Player Matchup

Sol
Sol
Pyrrhus0
Sol
Level 129
God Stats
3W - 0L
1,492 SR
Queue Stats
31W - 18L
1,661 Elo+
Party 2
Achilles
Achilles
caligulansnail
Achilles
Level 115
God Stats
3W - 4L
1,592 SR
Queue Stats
128W - 120L
1,542 Elo+
Party 2
Ne Zha
Ne Zha
pletske
Ne Zha
Level 85
God Stats
61W - 31L
1,666 SR
Queue Stats
83W - 64L
1,577 Elo+
Party 2
Team Averages
Level 110
1,583 SR
1,593 Elo+

VS

Team Averages
Level 84
1,634 SR
1,479 Elo+
Chaac
Chaac
DaedrA225
Chaac
Level 83
God Stats
1W - 2L
1,744 SR
Queue Stats
76W - 71L
1,540 Elo+
Party 1
Olorun
Olorun
Deron04
Olorun
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,331 Elo+
Solo
Loki
Loki
Diør
Loki
Level 68
God Stats
2W - 1L
1,658 SR
Queue Stats
63W - 49L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 14
10,578
814
13,228
13,327
3,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
17
14 / 2 / 9
12,050
927
15,268
12,942
12,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
pletske
Ne Zha
15
6 / 5 / 14
10,327
794
9,495
14,725
11,057
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DaedrA225
Chaac
13
7 / 7 / 5
10,586
814
18,075
21,262
18,597
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Deron04
Olorun
13
3 / 6 / 6
9,222
709
5,727
11,951
6,830
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
Diør
Loki
13
3 / 11 / 9
9,336
718
10,106
13,054
5,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
33
24
Kills
13
13
Deaths
24
37
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chaac
DaedrA225
Chaac
7
7
5
1.36
L
Olorun
Deron04
Olorun
3
6
6
1
L
Loki
Diør
Loki
3
11
9
0.68
W
4
6
14
1.83
W
Achilles
14
2
9
9.25
W
Ne Zha
pletske
Ne Zha
6
5
14
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,991
Damage
33,908
40,994
Taken
46,267
27,557
Mitigated
30,518
13,405
Healing
8,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
DaedrA225
Chaac
18,075
4,762
0
5,686
21,262
18,597
420
7,611
12,938
0
33,976
L
Olorun
Deron04
Olorun
5,727
2,915
308
2,261
11,951
6,830
660
3,455
8,190
23,498
0
L
Loki
Diør
Loki
10,106
3,259
0
622
13,054
5,091
207
5,563
7,324
0
25,578
W
13,228
5,010
0
4,679
13,327
3,569
2,207
459
12,664
48,246
0
W
Achilles
15,268
2,769
0
3,231
12,942
12,931
593
3,299
8,646
8,045
22,736
W
Ne Zha
pletske
Ne Zha
9,495
2,708
0
5,495
14,725
11,057
0
2,050
12,652
0
30,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,955
Gold Earned
29,144
144
Minions Killed
124
6
Camps Cleared
5
706,074
Distance Traveled
609,649
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,586
814
49
4
1
218,117
4
L
Olorun
9,222
709
46
4
1
186,809
1
L
Loki
9,336
718
29
2
3
204,723
4
W
Sol
10,578
814
89
7
2
224,838
1
W
Achilles
12,050
927
36
3
1
248,366
5
W
Ne Zha
10,327
794
19
1
3
232,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role