Player Matchup

Medusa
Medusa
Its_alright_tom
Medusa
Level 149
God Stats
807W - 786L
1,544 SR
Queue Stats
821W - 806L
1,494 Elo+
Solo
Artemis
Artemis
MeatWallet518
Artemis
Level 125
God Stats
46W - 31L
1,650 SR
Queue Stats
478W - 506L
1,478 Elo+
Party 1
Jing Wei
Jing Wei
TheHappyApe
Jing Wei
Level 106
God Stats
5W - 13L
1,314 SR
Queue Stats
187W - 181L
1,525 Elo+
Party 2
Hades
Hades
thehappyRoma
Hades
Level 108
God Stats
3W - 6L
1,427 SR
Queue Stats
203W - 189L
1,521 Elo+
Party 2
Tsukuyomi
Tsukuyomi
yeamook
Tsukuyomi
Level 147
God Stats
0W - 6L
1,292 SR
Queue Stats
145W - 182L
1,422 Elo+
Party 1
Team Averages
Level 127
1,445 SR
1,488 Elo+

VS

Team Averages
Level 135
1,442 SR
1,488 Elo+
Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
AveMaterDei
Odin
Level 128
God Stats
4W - 3L
1,463 SR
Queue Stats
472W - 438L
1,504 Elo+
Solo
Kukulkan
Kukulkan
Falcon1210
Kukulkan
Level 148
God Stats
3W - 8L
1,326 SR
Queue Stats
316W - 322L
1,519 Elo+
Solo
Izanami
Izanami
SwimAlloy991575
Izanami
Level 124
God Stats
148W - 103L
1,644 SR
Queue Stats
677W - 638L
1,501 Elo+
Solo
Horus
Horus
Tech SZN6557
Horus
Level 115
God Stats
1W - 0L
1,280 SR
Queue Stats
12W - 15L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,280
485
4,063
6,768
3,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
13
3 / 6 / 2
8,185
546
9,976
11,051
2,658
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Jing Wei
TheHappyApe
Jing Wei
13
1 / 3 / 2
7,573
505
3,379
10,848
3,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 3 / 0
6,591
439
1,352
9,142
3,525
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
yeamook
Tsukuyomi
11
1 / 5 / 3
6,796
453
4,387
11,662
5,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
5 / 2 / 2
8,544
570
5,648
10,060
3,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
1 / 0 / 2
9,194
613
4,903
7,176
5,421
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Falcon1210
Kukulkan
14
3 / 1 / 1
8,392
559
4,434
3,628
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 3 / 3
10,434
696
11,336
13,004
3,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
2 / 0 / 7
8,063
538
6,451
9,883
6,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
5
Kills
19
20
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
2
2
3
W
1
0
2
2
W
Kukulkan
Falcon1210
Kukulkan
3
1
1
3.5
L
0
3
0
0
L
Artemis
3
6
2
0.67
W
8
3
3
3.17
W
2
0
7
5.5
L
Jing Wei
TheHappyApe
Jing Wei
1
3
2
0.67
L
0
3
0
0
L
Tsukuyomi
yeamook
Tsukuyomi
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,157
Damage
32,772
49,471
Taken
43,751
18,629
Mitigated
20,687
13,359
Healing
14,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,648
3,722
0
1,458
10,060
3,613
133
258
9,588
0
61,811
W
4,903
720
0
1,999
7,176
5,421
638
0
7,176
0
53,109
W
Kukulkan
Falcon1210
Kukulkan
4,434
646
0
250
3,628
1,131
1,224
439
3,189
44,304
0
L
4,063
1,871
0
1,175
6,768
3,234
1,808
0
6,768
0
45,385
L
Artemis
9,976
3,478
0
1,421
11,051
2,658
1,128
0
11,051
0
49,695
W
11,336
7,618
0
5,720
13,004
3,539
618
0
12,890
0
87,550
W
6,451
2,641
837
4,183
9,883
6,983
31
655
8,938
0
17,194
L
Jing Wei
TheHappyApe
Jing Wei
3,379
2,472
0
3,376
10,848
3,487
362
581
10,267
0
43,595
L
1,352
72
18
2,967
9,142
3,525
542
3,522
5,620
33,768
0
L
Tsukuyomi
yeamook
Tsukuyomi
4,387
946
412
3,990
11,662
5,725
46
331
11,331
0
23,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,425
Gold Earned
44,627
364
Minions Killed
498
0
Camps Cleared
0
1,287,492
Distance Traveled
1,363,186
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,544
570
95
6
0
294,524
0
W
Odin
9,194
613
127
8
0
285,449
7
W
Kukulkan
8,392
559
100
7
0
241,457
2
L
Medusa
7,280
485
78
5
0
238,173
4
L
Artemis
8,185
546
86
6
0
269,104
2
W
Izanami
10,434
696
155
10
0
277,722
1
W
Horus
8,063
538
21
1
0
264,034
3
L
Jing Wei
7,573
505
89
6
0
276,925
0
L
Hades
6,591
439
69
5
0
224,602
5
L
Tsukuyomi
6,796
453
42
3
0
278,688
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role