Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Naevius55
Chaac
Level 29
God Stats
5W - 11L
1,170 SR
Queue Stats
85W - 87L
1,381 Elo+
Party 2
Cliodhna
Cliodhna
Roanm
Cliodhna
Level 45
God Stats
19W - 21L
1,457 SR
Queue Stats
44W - 59L
1,345 Elo+
Party 2
Bellona
Bellona
Scauser
Bellona
Level 48
God Stats
4W - 2L
1,679 SR
Queue Stats
84W - 86L
1,434 Elo+
Solo
Anubis
Anubis
Skizoo90
Anubis
Level 47
God Stats
14W - 13L
1,500 SR
Queue Stats
24W - 29L
1,421 Elo+
Solo
Team Averages
Level 46
1,461 SR
1,416 Elo+

VS

Team Averages
Level 26
1,332 SR
1,267 Elo+
Bastet
Bastet
Glegogryzarka
Bastet
Level 8
God Stats
0W - 2L
1,200 SR
Queue Stats
6W - 7L
1,175 Elo+
Party 1
Zhong Kui
Zhong Kui
NightDeadVSDAFT
Zhong Kui
Level 49
God Stats
0W - 3L
1,249 SR
Queue Stats
19W - 29L
1,352 Elo+
Party 1
Xing Tian
Xing Tian
barabás
Xing Tian
Level 45
God Stats
0W - 2L
1,213 SR
Queue Stats
4W - 11L
1,304 Elo+
Solo
Neith
Neith
grejvis
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,253 Elo+
Party 1
Jormungandr
Jormungandr
sas123
Jormungandr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
3 / 1 / 5
8,828
552
6,605
10,874
3,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
Naevius55
Chaac
15
1 / 1 / 4
9,163
573
4,491
9,495
8,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
Roanm
Cliodhna
14
9 / 1 / 4
9,494
593
9,879
9,975
3,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Scauser
Bellona
15
5 / 1 / 5
8,738
546
9,024
10,308
9,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Skizoo90
Anubis
14
5 / 1 / 7
8,881
555
8,595
5,647
2,588
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 0
7,595
475
6,112
15,174
4,525
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Zhong Kui
NightDeadVSDAFT
Zhong Kui
11
1 / 6 / 1
7,432
465
6,437
11,911
5,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
barabás
Xing Tian
9
0 / 2 / 1
6,350
397
4,608
13,219
7,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
grejvis
Neith
9
1 / 8 / 0
6,322
395
6,825
9,729
3,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
sas123
Jormungandr
8
0 / 2 / 2
6,122
383
1,392
4,669
2,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
23
Kills
4
5
Deaths
23
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
1
5
5.5
L
2
5
0
0.4
W
Chaac
Naevius55
Chaac
1
1
4
3
L
Zhong Kui
NightDeadVSDAFT
Zhong Kui
1
6
1
0.25
W
Cliodhna
Roanm
Cliodhna
9
1
4
11
W
Bellona
Scauser
Bellona
5
1
5
7.5
W
Anubis
Skizoo90
Anubis
5
1
7
8.5
L
Xing Tian
barabás
Xing Tian
0
2
1
0.25
L
Neith
grejvis
Neith
1
8
0
0.13
L
Jormungandr
sas123
Jormungandr
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,594
Damage
25,374
46,299
Taken
54,702
28,565
Mitigated
23,502
19,555
Healing
10,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
6,605
2,710
0
5,472
10,874
3,952
0
2,706
8,168
0
64,925
L
6,112
2,465
0
4,702
15,174
4,525
0
2,249
12,925
0
48,275
W
Chaac
Naevius55
Chaac
4,491
1,413
0
3,300
9,495
8,647
405
1,441
7,875
0
51,366
L
Zhong Kui
NightDeadVSDAFT
Zhong Kui
6,437
685
0
972
11,911
5,858
624
2,403
9,508
36,487
0
W
Cliodhna
Roanm
Cliodhna
9,879
1,328
0
4,522
9,975
3,528
0
3,177
6,798
0
54,909
W
Bellona
Scauser
Bellona
9,024
1,524
0
3,707
10,308
9,850
325
2,232
8,076
7,951
46,073
W
Anubis
Skizoo90
Anubis
8,595
434
0
2,554
5,647
2,588
522
2,665
2,945
44,297
0
L
Xing Tian
barabás
Xing Tian
4,608
788
0
2,388
13,219
7,425
0
3,282
9,937
15,309
0
L
Neith
grejvis
Neith
6,825
3,465
0
688
9,729
3,339
128
1,668
8,061
0
31,201
L
Jormungandr
sas123
Jormungandr
1,392
281
0
1,512
4,669
2,355
160
139
4,530
16,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,104
Gold Earned
33,821
485
Minions Killed
294
0
Camps Cleared
0
1,592,325
Distance Traveled
1,332,915
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,828
552
102
6
0
292,652
2
L
Bastet
7,595
475
90
6
0
354,908
1
W
Chaac
9,163
573
119
7
0
296,410
4
L
Zhong Kui
7,432
465
77
5
0
280,950
1
W
Cliodhna
9,494
593
84
5
0
350,089
5
W
Bellona
8,738
546
98
6
0
342,877
1
W
Anubis
8,881
555
82
5
0
310,297
9
L
Xing Tian
6,350
397
10
1
0
270,418
13
L
Neith
6,322
395
73
5
0
263,780
1
L
Jormungandr
6,122
383
44
3
0
162,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role