne
 
Arachne
936
689
0
1,991
6,134
2,235
0
1,144
4,990
0
25,128
W
Apollo
Arrove
Apollo
6,231
3,749
0
3,517
4,691
1,404
488
1,888
2,803
0
39,125
L
Atlas
Deysana
Atlas
2,637
667
60
1,293
7,464
3,963
0
2,334
5,130
14,852
0
L
Ymir
1,969
823
0
1,268
5,662
4,062
0
273
5,389
14,212
0
L
Zhong Kui
Nerdums
Zhong Kui
6,115
1,824
0
656
6,289
3,516
0
1,479
4,810
17,169
3,624
W
Fenrir
WolfCris
Fenrir
4,511
1,203
0
2,341
6,056
1,801
0
2,273
3,783
0
19,205
L
Xbalanque
lilgaynoah
Xbalanque
5,218
2,011
0
1,933
5,468
1,371
0
410
5,058
0
28,980
W
Ganesha
manueltra
Ganesha
1,703
258
387
3,241
6,505
2,499
160
2,856
3,649
10,776
0
W
Skadi
rebate
Skadi
2,922
1,364
0
2,056
4,719
908
0
870
3,849
0
32,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,722
Gold Earned
25,192
307
Minions Killed
211
0
Camps Cleared
0
962,935
Distance Traveled
923,641
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,474
647
80
8
0
198,895
3
L
Arachne
5,029
503
55
6
0
195,474
2
W
Apollo
6,907
691
88
9
0
190,664
0
L
Atlas
4,608
461
26
3
0
189,927
1
L
Ymir
5,095
510
31
3
0
197,913
0
L
Zhong Kui
5,307
531
41
4
0
165,389
1
W
Fenrir
6,170
617
44
4
0
210,827
4
L
Xbalanque
5,153
515
58
6
0
174,938
2
W
Ganesha
5,513
551
2
0
0
185,929
4
W
Skadi
5,658
566
93
9
0
176,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role