Player Matchup

Ymir
Ymir
DayLand
Ymir
Level 65
God Stats
4W - 5L
1,506 SR
Queue Stats
33W - 55L
1,241 Elo+
Party 1
Loki
Loki
DgoGrimm
Loki
Level 86
God Stats
3W - 3L
1,324 SR
Queue Stats
187W - 260L
1,262 Elo+
Party 1
Bastet
Bastet
Jamp1k
Bastet
Level 48
God Stats
1W - 4L
1,375 SR
Queue Stats
113W - 117L
1,354 Elo+
Party 1
Neith
Neith
Moisey_92
Neith
Level 87
God Stats
137W - 172L
1,484 SR
Queue Stats
138W - 173L
1,390 Elo+
Solo
Mulan
Mulan
N7 Ledge M8
Mulan
Level 107
God Stats
5W - 8L
1,374 SR
Queue Stats
703W - 822L
1,359 Elo+
Solo
Team Averages
Level 79
1,413 SR
1,321 Elo+

VS

Team Averages
Level 72
1,429 SR
1,304 Elo+
Kukulkan
Kukulkan
A_L_E_I_X1
Kukulkan
Level 27
God Stats
11W - 10L
1,468 SR
Queue Stats
26W - 44L
1,243 Elo+
Party 2
Chernobog
Chernobog
Gianniperezgonza
Chernobog
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,286 Elo+
Solo
Tsukuyomi
Tsukuyomi
adrian11_69
Tsukuyomi
Level 68
God Stats
4W - 6L
1,237 SR
Queue Stats
203W - 243L
1,299 Elo+
Party 2
Nike
Nike
agente2764
Nike
Level 65
God Stats
5W - 5L
1,478 SR
Queue Stats
211W - 244L
1,413 Elo+
Party 2
Ymir
Ymir
miguelpont14
Ymir
Level 40
God Stats
17W - 13L
1,460 SR
Queue Stats
35W - 51L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DayLand
Ymir
13
5 / 5 / 1
7,856
413
8,775
22,483
9,960
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
16
3 / 4 / 2
9,364
493
6,910
9,604
4,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bastet
Jamp1k
Bastet
11
1 / 5 / 1
7,464
393
2,851
9,241
3,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
Moisey_92
Neith
13
1 / 5 / 6
8,422
443
11,194
11,128
3,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 1 / 0
7,137
376
1,509
5,759
2,832
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
A_L_E_I_X1
Kukulkan
17
3 / 3 / 4
10,507
553
5,030
7,055
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
15
1 / 3 / 11
9,655
508
13,390
10,405
3,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
adrian11_69
Tsukuyomi
18
10 / 2 / 4
11,670
614
11,442
14,149
5,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
2 / 0 / 6
9,761
514
6,133
7,520
7,111
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
3 / 3 / 9
9,668
509
4,522
15,634
14,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
11
Kills
19
20
Deaths
11
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
A_L_E_I_X1
Kukulkan
3
3
4
1.67
L
Ymir
DayLand
Ymir
5
5
1
1.1
L
Loki
3
4
2
1
W
Chernobog
1
3
11
2.17
L
Bastet
Jamp1k
Bastet
1
5
1
0.3
L
Neith
Moisey_92
Neith
1
5
6
0.8
L
1
1
0
1
W
Tsukuyomi
adrian11_69
Tsukuyomi
10
2
4
6
W
2
0
6
5
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,239
Damage
40,517
58,215
Taken
54,763
23,286
Mitigated
33,762
13,851
Healing
15,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
A_L_E_I_X1
Kukulkan
5,030
654
0
604
7,055
2,770
709
143
6,912
58,348
0
L
Ymir
DayLand
Ymir
8,775
432
362
6,132
22,483
9,960
135
5,051
17,432
27,256
0
L
Loki
6,910
1,110
0
1,797
9,604
4,096
606
159
9,445
0
76,163
W
Chernobog
13,390
7,467
184
3,099
10,405
3,880
1,647
1,911
8,494
0
66,867
L
Bastet
Jamp1k
Bastet
2,851
1,199
15
2,233
9,241
3,034
0
2,725
6,516
0
24,596
L
Neith
Moisey_92
Neith
11,194
4,577
30
2,535
11,128
3,364
897
992
10,136
0
55,388
L
1,509
285
0
747
5,759
2,832
0
625
5,134
0
23,253
W
Tsukuyomi
adrian11_69
Tsukuyomi
11,442
3,399
0
7,455
14,149
5,264
1,457
1,396
12,753
0
82,746
W
6,133
1,702
0
820
7,520
7,111
2,673
2,259
5,261
0
46,139
W
4,522
1,501
0
3,043
15,634
14,737
123
3,066
12,568
33,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,243
Gold Earned
51,261
388
Minions Killed
533
0
Camps Cleared
0
1,386,909
Distance Traveled
1,790,055
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,507
553
123
6
0
332,369
1
L
Ymir
7,856
413
37
2
0
279,077
4
L
Loki
9,364
493
122
6
0
384,529
6
W
Chernobog
9,655
508
125
7
0
339,569
2
L
Bastet
7,464
393
58
3
0
282,598
2
L
Neith
8,422
443
107
6
0
275,744
2
L
Mulan
7,137
376
64
3
0
164,961
0
W
Tsukuyomi
11,670
614
142
7
0
406,849
2
W
Nike
9,761
514
101
5
0
376,012
9
W
Ymir
9,668
509
42
2
0
335,256
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role