Player Matchup

Chiron
Chiron
AUGUSTINE3829
Chiron
Level 128
God Stats
2W - 4L
1,448 SR
Queue Stats
825W - 893L
1,435 Elo+
Party 2
Nu Wa
Nu Wa
ChemicalTHCa
Nu Wa
Level 77
God Stats
1W - 1L
1,515 SR
Queue Stats
7W - 7L
1,390 Elo+
Solo
Kali
Kali
Miltoche
Kali
Level 106
God Stats
5W - 0L
1,907 SR
Queue Stats
357W - 307L
1,472 Elo+
Party 1
Hercules
Hercules
saltysadface
Hercules
Level 103
God Stats
2W - 2L
1,413 SR
Queue Stats
139W - 171L
1,407 Elo+
Party 2
Geb
Geb
xAzup
Geb
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 24L
1,421 Elo+
Party 1
Team Averages
Level 88
1,557 SR
1,425 Elo+

VS

Team Averages
Level 83
1,423 SR
1,439 Elo+
King Arthur
King Arthur
JohnnyGhost5738
King Arthur
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,373 Elo+
Solo
Chiron
Chiron
MonarchsLegacy
Chiron
Level 78
God Stats
1W - 2L
1,371 SR
Queue Stats
191W - 199L
1,464 Elo+
Solo
Ravana
Ravana
SortinGames
Ravana
Level 90
God Stats
2W - 4L
1,386 SR
Queue Stats
255W - 292L
1,409 Elo+
Solo
Nu Wa
Nu Wa
TSM TSWIFTY
Nu Wa
Level 87
God Stats
10W - 9L
1,489 SR
Queue Stats
110W - 108L
1,503 Elo+
Solo
Bacchus
Bacchus
jcedillo99
Bacchus
Level 125
God Stats
1W - 2L
1,369 SR
Queue Stats
678W - 726L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
6,581
548
2,640
5,391
1,589
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 2 / 4
5,953
496
6,266
5,111
1,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
14
6 / 0 / 2
8,211
684
8,009
8,268
3,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
saltysadface
Hercules
12
2 / 0 / 1
6,898
575
2,537
4,976
2,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
xAzup
Geb
8
0 / 3 / 4
5,544
462
1,920
7,834
3,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JohnnyGhost5738
King Arthur
5
0 / 1 / 0
4,437
370
1,142
3,241
916
Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 4 / 1
6,496
541
5,198
7,807
1,834
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
10
2 / 2 / 0
5,679
473
4,104
5,926
1,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 2 / 1
5,687
474
6,343
6,849
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
jcedillo99
Bacchus
7
0 / 2 / 4
5,327
444
1,492
5,993
3,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
11
Kills
7
7
Deaths
11
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
2
0
1
W
1
2
4
1.5
L
King Arthur
JohnnyGhost5738
King Arthur
0
1
0
0
W
Kali
6
0
2
7
L
4
4
1
1.13
L
Ravana
2
2
0
1
L
1
2
1
0.75
L
Bacchus
jcedillo99
Bacchus
0
2
4
1
W
Hercules
saltysadface
Hercules
2
0
1
2.5
W
Geb
xAzup
Geb
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,372
Damage
18,279
31,580
Taken
29,816
12,656
Mitigated
9,330
11,205
Healing
8,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,640
222
201
2,091
5,391
1,589
183
843
4,548
0
36,467
W
6,266
1,426
0
830
5,111
1,313
698
1,949
3,162
26,154
0
L
King Arthur
JohnnyGhost5738
King Arthur
1,142
186
0
750
3,241
916
0
420
2,566
0
7,973
W
Kali
8,009
3,166
0
4,554
8,268
3,409
0
2,016
6,252
0
60,979
L
5,198
2,157
198
2,277
7,807
1,834
894
2,231
5,468
0
33,997
L
Ravana
4,104
1,169
0
2,066
5,926
1,598
0
1,899
3,790
0
29,783
L
6,343
1,123
0
1,284
6,849
1,329
0
1,657
4,922
39,078
0
L
Bacchus
jcedillo99
Bacchus
1,492
245
148
1,310
5,993
3,653
0
1,237
4,613
7,912
0
W
Hercules
saltysadface
Hercules
2,537
1,218
0
2,463
4,976
2,459
825
823
4,153
0
33,196
W
Geb
xAzup
Geb
1,920
194
0
1,066
7,834
3,886
288
2,204
5,630
10,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,187
Gold Earned
27,626
309
Minions Killed
217
0
Camps Cleared
0
1,134,551
Distance Traveled
945,073
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,581
548
68
6
0
203,818
2
W
Nu Wa
5,953
496
56
5
0
183,732
0
L
King Arthur
4,437
370
16
1
0
103,741
0
W
Kali
8,211
684
109
9
0
271,237
0
L
Chiron
6,496
541
63
5
0
227,949
5
L
Ravana
5,679
473
57
5
0
214,605
0
L
Nu Wa
5,687
474
66
6
0
213,485
1
L
Bacchus
5,327
444
15
1
0
185,293
2
W
Hercules
6,898
575
67
6
0
235,074
1
W
Geb
5,544
462
9
1
0
240,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role