Player Matchup

Izanami
Izanami
AgentJBriggs
Izanami
Level 123
God Stats
34W - 25L
1,648 SR
Queue Stats
318W - 271L
1,591 Elo+
Party 4
Aphrodite
Aphrodite
Escalivr
Aphrodite
Level 88
God Stats
111W - 96L
1,516 SR
Queue Stats
285W - 270L
1,542 Elo+
Party 1
Anubis
Anubis
GSLegendary
Anubis
Level 146
God Stats
8W - 8L
1,508 SR
Queue Stats
995W - 892L
1,540 Elo+
Party 4
Achilles
Achilles
Gs Nanner17
Achilles
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
156W - 135L
1,563 Elo+
Party 4
Arachne
Arachne
The-Red-Comet-7
Arachne
Level 109
God Stats
258W - 161L
1,716 SR
Queue Stats
523W - 494L
1,657 Elo+
Party 1
Team Averages
Level 113
1,578 SR
1,579 Elo+

VS

Team Averages
Level 119
1,549 SR
1,562 Elo+
Bakasura
Bakasura
CrazyXMan001
Bakasura
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 85L
1,546 Elo+
Party 3
Ymir
Ymir
MkeOxlong69
Ymir
Level 85
God Stats
3W - 4L
1,573 SR
Queue Stats
178W - 185L
1,565 Elo+
Party 2
Tiamat
Tiamat
nxl I Vice
Tiamat
Level 121
God Stats
0W - 1L
1,411 SR
Queue Stats
41W - 39L
1,547 Elo+
Party 3
Thor
Thor
papaswink
Thor
Level 129
God Stats
1W - 2L
1,584 SR
Queue Stats
673W - 660L
1,573 Elo+
Party 2
Hachiman
Hachiman
watchyerback55
Hachiman
Level 136
God Stats
22W - 16L
1,677 SR
Queue Stats
426W - 413L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AgentJBriggs
Izanami
20
4 / 2 / 5
13,625
619
12,255
11,230
5,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Escalivr
Aphrodite
16
0 / 2 / 3
9,827
447
10,676
17,229
7,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Anubis
18
7 / 2 / 6
11,565
526
17,861
14,791
7,230
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Gs Nanner17
Achilles
20
9 / 3 / 3
13,118
596
18,112
17,920
19,420
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
7 / 3 / 5
12,221
556
13,897
20,827
10,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CrazyXMan001
Bakasura
19
7 / 6 / 2
12,451
566
16,892
22,344
9,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
0 / 7 / 4
8,337
379
6,167
24,191
19,209
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
nxl I Vice
Tiamat
15
2 / 8 / 1
10,089
459
12,523
16,756
6,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
13
2 / 5 / 2
9,170
417
6,285
16,427
15,214
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
17
1 / 2 / 2
10,679
485
9,242
13,305
3,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
27
Kills
12
12
Deaths
28
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
AgentJBriggs
Izanami
4
2
5
3.25
L
Bakasura
CrazyXMan001
Bakasura
7
6
2
1.33
W
Aphrodite
Escalivr
Aphrodite
0
2
3
0.75
W
Anubis
7
2
6
5
W
Achilles
Gs Nanner17
Achilles
9
3
3
3.5
L
0
7
4
0.29
W
7
3
5
3.17
L
Tiamat
nxl I Vice
Tiamat
2
8
1
0.31
L
Thor
2
5
2
0.6
L
Hachiman
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,801
Damage
51,109
81,997
Taken
93,023
49,781
Mitigated
54,160
40,133
Healing
21,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AgentJBriggs
Izanami
12,255
5,397
0
4,331
11,230
5,684
1,142
2,737
8,229
0
145,491
L
Bakasura
CrazyXMan001
Bakasura
16,892
11,137
0
4,678
22,344
9,525
0
6,093
16,251
0
87,855
W
Aphrodite
Escalivr
Aphrodite
10,676
630
3,855
9,856
17,229
7,159
32
7,005
9,382
64,875
0
W
Anubis
17,861
1,139
0
9,252
14,791
7,230
0
4,589
9,975
65,301
0
W
Achilles
Gs Nanner17
Achilles
18,112
4,679
0
4,477
17,920
19,420
920
1,092
15,608
12,461
67,579
L
6,167
1,376
712
3,287
24,191
19,209
0
11,840
11,628
24,990
0
W
13,897
9,840
0
8,362
20,827
10,288
1,080
2,632
17,280
0
113,695
L
Tiamat
nxl I Vice
Tiamat
12,523
1,340
227
3,322
16,756
6,517
0
7,154
9,602
58,122
0
L
Thor
6,285
1,321
314
2,554
16,427
15,214
0
2,445
13,982
256
49,129
L
Hachiman
9,242
5,200
0
6,116
13,305
3,695
225
3,110
10,195
0
73,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,356
Gold Earned
50,726
722
Minions Killed
559
0
Camps Cleared
0
2,117,696
Distance Traveled
1,883,995
28
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,625
619
221
10
0
432,365
5
L
Bakasura
12,451
566
173
8
0
455,144
3
W
Aphrodite
9,827
447
113
5
0
401,607
5
W
Anubis
11,565
526
102
5
0
382,005
8
W
Achilles
13,118
596
134
6
0
416,341
8
L
Ymir
8,337
379
28
1
0
403,749
4
W
Arachne
12,221
556
152
7
0
485,378
2
L
Tiamat
10,089
459
112
5
0
333,582
2
L
Thor
9,170
417
93
4
0
286,317
0
L
Hachiman
10,679
485
153
7
0
405,203
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role